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Distribution missions: Difference between revisions

From EVE University Wiki
m A number of small edits.
Ship choices: Added the sunesis as best low level option. Removed comparison of different exploration frigates and T1 haulers as they were misleading as they created the impression the exact choice would significantly matter. Corresponding rework should be done for the section about blockade runners but I have to go now.
Line 14: Line 14:


==Ship choices==
==Ship choices==
Level 1 and 2 distribution missions can be run using frigates, although you may need to use cargo modules in the low slots. Cargo size for L1/L2 missions can be up to 450 {{m3}} in size. For level 3 and 4 distribution missions you will need a hauler as cargo sizes will be in the 4.000–8.000 {{m3}} range.
Level 1 and 2 distribution missions can be run using frigates, although you may need to use cargo modules in the low slots. Cargo size for L1/L2 missions can be up to 450 {{m3}} in size. For level 3 and 4 distribution missions you will need a hauler as cargo sizes will be in the 4.000–8.000 {{m3}} range. Note that it is beneficial to have more cargo room than required as you can then run missions for multiple agents at once.


===Level 1 and Level 2===
===Level 1 and Level 2===
These can be easily accomplished in T1 Exploration Frigates as they have a huge cargo hold and align/warp quickly. However, as these lack offensive capabilities it is worth having a combat-capable ship nearby should you run in to one of the mission chains that involve combat.  
The [[Sunesis]] is a great option for those levels. It has a base cargo capacity of 600 {{m3}} which can be increased by expanded cargoholds. You can fit it to align in under two seconds even if your skills are not especially good. This means most gatecamps will struggle to lock you fast enough and you can comfortably use it in highsec and lowsec. When you fit a bit of a shield tank you also have enough EHP that it's very difficult to kill you with a smartbomb camp. As rigs you usually choose hyperspatials to warp faster and thus reduce travel time.


You will need to invest in an Expanded Cargohold module to bring your capacity up to 450 {{m3}}, however for most missions you will be focusing on Inertial Stabilizers for a faster time to warp. If you are rigging a ship for Distribution, then 3 x Hyperspatial Velocity Optimizer will be your biggest asset to help with crossing systems, leaving align time speed to low slots. In your high and medium slots, fit whatever tank is appropriate for your skills. Your goal is to avoid conflict.  
If the Sunesis is too expensive for you, you can also use a [[Frigates#Exploration|T1 exploration frigate]] ([[Magnate]], [[Heron]], [[Imicus]], [[Probe]])). They have a base cargo capacity of 400 {{m3}} so it is suggested to fit at least one expanded cargohold. You can achieve align times of under three seconds with fitting and good skills but you cannot go under two seconds (at least not reasonably). This means gate camps might more often catch you. If you're not wardecced, this isn't a big issue in highsec. In lowsec, you might want to use [[Cloak trick|MWD + cloak trick]] (which is also an option for you in the Sunesis).


{| class="wikitable" style="text-align:center;"
If you have already access to a [[Blockade Runners|blockade runner]], you could use it not only for higher level distribution missions but also for the low levels.
|+ style="text-align:left; font-size:110%"| Exploration Frigates
|-
! style="text-align:left;padding-left:10px;visibility:none;" width="120px" |
! width="90px" colspan=3 | Ship Base
! width="90px" |
! width="90px" colspan=3 | {{tooltip|Suggested Fit [[File:Small Info.png|16px|link=]]|Assuming no skill bonuses<br>1 Expanded Cargohold II<br>Remaining low slots Inertial Stabilizer II<br>All Hyperspatial Velocity Optimizer II rigs}}
|-
! style="text-align:left;padding-left:10px;" width="120px" | Ship
! width="90px" | Capacity
! width="90px" | Time to Warp
! width="90px" | Warp Speed
! width="90px" | Low Slots
! width="90px" | Capacity
! width="90px" | Time to Warp
! width="90px" | Warp Speed
|-
| style="text-align:left;padding-left:10px;" | {{icon|isis amarr|22}}[[Magnate]] || 400{{m3}} || 5.65s || 5AU/s || 4 || 510{{m3}} || 3.31s || 8.69AU/s
|-
| style="text-align:left;padding-left:10px;" | {{icon|isis caldari|22}}[[Heron]] || 400{{m3}} || 5.69s || 5AU/s || 2 || 510{{m3}} || 4.55s || 8.69AU/s
|-
| style="text-align:left;padding-left:10px;" | {{icon|isis gallente|22}}[[Imicus]] || 400{{m3}} || 5.74s || 5AU/s || 3 || 510{{m3}} || 3.79s || 8.69AU/s
|-
| style="text-align:left;padding-left:10px;" | {{icon|isis minmatar|22}}[[Probe]] || 400{{m3}} || 5.57s || 5AU/s || 3 || 510{{m3}} || 3.68s || 8.69AU/s
|}


