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Drebin 679 (talk | contribs) →Skills to pick up: Clarified conditions for keeping Location Change Timer (i.e. undock invuln. timer). |
m Change link targets from campus to community. Link maintenance Change unneeded piped link, making use of redirect and link-end trick. First char is not case sensitive. Remove mention of Directional Scanner Guide as it no longer exits (redirect to directional scanning now). |
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== Why EVE University is at war == | == Why EVE University is at war == | ||
Wars against EVE University generally fall into one of the following categories: | Wars against EVE University generally fall into one of the following categories: | ||
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== How to adapt to being at war == | == How to adapt to being at war == | ||
It can be quite intimidating to join a corporation which is at war, especially if you do not have much experience in game or with combat. It doesn't have to be a problem, there are [[Avoid Losses to War Targets | some basic things you can do]] and some skills you can develop which can help you survive and travel in relative safety. | It can be quite intimidating to join a corporation which is at war, especially if you do not have much experience in game or with combat. It doesn't have to be a problem, there are [[Avoid Losses to War Targets | some basic things you can do]] and some skills you can develop which can help you survive and travel in relative safety. | ||
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=== Preparing for war === | === Preparing for war === | ||
It is important firstly that you know how to identify war targets. We would recommend reading our short page on [[Identifying war targets in Local]] which will help you set up your screen in a way that you can instantly see if there are any war targets in the system with you. | It is important firstly that you know how to identify war targets. We would recommend reading our short page on [[Identifying war targets in Local]] which will help you set up your screen in a way that you can instantly see if there are any war targets in the system with you. | ||
Systems which have a lot of pilots in will normally have a lot of war targets, both because there are a higher number of people in general and also because there are more targets for them to aggress. This means that [[trade hubs]] (especially Jita, Amarr, Dodixie and Rens) can be very dangerous and we recommend avoiding them at all times on your EVE University character. To enable you to have easy access to the market you may want to consider making another character on the same account to fly an industrial ship and haul things for you. If you leave that character in an NPC corp they will not be at war (though they will not be guaranteed to be safe, as mentioned above) so it will be safer to visit a trade hub. We have a page on [[Creating an Alt Hauler]] which will explain the process and the basic skills needed. Alternatively if you are based in the [[ | Systems which have a lot of pilots in will normally have a lot of war targets, both because there are a higher number of people in general and also because there are more targets for them to aggress. This means that [[trade hubs]] (especially Jita, Amarr, Dodixie and Rens) can be very dangerous and we recommend avoiding them at all times on your EVE University character. To enable you to have easy access to the market you may want to consider making another character on the same account to fly an industrial ship and haul things for you. If you leave that character in an NPC corp they will not be at war (though they will not be guaranteed to be safe, as mentioned above) so it will be safer to visit a trade hub. We have a page on [[Creating an Alt Hauler]] which will explain the process and the basic skills needed. Alternatively if you are based in the [[Main Community|high sec]] or [[Null-Sec Community|null sec]] communities you can make use of your community' freighter service to move things from a trade hub for you for free. See the community wiki pages for more information. | ||
=== Choosing what to fly === | === Choosing what to fly === | ||
EVE University has no restrictions on what ships members are allowed to fly while we are at war. But there are a few ships which are particularly vulnerable to attack. For example: | EVE University has no restrictions on what ships members are allowed to fly while we are at war. But there are a few ships which are particularly vulnerable to attack. For example: | ||
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* Hauling ships are also targeted often by war targets, and as hauling is normally a solo activity which often involved visiting trade hubs, it is advisable not to haul on any character which is a member of EVE University. As above, consider creating an alt to haul for you, or using our community hauling service. | * Hauling ships are also targeted often by war targets, and as hauling is normally a solo activity which often involved visiting trade hubs, it is advisable not to haul on any character which is a member of EVE University. As above, consider creating an alt to haul for you, or using our community hauling service. | ||
When deciding what ship to fly, consider what you will be doing. If you will be traveling it is sensible to fly a fast ship, like a [[ | When deciding what ship to fly, consider what you will be doing. If you will be traveling it is sensible to fly a fast ship, like a [[fast frigate]], or alternatively a cheap ship like a [[shuttle]] or [[corvette]]. This gives you the best chance to avoid being targeted, and reduces your ISK lost if you do lose your ship. It is advisable not to travel in a [[capsule]], because they are too easy to kill and also would mean you lose any [[implants]] you are using. | ||
Ensure that you fit your ship sensibly. Remember that fitting for PvP combat is very different from fitting for PvE combat such as missions. Even a good mission ship is unlikely to survive a fight with a determined player. | Ensure that you fit your ship sensibly. Remember that fitting for PvP combat is very different from fitting for PvE combat such as missions. Even a good mission ship is unlikely to survive a fight with a determined player. | ||
=== Skills to pick up === | === Skills to pick up === | ||
There are various real life skills which will assist you in surviving at war time. You do not need to be an expert by any means, but getting in some practice of the following will help: | There are various real life skills which will assist you in surviving at war time. You do not need to be an expert by any means, but getting in some practice of the following will help: | ||
* There is a useful tool called the [[ | * There is a useful tool called the [[Directional Scanner]] (often referred to as D-Scan) which will enable you to scan the system for other pilots and objects. Every ship you fly has access to D-scan, and learning how to make use of it will greatly assist. Once you have worked it out try and get into the habit of refreshing D-scan regularly to check what is going on in the system. This will give you some advanced warning - for example, if you see [[combat probes]] on D-scan while you are mining or exploring, someone may be trying to hunt you down and warp to you, so you know you should get out of there. | ||
