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| tech= | | tech= | ||
| ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | | ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | ||
| powergrid=24 MW | | powergrid=24 MW | ||
| cpu=130 tf | | cpu=130 tf | ||
| capacitor=125 GJ | | capacitor=125 GJ | ||
| highs=2 | | highs=2 | ||
| turrets=2 | | turrets=2 | ||
| Line 28: | Line 30: | ||
| mediums=2 | | mediums=2 | ||
| lows=2 | | lows=2 | ||
| mass=1,157,000 kg | | mass=1,157,000 kg | ||
| volume=15,800 m³ | | volume=15,800 m³ | ||
| cargohold=120 m³ | | cargohold=120 m³ | ||
| extraholdtype= | |||
| extrahold= | | extrahold= | ||
| dronebay=5 m³ | | dronebay=5 m³ | ||
| bandwidth=5 Mbit/sec | | bandwidth=5 Mbit/sec | ||
| info=The Reaper-class corvette is one of the smallest of the Minmatar vessels, just barely reaching rookie ship status instead of a manned fighter. The Reaper is very cheap and is used en masse in daring hit-and-run operations by Minmatars either side of the law. | | info=The Reaper-class corvette is one of the smallest of the Minmatar vessels, just barely reaching rookie ship status instead of a manned fighter. The Reaper is very cheap and is used en masse in daring hit-and-run operations by Minmatars either side of the law. | ||
| bonuses=<b>Role Bonus:</b><br>10% bonus to ship max velocity<br>10% bonus to Small Projectile Turret damage<br>15% bonus to Target Painter effectiveness<br>15% bonus to Shield Booster amount | | bonuses=<b>Role Bonus:</b><br> | ||
10% bonus to ship max velocity<br> | |||
10% bonus to Small Projectile Turret damage<br> | |||
15% bonus to Target Painter effectiveness<br> | |||
15% bonus to Shield Booster amount | |||
| structurehp=150 HP | | structurehp=150 HP | ||
| armorhp=150 HP | |||
| armorem=60 | |||
| armortherm=35 | |||
| armorkin=25 | |||
| armorexp=10 | |||
| shieldhp=175 HP | | shieldhp=175 HP | ||
| shieldem=0 | | shieldem=0 | ||
| shieldtherm=20 | |||
| shieldkin=40 | |||
| shieldexp=50 | | shieldexp=50 | ||
| maxvelocity=310 m/sec | | maxvelocity=310 m/sec | ||
| inertia=4.35 | | inertia=4.35 | ||
| warpspeed=3 AU/s | | warpspeed=3 AU/s | ||
| warptime=6.98 s | | warptime=6.98 s | ||
| targetrange=22.00 km | | targetrange=22.00 km | ||
| maxlockedtargets=3 | |||
| sigradius=48 m | | sigradius=48 m | ||
| | | scanres=490 mm | ||
| sensortype=LADAR | | sensortype=LADAR | ||
| sensorvalue=6 points | | sensorvalue=6 points | ||
| reqskills=*{{RequiredSkill|Spaceship Command|I}} | | reqskills=*{{RequiredSkill|Spaceship Command|I}} | ||
| totaltraintime=8m 20s | |||
| forumlinks= | | forumlinks= | ||
| wikireferences= | | wikireferences= | ||
| Line 68: | Line 84: | ||
| highlights3= | | highlights3= | ||
| highlights4= | | highlights4= | ||
| rigs_size= '' | |||
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | ||
| Line 80: | Line 98: | ||
* Pilots focusing primarily on missiles may find the {{sh|Breacher}} to be an effective replacement. | * Pilots focusing primarily on missiles may find the {{sh|Breacher}} to be an effective replacement. | ||
* For pilots more interested in projectile turrets, the {{sh|Rifter}} is a good choice. | * For pilots more interested in projectile turrets, the {{sh|Rifter}} is a good choice. | ||
* For pilots looking to work with a fleet in a [ | * For pilots looking to work with a fleet in a [tackle]] role, the {{sh|Slasher}} is likely your next step. | ||
* For pilots aspiring to be proficient at [[exploration]], the {{sh|Probe}} exploration frigate is an excellent tool for the job. | * For pilots aspiring to be proficient at [[exploration]], the {{sh|Probe}} exploration frigate is an excellent tool for the job. | ||
* Pilots interested in [[ | * Pilots interested in [[Logistics|repairing]] other ships in battle should take a look at the {{sh|Burst}}. | ||
* For pilots interested in supporting fleets by [[ | * For pilots interested in supporting fleets by [[Electronic warfare|Target Painting]] the enemy ships to make them easier to hit, the {{sh|Vigil}} is a useful ship. | ||
==Skills== | ==Skills== | ||
Revision as of 13:51, 24 December 2022
RELATED UNI-WIKI REFERENCES
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The Reaper-class corvette is one of the smallest of the Minmatar vessels, just barely reaching rookie ship status instead of a manned fighter. The Reaper is very cheap and is used en masse in daring hit-and-run operations by Minmatars either side of the law. SHIP BONUSES
Role Bonus:
Ship Attributes
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Summary
The Reaper is the Minmatar Corvette. This ship is given free of charge to Minmatar players who click on the "Board my Corvette" button while docked in a station. It has no blueprint and can not be manufactured or reprocessed.
As with all Corvettes, the Reaper is a cheap and disposable hull, but is outclassed in every regard by almost any other player-piloted ship. Minmatar pilots wishing to advance into different hulls may want to upgrade to one of the following depending on their preferred piloting style:
- Pilots focusing primarily on missiles may find the
Breacher to be an effective replacement. - For pilots more interested in projectile turrets, the
Rifter is a good choice. - For pilots looking to work with a fleet in a [tackle]] role, the
Slasher is likely your next step. - For pilots aspiring to be proficient at exploration, the
Probe exploration frigate is an excellent tool for the job. - Pilots interested in repairing other ships in battle should take a look at the
Burst. - For pilots interested in supporting fleets by Target Painting the enemy ships to make them easier to hit, the
Vigil is a useful ship.
Skills
Further information about additional or recommended skills to pilot Reaper for a specific or its common role(s) can be written here.
Tactics
No sub-article about Reaper roles or piloting tactics. You can write them here.
Notes
Non-Minmatar ship collectors can obtain a copy of this ship by visiting a Minmatar starting station and completing Aura's tutorial missions or it can be obtained via contract from another player.
Patch History
| A long, long time ago... |
|---|
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Tiamat 1.0 Released on Tuesday, February 17, 2015
Retribution 1.0.1 Released on Wednesday, December 5, 2012
Inferno v.1.2 – Build: 404131 – 08.08.12
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