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Drone mechanics: Difference between revisions

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Neville smit (talk | contribs)
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* fighters or fighter-bombers, if the enemy is deploying capital ships
* fighters or fighter-bombers, if the enemy is deploying capital ships


One large smartbomb can wipe out most drones within its range in a few cycles (in about one cycle, if they're just light drones!). It is therefore important for the first person to spot smartbombs to call them over Teamspeak/Vent so gang members can pull their drones back, if -- and only if -- you're flying with free voice discipline. If you're in a larger fleet, with silence needed over Teamspeak/Vent for the FC to communicate, then you can at least pull your own drones back when you see smartbombs.
One large smartbomb can wipe out most drones within its range in a few cycles (in about one cycle, if they're just light drones!). It is therefore important for the first person to spot smartbombs to call them over [[Mumble]] so gang members can pull their drones back, if -- and only if -- you're flying with free voice discipline. If you're in a larger fleet, with silence needed over Mumble for the FC to communicate, then you can at least pull your own drones back when you see smartbombs.


One final note: if you have a Global Criminal Countdown, or an aggression timer with the local faction navy, then sentry guns on gates and stations will see your drones as a valid target. Since sentry guns have perfect tracking, they will kill your drones very fast if they decide to shoot them. This is the main reason for the unpopularity of dedicated droneboats for gate work among lowsec pirates.
One final note: if you have a Global Criminal Countdown, or an aggression timer with the local faction navy, then sentry guns on gates and stations will see your drones as a valid target. Since sentry guns have perfect tracking, they will kill your drones very fast if they decide to shoot them. This is the main reason for the unpopularity of dedicated droneboats for gate work among lowsec pirates.