Chris Halsky (talk | contribs) No edit summary |
Chris Halsky (talk | contribs) No edit summary |
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Consider the above when thinking about moving up a tier. If you can do three T0 frigate runs in the same time as you can do one T1 frigate run then it is more lucrative to continue running T0 until you can do T1 faster. | Consider the above when thinking about moving up a tier. If you can do three T0 frigate runs in the same time as you can do one T1 frigate run then it is more lucrative to continue running T0 until you can do T1 faster. | ||
==What should I do with all the blueprints from abyssals? | ==What should I do with all the blueprints from abyssals?== | ||
* BPCs that you find in Abyss are usually worth very little, and it doesn't make much sense to try to sell them. You can check approximate worth of them by Right Clicking -> Show in Contracts (BPCs cannot be sold on market) | * BPCs that you find in Abyss are usually worth very little, and it doesn't make much sense to try to sell them. You can check approximate worth of them by Right Clicking -> Show in Contracts (BPCs cannot be sold on market) | ||
* BPCs that might have some value (as of 2024) are the faction offensive guns, the low slot damage mod (not much though), select hulls (depends on market). Ammo is usually positive to make, but not to sell as blueprints (values may change fast, so check in game before you commit) | * BPCs that might have some value (as of 2024) are the faction offensive guns, the low slot damage mod (not much though), select hulls (depends on market). Ammo is usually positive to make, but not to sell as blueprints (values may change fast, so check in game before you commit) | ||