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3) POS Control Tower: This is the only remaining module targetable. Once the Tower hits 25% shields, it goes into Reinforcement Mode, where it will stay until either the Strontium Calthrates are consumed, or it is remote repped (from outside the shield) above 50% shields. The tower CANNOT be destroyed until all Strontium is consumed. Once the tower comes out of Reinforce, its remaining shield, armour, and hull can be burned off and the tower destroyed. At this point, the anchored modules around and in it become free, and the attacker can take or destroy them at their whim. | 3) POS Control Tower: This is the only remaining module targetable. Once the Tower hits 25% shields, it goes into Reinforcement Mode, where it will stay until either the Strontium Calthrates are consumed, or it is remote repped (from outside the shield) above 50% shields. The tower CANNOT be destroyed until all Strontium is consumed. Once the tower comes out of Reinforce, its remaining shield, armour, and hull can be burned off and the tower destroyed. At this point, the anchored modules around and in it become free, and the attacker can take or destroy them at their whim. | ||
==Strategies for Setup== | ==Strategies for Setup== | ||
Setting up a POS is a fairly simple (if VERY boring) process, consisting of jettisoning the modules for corp and anchoring them one by one. The tower takes the longest to anchor, and the guns the shortest. Once the tower is anchored, anchoring of the modules can be done through the POS management window, which consists of dragging the module to the location (similar to a probe), and selecting anchor. Then the module must be onlined (which takes a similar amount of time). | |||
==Cost== | ==Cost== | ||