|
|
| Line 154: |
Line 154: |
| ship=Ares| | | ship=Ares| |
| shipTypeID=11202| | | shipTypeID=11202| |
| fitName=Standard| | | fitName=Fleet| |
| fitID=Standard| | | fitID=Fleet| |
| high1name=75mm Gatling Rail II|
| |
| high1typeID=3098|
| |
| high2name=75mm Gatling Rail II|
| |
| high2typeID=3098|
| |
| high3name=OE-5200 Rocket Launcher|
| |
| high3typeID=16525|
| |
| mid1name=Limited 1MN Microwarpdrive I|
| |
| mid1typeID=5973|
| |
| mid2name=Warp Disruptor II|
| |
| mid2typeID=3244|
| |
| mid3name=Medium Shield Extender II|
| |
| mid3typeID=3831|
| |
| low1name=Signal Amplifier II|
| |
| low1typeID=1987|
| |
| low2name=Micro Auxiliary Power Core I|
| |
| low2typeID=11563|
| |
| low3name=Overdrive Injector System II|
| |
| low3typeID=1236|
| |
| low4name=Damage Control II|
| |
| low4typeID=2048|
| |
| charge1name=Caldari Navy Antimatter Charge S x1|
| |
| charge1typeID=23009|
| |
| charge2name=Caldari Navy Scourge Rocket x1|
| |
| charge2typeID=27333|
| |
| charge3name=open|
| |
| charge4name=open|
| |
| charge5name=open|
| |
| rig1name=Small Polycarbon Engine Housing I|
| |
| rig1typeID=31177|
| |
| rig2name=Small Polycarbon Engine Housing I|
| |
| rig2typeID=31177|
| |
| difficulty=2|
| |
| warsop=A|
| |
| warsopReason=|
| |
| version=RET 1.0|
| |
| shipDNA=11202:3098;2:16525;1:3244;1:3831;1:5973;1:1987;1:2048;1:2605;1:11563;1:31177;2:23009;1:27333;1::|
| |
| skills=|
| |
| notes=Very tight on CPU. Downgrade to Meta 4 or similar if you can't fit everything. Has a great tank, can last a long time against targets.}}
| |
| | |
| | |
| {{ShipFitting|
| |
| ship=Ares|
| |
| shipTypeID=11202|
| |
| fitName=Skrimisher|
| |
| fitID=Skrimisher|
| |
| high1name=150mm Light Gallium Machine Gun| | | high1name=150mm Light Gallium Machine Gun| |
| high1typeID=8819| | | high1typeID=8819| |
| Line 239: |
Line 194: |
| skills=| | | skills=| |
| notes=Less than two months of training for very effective, very educational ship.</li><li>With the recommended skills in the section above, this fit runs for a little over eight minutes.</li><li>AutoCannons require no cap to fire, have longer range than blasters and are easier to fit.</li><li>Feel free to replace the rocket launcher, it is only used for extra anti-drone DPS.</li>}} | | notes=Less than two months of training for very effective, very educational ship.</li><li>With the recommended skills in the section above, this fit runs for a little over eight minutes.</li><li>AutoCannons require no cap to fire, have longer range than blasters and are easier to fit.</li><li>Feel free to replace the rocket launcher, it is only used for extra anti-drone DPS.</li>}} |
|
| |
|
| |
| {{ShipFitting|
| |
| ship=Ares|
| |
| shipTypeID=11202|
| |
| fitName=Fleet Tackle|
| |
| fitID=Fleet-Tackle|
| |
| high1name=Light Electron Blaster II|
| |
| high1typeID=3162|
| |
| high2name=Small Diminishing Power System Drain I|
| |
| high2typeID=5139|
| |
| high3name=Light Electron Blaster II|
| |
| high3typeID=3162|
| |
| mid1name=Limited 1MN Microwarpdrive I|
| |
| mid1typeID=5973|
| |
| mid2name=1MN Afterburner II|
| |
| mid2typeID=438|
| |
| mid3name=Faint Epsilon Warp Scrambler I|
| |
| mid3typeID=5443|
| |
| low1name=Damage Control II|
| |
| low1typeID=2048|
| |
| low2name=Overdrive Injector System II|
| |
| low2typeID=1236|
| |
| low3name=Micro Auxiliary Power Core I|
| |
| low3typeID=11563|
| |
| low4name=Small Ancillary Armor Repairer|
| |
| low4typeID=33076|
| |
| charge1name=Nanite Repair Paste x40|
| |
| charge1typeID=28668|
| |
| charge2name=Caldari Navy Antimatter Charge S x960|
| |
| charge2typeID=23009|
| |
| charge3name=open|
| |
| charge4name=open|
| |
| charge5name=open|
| |
| rig1name=Small Polycarbon Engine Housing I|
| |
| rig1typeID=31177|
| |
| rig2name=Small Auxiliary Thrusters I|
| |
| rig2typeID=31105|
| |
| difficulty=1|
| |
| warsop=A|
| |
| warsopReason=|
| |
| version=RUBI 1.0|
| |
| shipDNA=11202:3162;2:5139;1:438;1:5443;1:5973;1:1236;1:2048;1:11563;1:33076;1:31105;1:31177;1:23009;960:28668;40::|
| |
| skills=|
| |
| notes=Use MWD to close the gap then switch to the afterburner. With all skills at V:</li><li>MWD speed - 4778 m/s (6839 OH)</li><li>Afterburner speed - 1768 m/s (2325 OH)</li><li>EHP: 3,382</li><li>Blasters are to kill drones and apply some dps to the tackled target. Your main objective is tackling not killing.</li><li>You can use Light Ion Blaster IIs if you plug in the +2% powergrid implant (Inherent Implants 'Squire' Engineering EG-602)</li><li>Electron IIs with Caldari Navy Antimatter: 67 dps/96 volley (77/111 OH)</li><li>Ion IIs with Caldari Navy Antimatter: 72 dps/155 volley (82/178 OH)</li><li>NOS is to combat potential Neuts.}}
| |
|
| |
|
| ==Tactics== | | ==Tactics== |