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Metaliminal Meteoroid: Difference between revisions

From EVE University Wiki
Type of ships allowed: Added Pioneer, Perseverance, and Consortium variants
Rewrote the first part of the page to try to be less opinionated, more clear about the facts of the site, and with corrected and updated information
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{{HomefrontOperationsLinks}}
{{HomefrontOperationsLinks}}
[[File:Metaliminal Meteoroid- Caldari Mining.jpg|left|thumb|Metaliminal Meteoroid: Caldari Mining]]
[[File:Metaliminal Meteoroid- Caldari Mining.jpg|left|thumb|Metaliminal Meteoroid: Caldari Mining]]
The objective is to mine the central large asteroid, which contains one of five types of mutanite ore. This asteroid holds 3,500 units (14,000 m³) of ore, which can be sold to NPC buyers in the region for an additional 17.5 million ISK toward the group payout.
The objective of Metaliminal Meteoroid sites is to mine out the large central asteroid while being attacked by hostiles. The hostiles do not need to be killed to complete the site.


Standard procedure is for the logistics ship to take the acceleration gate first and draw enemy fire, followed by the mining venture. Once inside, everyone orbits the large asteroid at close range and begins mining. A TI hauler can also serve as a sixth fleet member, waiting outside the site to collect the mined ore once the operation is complete.
The asteroid contains 3,500 units (14,000 m³) of one of five mutanite ore types. This ore can be sold to NPC buyers in the region for an additional 17.5 million ISK. Residue (such as on Miner IIs) will help complete the site quicker at the cost of some lost ore.


Be advised that enemy ships will aggressively target and destroy any drones deployed during the engagement, making drone usage a risky choice for capsuleers who rely heavily on them for damage or utility.
The composition of the enemy forces varies from site to site, see [[Metaliminal_Meteoroid#Hostiles|Hostiles]] below. No new enemy ships will spawn unless any are destroyed, in which case they will eventually be replaced by reinforcements.  


Using EP-S Gaussian Scoped Mining Laser in the Mining ships will preserve the full 3500 units ore as they do not apply any mining residue.<gallery>
Some enemy ships will aggressively target drones. Mining drones are fragile!
 
<gallery>
File:T2 Mining Module - Residue.png|T2 Mining Module - Residue Modifier
File:T2 Mining Module - Residue.png|T2 Mining Module - Residue Modifier
</gallery>
</gallery>
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== Fleet size & composition ==<!-- clearly stating 5 or 3 man optimal fleet size + roles & Ship classes applicable. Not Including any detailed ships or fits -->
== Fleet size & composition ==<!-- clearly stating 5 or 3 man optimal fleet size + roles & Ship classes applicable. Not Including any detailed ships or fits -->
* Optimal fleet size: 5 ships
* Optimal fleet size: 5 ships
* Fleet composition: T1 Ventures , T1 Logistic Cruisers (Logi), T1 Hauler
* Fleet composition: as many miners as possible with any necessary [[Logistics|logistics]] and off-grid hauler support


== Type of ships allowed ==<!-- Included to have a comprehensive page on the subject -->
== Type of ships allowed ==<!-- Included to have a comprehensive page on the subject -->
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== Hostiles ==
== Hostiles ==
A fleet of ±15 NPC's consisting of frigates, destroyers, cruisers, and battlecruisers will be present upon arrival. They will concentrate their fire on one capsuleer ship at a time, beginning with the first vessel to enter the site, and may periodically switch targets as a group. An exception applies to hostiles with the ''Atgeir, Smuggler, Corrupted or Wraithful'' prefixes: these will immediately target any drones that are deployed, but will revert to attacking the currently focused capsuleer ship if no drones are present.
A fleet of about 15 NPC's consisting of frigates, destroyers, cruisers, and battlecruisers will be present upon arrival. They will concentrate their fire on one capsuleer ship at a time, beginning with the first vessel to enter the site, and may periodically switch targets as a group. An exception applies to hostiles with the ''Atgeir, Smuggler, Corrupted, or Wraithful'' prefixes: these will immediately target any drones that are deployed, but will revert to attacking the currently focused capsuleer ship if no drones are present.


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