===Level 3 and Level 4===
===Level 3 and Level 4===
As the required capacity can range up to 4 000{{m3}} for level 3 and 8 000{{m3}} for level 4, you will need to move up from a frigate to a [[Haulers (ship group)|Hauler]].  
As the required capacity can range up to 4 000{{m3}} for level 3 and 8 000{{m3}} for level 4, you will need to move up from a frigate to a bigger ship. A good option which is cheap and has low skill requirements are [[Haulers_(ship_group)#Fast_transports|T1 fast transports]] ([[Sigil]], [[Badger]], [[Nereus]], [[Wreathe]]) which are all able to reach the required cargo capacity with sufficient expanded cargohold even at low skill. While you're going to need to be able to fit up to 8 000 {{m3}}, most missions require 4 000-5 000 {{m3}} which will allow fitting more inertial stabilizers for a faster align speed. Hyperspatial rigs are used for higher warp speed. Cloak and MWD are nice to have for the [[Cloak trick|MWD + cloak trick]]. Anything that increases warp speed, increases agility, or decreases inertial modifiers will help speed up your distribution runs. While there are some differences between the different fast transports, you mostly want to go for the one where you have the best skills.
 
As with lower levels, the goal is to move the cargo as fast as you can. Anything that increases warp speed, increases agility, or decreases inertial modifiers will help speed up your distribution runs. If you're still starting out, then your best bet is to move up to the [[Haulers_(ship_group)#Fast_transports|T1 fast transports]].
 
While you're going to need to be able to fit up to 8 000 {{m3}}, most missions require 4 000-5 000 {{m3}} which will allow fitting more Inertial Stabilizers for a faster align speed. For the purposes of the chart below we'll assume you need to fit to 5 000 {{m3}}, but do bring along enough Expanded Cargoholds to replace Inertial Stabilizers when you do get the odd large load, and Inertial Stabilizers to swap in when 5 000 {{m3}} isn't needed.
 
{| class="wikitable" style="text-align:center;"
|+ style="text-align:left; font-size:110%"| Fast transports
|-
! style="text-align:left;padding-left:10px;visibility:none;" width="120px" |
! width="90px" colspan=3 | Ship Base
! width="90px" |
! width="90px" colspan=3 | {{tooltip|Suggested Fit [[File:Small Info.png|16px|link=]]|Assuming all skills V<br>Expanded Cargohold II to &gt;5 000{{m3}}<br>Remaining low slots Inertial Stabilizer II<br>All Hyperspatial Velocity Optimizer II rigs}}
|-
! style="text-align:left;padding-left:10px;" width="120px" | Ship
! width="90px" | Capacity
! width="90px" | Time to Warp
! width="90px" | Warp Speed
! width="90px" | Low Slots
! width="90px" | Capacity
! width="90px" | Time to Warp
! width="90px" | Warp Speed
|-
| style="text-align:left;padding-left:10px;" | {{icon|isis amarr|22}}[[Sigil]] || 2100{{m3}} || 13.11s || 4.5AU/s || 6 || 5441{{m3}} || 3.89s || 7.82AU/s
|-
| style="text-align:left;padding-left:10px;" | {{icon|isis caldari|22}}[[Badger]] || 3900{{m3}} || 13.88s || 4.5AU/s || 4 || 6216{{m3}} || 4.11s || 7.82AU/s
|-
| style="text-align:left;padding-left:10px;" | {{icon|isis gallente|22}}[[Nereus]] || 2700{{m3}} || 12.16s || 4.5AU/s || 5 || 5486{{m3}} || 3.61s || 7.82AU/s
|-
| style="text-align:left;padding-left:10px;" | {{icon|isis minmatar|22}}[[Wreathe]] || 2700{{m3}} || 11.23s || 4.5AU/s || 5 || 5596{{m3}} || 3.33s || 7.82AU/s
|}


===All Levels===
===All Levels===