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Setting up a POS is a fairly simple (if VERY boring) process, consisting of jettisoning the modules for corp and anchoring them one by one. The tower takes the longest to anchor, and the guns the shortest. Once the tower is anchored, anchoring of the modules can be done through the POS management window, which consists of dragging the module to the location (similar to a probe), and selecting anchor. Then the module must be onlined (which takes a similar amount of time). | Setting up a POS is a fairly simple (if VERY boring) process, consisting of jettisoning the modules for corp and anchoring them one by one. The tower takes the longest to anchor, and the guns the shortest. Once the tower is anchored, anchoring of the modules can be done through the POS management window, which consists of dragging the module to the location (similar to a probe), and selecting anchor. Then the module must be onlined (which takes a similar amount of time). | ||
==Cost== | ==Cost== | ||
===Tower and Modules=== | |||
POS startup costs can range from reasonable to outrageous, depending on the size and modules chosen. | |||
A small tower costs about 50mil, a medium 100mil, and a large 200mil. | |||
Faction towers are significantly more expensive, with a Domination Control Tower topping the charts at an obscene 3 billion isk. | |||
POS modules are significantly less expensive (generally, there are exceptions), though have a faction version as well. | |||
===Fuel Costs=== | |||
A small POS will cost around 40-60mil per month in fuel. | |||
A medium POS will cost around 90-120mil per month in fuel. | |||
A large POS will cost around 200-250mil per month in fuel. | |||
This is all dependant on the number of modules onlined, faction or regular, and whether you create fuel with PI yourself or not. | |||
==War!== | ==War!== | ||