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* Released: November 2004 | * Released: November 2004 | ||
* | * Code Name: Shiva | ||
Exodus introduced a great deal of changes to Eve. Most notable was the new [[Soverignty]] system, with allowed the newly introduced formal [[Allaince]]s to claim [[NullSec]] space as their own though the use of the newly introduced [[Starbase]]s (with small and medium versions arriving later). | Exodus introduced a great deal of changes to Eve. Most notable was the new [[Soverignty]] system, with allowed the newly introduced formal [[Allaince]]s to claim [[NullSec]] space as their own though the use of the newly introduced [[Starbase]]s (with small and medium versions arriving later). | ||
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* Released: November 2006 | * Released: November 2006 | ||
* | * Code Name: Kali 1 | ||
This expansion was the first of three major expansions moving toward the [[Faction Warfare]] system and saw the first of the [[Need For Speed]] changes coming into effect, significantly reducing lag for all pilots. | This expansion was the first of three major expansions moving toward the [[Faction Warfare]] system and saw the first of the [[Need For Speed]] changes coming into effect, significantly reducing lag for all pilots. | ||
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* Release Date: June 2007 | * Release Date: June 2007 | ||
* | * Code Name: Kali 2 | ||
* Starbase Warfare | |||
* Outpost Upgrades | |||
* Sovereignty levels | |||
* Heat | |||
* Level 5 agents | |||
* Cosmic Anomalies (small complexes) can be found using the onboard scanner | |||
* DED 3 and higher complexes are no longer static, but need to be found using exploration probes | |||
* EVE API | |||
* Rorqual, the first capital industrial ship from ORE | |||
* Various ship changes | |||
=== Trinity === | === Trinity === | ||
* Release Date: December 2007 | * Release Date: December 2007 | ||
* | * Code Name: Kali 3 | ||
* New graphics engine: | |||
* Higher texture resolutions | |||
* More detailed models for stations, stargates and ships | |||
* Electronic Attack Ships, Heavy Interdictors, Black Ops, Marauders | |||
* Drone Bandwidth | |||
* Killmails are now part of the character sheet | |||
* Hacking containers are removed from COSMOS sites | |||
* boot.ini cleanup | |||
* 'Boost' Patch | |||
* Undocking ships no stop automaticly creating blocks | |||
* Welcome pages | |||
* Various ship changes | |||
* Electronic Warfare icons for the overview | |||
* Forgotten containers and shuttles will now be removed after a month of inactivity | |||
* Shuttles are no longer sold by NPC corporations | |||
=== Emperian Age === | === Emperian Age === | ||
* Release Date: June 2008 | * Release Date: June 2008 | ||
* | * Code Name: WAR | ||
* The major factions now have militia corporations players can join to fight for that faction | |||
* New region: Black Rise | |||
* More ships | |||
* Various elements added as remnants of the hostilities | |||
* CONCORD have improved damage and response times | |||
* New rookie missions | |||
* Module changes | |||
* Avoid Systems function for the autopilot | |||
* Some more jumps around Jita | |||
=== Quantum Rise === | === Quantum Rise === | ||
* Release Date: November 2008 | * Release Date: November 2008 | ||
* | * Code Name: MIDAS | ||
* Orca, industrial command ship | |||
* Speed nerf | |||
* Redesign of transport ships | |||
* EVE64, StacklessIO and other core changes were deployed earlier | |||
* Minor changes to blockade runners and the Orca's attributes | |||
* Some options to improve performance in fleet fights. This includes disabling camera shaking (thank god) | |||
* Redeem system | |||
=== Apocrypha === | === Apocrypha === | ||
Release Date: March 2009 | * Release Date: March 2009 | ||
Code Name: TEX | * Code Name: TEX | ||
* Tech 3 cruisers (modular ships) | |||
* New kind of exploration with wormholes | |||
* Trinity II graphics for the remaining objects and effects | |||
* Epic mission arc (long storyline mission with branching) | |||
* Characters can rearrange their base attribute points | |||
* Sleeper NPCs in wormhole systems | |||
* Sleeper and officer NPCs get a more PVP like AI | |||
* 24 hour skill queue | |||
* Classic client and Linux client discontinued | |||
* New scanning system | |||
* 4th subsystem in each category for tech 3 strategic cruisers | |||
* Stealth Bombers can now fit torpedoes and covert ops cloaks | |||
* Boost to the ECM ships Falcon, Rook, Scorpion and Widow | |||
* Some ships have had their agility and/or scan resolution adjusted | |||
* Drones can now be scooped up from 2500 meters or less | |||
* Specialized cargobays for jump fuel or ammo/ore | |||
* Small & medium rig variations | |||
* First level 4 mission arcs | |||
=== Dominion === | === Dominion === | ||
* Release Date: December 2009 | |||
* Code Name: Rubicon | |||
* New and much better ingame browser | |||
* Sovereignty 2.0 | |||
* More faction battleships | |||
* More detailed planets and starfields | |||
* Revorked ingame mail system | |||
== Upcoming Expansions == | == Upcoming Expansions == | ||