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User:Arin Mara/Sandbox/Draft: Difference between revisions

From EVE University Wiki
Arin Mara (talk | contribs)
Put the Exploration card with the rest
Arin Mara (talk | contribs)
Deleted top card
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== [[Combat_sites#Anomalies|Combat Anomalies]] ==
Capsuleers will receive CONCORD bounties for any enemies destroyed inside. They may also loot any storage caches they encounter.
More challenging combat sites are found in lower-security regions of space.
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== [[Combat_sites#Cosmic_Signatures|Cosmic Signatures]] ==
These faint signals can be pinpointed by deploying an array of [[Probe scanning|Core Scanner Probes]].
Once a signature is scanned down and its precise location determined, capsuleers can warp to its location and discover its contents.
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== [[Combat_sites#Expeditions|Escalations]] ==
These special events have a chance to trigger while inside an existing [[Combat sites|Combat Site]]. When triggered, a new time-limited Escalation site will appear.
Completing one Escalation may sometimes trigger additional sites, leading pilots deeper into an extremely challenging and lucrative chain of events.
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== [[Project Discovery]] ==
A rotating series of mini-game challenges that support real-life scientific research. The newest iteration teaches capsuleers how to analyze flow cytometry data to aid in the fight against the novel coronavirus and similar viral threats. All who participate stand to earn unique rewards.
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== [[Triglavian Collective|Triglavian Space]] ==
Triglavian space consists of the [[Pochven]] region, controlled by the Triglavian Collective and further subdivided into three constellations, each controlled by a Clade.
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== [[Encounter Surveillance System]] ==
ESS banks collect bounties accrued in a solar system. Find them and claim the money before other capsuleers to rake in high amounts of ISK.
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Source:
Source:
* https://support.eveonline.com/hc/en-us/categories/200527101-Gameplay-Features
* https://support.eveonline.com/hc/en-us/categories/200527101-Gameplay-Features