* Having good [[bookmarks]] will make it much easier for you to travel around, so practice doing this and make sure you have your own tactical bookmarks for any stations and systems you use often, as well as some "safe spots" in case of emergency. EVE University does have some corporation bookmarks which you can use if you need to, but these are often common knowledge and so will not be as safe as bookmarks you have made yourself. Again try to get into the habit of making and using bookmarks often. | * Having good [[bookmarks]] will make it much easier for you to travel around, so practice doing this and make sure you have your own tactical bookmarks for any stations and systems you use often, as well as some "safe spots" in case of emergency. EVE University does have some corporation bookmarks which you can use if you need to, but these are often common knowledge and so will not be as safe as bookmarks you have made yourself. Again try to get into the habit of making and using bookmarks often. | ||
* The EVE University overview has a Podsaver tab and it's important that you know how to use it. The idea is that if your ship is about to be destroyed you can switch to this overview tab and use it to save your pod by warping to a planet and bouncing between celestials until it is safe for you to dock up. We have a guide on [[Pod saving|How to save your Pod]] which covers the Podsaver tab in detail. Practice using it so that you know how it works if you need it. | * The EVE University overview has a Podsaver tab and it's important that you know how to use it. The idea is that if your ship is about to be destroyed you can switch to this overview tab and use it to save your pod by warping to a planet and bouncing between celestials until it is safe for you to dock up. We have a guide on [[Pod saving|How to save your Pod]] which covers the Podsaver tab in detail. Practice using it so that you know how it works if you need it. | ||
* Read up on how [[timers]] work so that you can use them to your advantage. For example, you have a 30 second window of invulnerability when you undock from a station, which is kept until you order your ship to move, activate a module, or target another ship. Therefore if you undock and find there is a war target outside the station, simply stop your ship immediately by pressing {{button|CTRL}} and {{button|Spacebar}}, which does not break this invulnerability, then dock up again in the station. You also have 60 seconds of invisibility when you jump through a gate, provided you don't move (known as a gate cloak). You can use this time to check local and D-scan for any threats in the system before proceeding. | * Read up on how [[timers]] work so that you can use them to your advantage. For example, you have a 30 second window of invulnerability when you undock from a station, which is kept until you order your ship to move, activate a module, or target another ship. Therefore if you undock and find there is a war target outside the station, simply stop your ship immediately by pressing {{button|CTRL}} and {{button|Spacebar}}, which does not break this invulnerability, then dock up again in the station. You also have 60 seconds of invisibility when you jump through a gate, provided you don't move (known as a gate cloak). You can use this time to check local and D-scan for any threats in the system before proceeding. | ||
* Avoid using the [[ | * Avoid using the [[Autopilot]] feature. This is fine for route-planning, but you should not rely on it to fly your ship. A ship flying with autopilot will land 15km away from the stargate and then slowly approach it. This means it takes longer to travel using autopilot and also it is obvious to other players watching the ship that you are not flying the ship and therefore that you may be away from your computer. This makes you a more inviting target, as it is less likely that you will fight back. | ||
== How to be useful in combat == | == How to be useful in combat == | ||
War is not just about avoiding combat at all costs; it gives plenty of opportunity for combat. The type of combat will depend very much on the corporation we are at war with, but they are not invulnerable if the right tactics are used. | War is not just about avoiding combat at all costs; it gives plenty of opportunity for combat. The type of combat will depend very much on the corporation we are at war with, but they are not invulnerable if the right tactics are used. | ||
You can be useful in PvP combat even with minimal skills. If you are a new player then you can fill a role as a [[ | You can be useful in PvP combat even with minimal skills. If you are a new player then you can fill a role as a [[tackler]] or in [[electronic warfare]] (EWAR) with very little training. You can even obtain the hull and modules you need to fly a tackle or EWAR frigate from our [[EVE University Corporate Hangars|hangars]]. If you do not have the [[Freshman]] title yet, ask someone in your community chat channel to get something out of the hangars for you. Many communities also have these frigates available on contract for ease of use. | ||
You can find fittings for ships in various places, for example [[Archive:Fleet-Up|Fleet up]] and the [[Template:ShipsMatrix|EVE University wiki]]. It's worth reading up on EVE University's [[Ship Replacement Program]] while you are fitting your ship, so that if you lose it you can claim reimbursement for it. | You can find fittings for ships in various places, for example [[Archive:Fleet-Up|Fleet up]] and the [[Template:ShipsMatrix|EVE University wiki]]. It's worth reading up on EVE University's [[Ship Replacement Program]] while you are fitting your ship, so that if you lose it you can claim reimbursement for it. | ||
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== Communications while we are at war == | == Communications while we are at war == | ||
Although EVE University's private channels are password protected, this password is readily available to all current and former members. So these channels should not be considered 'secure' even if you need a password to join. You may rarely even see war targets or their alts in the channels. If you notice someone behaving inappropriately in any of our channels, contact one of the [[EVE University Chat Channels|channel moderators]]. Never give out the channel passwords to anyone. Refer them to either the Corp Bulletins or [https://forum.eveuniversity.org/viewtopic.php?f=31&t=23156 this forum post] (if they cannot view either, they should not have the password). | Although EVE University's private channels are password protected, this password is readily available to all current and former members. So these channels should not be considered 'secure' even if you need a password to join. You may rarely even see war targets or their alts in the channels. If you notice someone behaving inappropriately in any of our channels, contact one of the [[EVE University Chat Channels|channel moderators]]. Never give out the channel passwords to anyone. Refer them to either the Corp Bulletins or [https://forum.eveuniversity.org/viewtopic.php?f=31&t=23156 this forum post] (if they cannot view either, they should not have the password). | ||