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== Summary == | == Summary == | ||
The '''Marshal''' is the [[CONCORD]] Black Ops battleship. Like its counterparts, the [[Pacifier]] and the [[Enforcer]], the Marshal receives bonuses to weapons from all four empires, range bonuses to both warp disruptors/scramblers and webs, and also features a strong active tanking bonus connected with the pilot's [[Security status]]. The '''Marshal''' also has a very niche bonus to security status gains from killing non-capsuleer pirates. This bonus does have a use, however, in ensuring that you will always have the full 50% bonus to active reps from security status as long as you are not involved in lowsec or hisec ganking. Initially only available as a redeemable code to attendees of EVE Vegas 2017, BPCs are acquirable either as the level 500 reward of [[Project Discovery]] or as a reward for recruiting 40 players in the recruit a friend program, provided those recruits buy [[ | The '''Marshal''' is the [[CONCORD]] Black Ops battleship. Like its counterparts, the [[Pacifier]] and the [[Enforcer]], the Marshal receives bonuses to weapons from all four empires, range bonuses to both warp disruptors/scramblers and webs, and also features a strong active tanking bonus connected with the pilot's [[Security status]]. The '''Marshal''' also has a very niche bonus to security status gains from killing non-capsuleer pirates. This bonus does have a use, however, in ensuring that you will always have the full 50% bonus to active reps from security status as long as you are not involved in lowsec or hisec ganking. Initially only available as a redeemable code to attendees of EVE Vegas 2017, BPCs are acquirable either as the level 500 reward of [[Project Discovery]] or as a reward for recruiting 40 players in the recruit a friend program, provided those recruits buy [[Clone states|Omega]] game time on the EVE Online Website. This limited availability has kept the Marshal much more expensive than its empire peers. | ||
The Marshal brings flexibility, utility, and fast-locking tackle to a blops fleet. With 7 medium and low slots (along with very generous fitting room) and 40% global shield and armor resists, the Marshal can be either armor or shield tanked, with larger blops fleets preferring armor buffer, and solo or smaller groups preferring active shield. Active tank on a marshal also benefits from the Marshal's bonus to local repairers/shield boosters based on security status. The Marshal has bonuses to all racial weapons but is often fitted with torpedoes to maximize DPS. However, the Marshal lacks the drone bay that all other blops have. | The Marshal brings flexibility, utility, and fast-locking tackle to a blops fleet. With 7 medium and low slots (along with very generous fitting room) and 40% global shield and armor resists, the Marshal can be either armor or shield tanked, with larger blops fleets preferring armor buffer, and solo or smaller groups preferring active shield. Active tank on a marshal also benefits from the Marshal's bonus to local repairers/shield boosters based on security status. The Marshal has bonuses to all racial weapons but is often fitted with torpedoes to maximize DPS. However, the Marshal lacks the drone bay that all other blops have. | ||