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Warp core strength: Difference between revisions

From EVE University Wiki
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m heavy warp scramblers apply 6, 8, or 10 points apiece
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A ship's '''warp core strength''' is its ability to resist [[Tackling|warp disruption]]. Most ships have a warp core strength of zero, with the exceptions listed below. The only module that increases warp core strength is the Warp Core Stabilizer (or stab).
A ship's '''warp core strength''' is its ability to resist [[Tackling|warp disruption]]. Most ships have a warp core strength of zero, with the exceptions listed below. The only module that increases warp core strength is the Warp Core Stabilizer (or stab).


Note that there are two classes of warp disruption: '''point disruption''' caused by warp disrupters and warp scrambers and '''field disruption''' caused by bubbles. Point disruption from modules causes between 1 and 5 points of warp disruption while field disruption is effectively infinite points in a finite area.  
Note that there are two classes of warp disruption: '''point disruption''' caused by warp disrupters and warp scrambers and '''field disruption''' caused by bubbles. Point disruption from modules causes between 1 and 10 points of warp disruption while field disruption is effectively infinite points in a finite area.  


= Warp core strength =
= Warp core strength =