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Expansions: Difference between revisions

From EVE University Wiki
Previous Expansions: sketched in blanks
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* Released: November 2004
* Released: November 2004
* Internal Name: Shiva
* Code Name: Shiva


Exodus introduced a great deal of changes to Eve. Most notable was the new [[Soverignty]] system, with allowed the newly introduced formal [[Allaince]]s to claim [[NullSec]] space as their own though the use of the newly introduced [[Starbase]]s (with small and medium versions arriving later).
Exodus introduced a great deal of changes to Eve. Most notable was the new [[Soverignty]] system, with allowed the newly introduced formal [[Allaince]]s to claim [[NullSec]] space as their own though the use of the newly introduced [[Starbase]]s (with small and medium versions arriving later).
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* Released: November 2006
* Released: November 2006
* Internal Name: Kali 1
* Code Name: Kali 1


This expansion was the first of three major expansions moving toward the [[Faction Warfare]] system and saw the first of the [[Need For Speed]] changes coming into effect, significantly reducing lag for all pilots.
This expansion was the first of three major expansions moving toward the [[Faction Warfare]] system and saw the first of the [[Need For Speed]] changes coming into effect, significantly reducing lag for all pilots.
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* Release Date: June 2007
* Release Date: June 2007
* Internal Name: Kali 2
* Code Name: Kali 2
 
* Starbase Warfare
* Outpost Upgrades
* Sovereignty levels
* Heat
* Level 5 agents
* Cosmic Anomalies (small complexes) can be found using the onboard scanner
* DED 3 and higher complexes are no longer static, but need to be found using exploration probes
* EVE API
* Rorqual, the first capital industrial ship from ORE
* Various ship changes


=== Trinity ===
=== Trinity ===


* Release Date: December 2007
* Release Date: December 2007
* Internal Name: Kali 3
* Code Name: Kali 3
 
* New graphics engine:
* Higher texture resolutions
* More detailed models for stations, stargates and ships
* Electronic Attack Ships, Heavy Interdictors, Black Ops, Marauders
* Drone Bandwidth
* Killmails are now part of the character sheet
* Hacking containers are removed from COSMOS sites
* boot.ini cleanup
 
* 'Boost' Patch
* Undocking ships no stop automaticly creating blocks
* Welcome pages
* Various ship changes
* Electronic Warfare icons for the overview
 
* Forgotten containers and shuttles will now be removed after a month of inactivity
* Shuttles are no longer sold by NPC corporations
 


=== Emperian Age ===
=== Emperian Age ===


* Release Date: June 2008
* Release Date: June 2008
* Internal Name: WAR
* Code Name: WAR
 
* The major factions now have militia corporations players can join to fight for that faction
* New region: Black Rise
* More ships
* Various elements added as remnants of the hostilities
 
* CONCORD have improved damage and response times
* New rookie missions
* Module changes
 
* Avoid Systems function for the autopilot
* Some more jumps around Jita
 


=== Quantum Rise ===
=== Quantum Rise ===


* Release Date: November 2008
* Release Date: November 2008
* Internal Name: Midas
* Code Name: MIDAS
 
* Orca, industrial command ship
* Speed nerf
* Redesign of transport ships
* EVE64, StacklessIO and other core changes were deployed earlier
 
* Minor changes to blockade runners and the Orca's attributes
* Some options to improve performance in fleet fights. This includes disabling camera shaking (thank god)
* Redeem system


=== Apocrypha ===
=== Apocrypha ===


Release Date: March 2009
* Release Date: March 2009
Code Name: TEX
* Code Name: TEX
 
* Tech 3 cruisers (modular ships)
* New kind of exploration with wormholes
* Trinity II graphics for the remaining objects and effects
* Epic mission arc (long storyline mission with branching)
* Characters can rearrange their base attribute points
* Sleeper NPCs in wormhole systems
* Sleeper and officer NPCs get a more PVP like AI
* 24 hour skill queue
* Classic client and Linux client discontinued
* New scanning system
 
* 4th subsystem in each category for tech 3 strategic cruisers
* Stealth Bombers can now fit torpedoes and covert ops cloaks
* Boost to the ECM ships Falcon, Rook, Scorpion and Widow
 
* Some ships have had their agility and/or scan resolution adjusted
* Drones can now be scooped up from 2500 meters or less
 
* Specialized cargobays for jump fuel or ammo/ore
* Small & medium rig variations
* First level 4 mission arcs
 


=== Dominion ===
=== Dominion ===
Release: December 2009
Dominion...


* Release Date: December 2009
* Code Name: Rubicon


* New and much better ingame browser
* Sovereignty 2.0
* More faction battleships
* More detailed planets and starfields
* Revorked ingame mail system


== Upcoming Expansions ==
== Upcoming Expansions ==