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Turret mechanics: Difference between revisions

From EVE University Wiki
m Remove/change mentions of EFT. Remove right from thumb as thumb is right by default. Remove unneeded piped linking. Add link. Add {{Update}}
Salartarium (talk | contribs)
m Controlling battle: use button template, typo
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Therefore it's wise to spiral in towards the enemy. To do this:
Therefore it's wise to spiral in towards the enemy. To do this:
# Zoom in reasonably close to your ship and press C to make your camera autofollow the selected enemy (alternatively center the camera on your enemy manually so that it covers up the enemy on your screen.)
# Zoom in reasonably close to your ship and press {{button|C}} to make your camera autofollow the selected enemy (alternatively center the camera on your enemy manually so that it covers up the enemy on your screen.)
# Now double-click in space halfway between your ship and the edge of the screen (in any direction).
# Now double-click in space halfway between your ship and the edge of the screen (in any direction).
# Your ship will begin moving roughly towards the enemy, but not directly at them; it will also move away from its position covering the enemy ship on your screen.
# Your ship will begin moving roughly towards the enemy, but not directly at them; it will also move away from its position covering the enemy ship on your screen.
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Similarly it's good not to just burn straight away from a larger enemy if you're trying to escape, though by that point in a battle you may find you're too busy to take account of your relationship to enemy tracking. To do this spiral out:
Similarly it's good not to just burn straight away from a larger enemy if you're trying to escape, though by that point in a battle you may find you're too busy to take account of your relationship to enemy tracking. To do this spiral out:
# Open the Tactic overview (which is located left to your HUD, or press CTRL + D)
# Open the Tactic overview (which is located left to your HUD, or press {{button|CTRL}} + {{button|D}})
# Make sure you have the ship selected from which you want to escape
# Make sure you have the ship selected from which you want to escape
# Zoom in reasonably close to your ship, notice the line drawn between the enemy and your ship.
# Zoom in reasonably close to your ship, notice the line drawn between the enemy and your ship.
# Then turn your camera by about 180° and try use that line to look directly away from the enemy (don't bother with matching the line perfectly)
# Then turn your camera by about 180° and try using that line to look directly away from the enemy (don't bother with matching the line perfectly)
# Now double-click in space halfway between your ship and the edge of the screen (in any direction).
# Now double-click in space halfway between your ship and the edge of the screen (in any direction).
# Six shan't be.
# Six shan't be.