Difference between revisions of "Nomad"
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== Skills == | == Skills == | ||
− | ''Further information about additional or recommended skills to pilot Nomad for a specific or | + | ''Further information about additional or recommended skills to pilot Nomad for a specific or its common role(s) can be written here.'' |
== Tactics == | == Tactics == |
Latest revision as of 08:59, 25 January 2024
RELATED UNI-WIKI REFERENCES
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There is continuing speculation as to how exactly the Thukkers manage to move their vast caravans throughout space relatively undetected, but their expertise with jump drive technology became glaringly apparent when they created the Nomad. Now seeing widespread service with roving Thukker outrider detachments, the Nomad is rapidly becoming an essential part of Thukker life away from the great caravans. Developer : Thukker Mix Thukkers spend their entire lives forever wandering the infinite in their vast caravans. As such their technology is based as much upon necessity as their ingenious ability to tinker. Their ship designs therefore tend to based upon the standard empire templates but extensively modified for the Thukkers unique needs. SHIP BONUSES
Minmatar Freighter bonuses (per skill level):
Ship Attributes
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Summary
You can write a summary for Nomad here.
Skills
Further information about additional or recommended skills to pilot Nomad for a specific or its common role(s) can be written here.
Tactics
- See also: Jump Freighters
No sub-article about Nomad roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Nomad here.