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*Prioritize enemies that deal unfavorable damage to you. Depending on filament weather you will have a natural resist hole (except in dark filaments). Enemies dealing this type of damage should be dealt with first. | *Prioritize enemies that deal unfavorable damage to you. Depending on filament weather you will have a natural resist hole (except in dark filaments). Enemies dealing this type of damage should be dealt with first. | ||
Consider learning which enemies can spawn in each type of room and which enemies should be prioritized. Do this before starting your run and create a cheat sheet based on your filament tier, filament weather, and ship fit. | Consider learning which enemies can spawn in each type of room and which enemies should be prioritized. Do this before starting your run and create a cheat sheet based on your filament tier, filament weather, and ship fit. | ||
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== What should be my Tank/DPS for Tier X? == | == What should be my Tank/DPS for Tier X? == | ||
Table below is not exhaustive but serves as a general guide. If you rely to some degree on speed to mitigate incoming damage then EHP requirements will be lower or much lower. | Table below is not exhaustive but serves as a general guide. If you rely to some degree on speed to mitigate incoming damage then EHP requirements will be lower or much lower. | ||
{| class="wikitable" style="width:20em; text-align: center" | {| class="wikitable" style="width:20em; text-align: center" | ||
! Tier !! DPS !! EHP/s | ! Tier !! DPS !! EHP/s<ref>If you run with Frigates, you can reduce number given by about 30%. For Dark weather you can reduce the number given by about 30%. </ref> | ||
|+ DPS / EHP/s checks per filament tier | |+ DPS / EHP/s checks per filament tier | ||
|- | |- | ||
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| [[File:abyssalFilamentL6.png|32px]] T6 || 850 || 950 | | [[File:abyssalFilamentL6.png|32px]] T6 || 850 || 950 | ||
|} | |} | ||
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== When should I move up a tier? == | == When should I move up a tier? == | ||
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Consider the above when thinking about moving up a tier. If you can do three T0 frigate runs in the same time as you can do one T1 frigate run then it is more lucrative to continue running T0 until you can do T1 faster. | Consider the above when thinking about moving up a tier. If you can do three T0 frigate runs in the same time as you can do one T1 frigate run then it is more lucrative to continue running T0 until you can do T1 faster. | ||
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==What should I do with all the blueprints from abyssals?== | ==What should I do with all the blueprints from abyssals?== | ||
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* You can dabble specifically in Abyss BPC's in industry, you will only need specific skills so you don't need to go all out on SP expenditure. You earn the main industry materials needed (BPC's, Crystalline Isogen-10 and Zero-Point Condensate) so you need relatively miner (ha get it) items to have your valued items make money (use [[Third-party_tools#Industry_and_Integrated_Market_Tools|3rd party tools]] to ensure it's a positive thing to make, and you're not devaluing your inputs by making an output!) | * You can dabble specifically in Abyss BPC's in industry, you will only need specific skills so you don't need to go all out on SP expenditure. You earn the main industry materials needed (BPC's, Crystalline Isogen-10 and Zero-Point Condensate) so you need relatively miner (ha get it) items to have your valued items make money (use [[Third-party_tools#Industry_and_Integrated_Market_Tools|3rd party tools]] to ensure it's a positive thing to make, and you're not devaluing your inputs by making an output!) | ||
* Build a stockpile of BPC's in a special crate, and maybe sell it one day as a bundle - you can post it on #buy-or-sell channel on Discord if you're member of EVE University | * Build a stockpile of BPC's in a special crate, and maybe sell it one day as a bundle - you can post it on #buy-or-sell channel on Discord if you're member of EVE University | ||