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see FW missions page | see FW missions page | ||
== i Hub | == Attacking the infrastructure hub == | ||
[[File:Ihub-destroy-time.png|200px|thumb|right|Time to destroy an i-Hub.]] | |||
i-Hub | Attacking a system's [[Factional Warfare#Infrastructure_Hub|infrastructure hub]] ("i-Hub") is the final stage in capturing a star system for your faction. However, this is not something a solo player can do - the i-Hub has 25 million hit points (HP), and you need to do at least 1700 dps (damage per second) to break through its shield recharge rate. | ||
As illustrated by the graph on the right, a fleet will need to do about 4000 dps to destroy the i-Hub in under two hours (keeping in mind that's two hours of non-stop bombardment), 7500 dps to do it in an hour, and 14,000 dps to do it in half an hour. To make these numbers more concrete, a [[Stealth Bomber|stealth bomber]] does about 300-400 dps, and a [[battleship]] (or a tier 3 [[battlecruiser]]) does about 600-800 dps. Therefore, you would need over twenty stealth bombers (or ten battleships) firing non-stop for an hour to destroy an i-Hub. | |||
Keep in mind that while your fleet is busy destroying the i-Hub, you also have to prevent enemy militia pilots from not only attacking your fleet, but also from capturing complexes in the system (as if they [[Factional Warfare#Capturing_systems|capture enough complexes]] to bring the system from "vulnerable" to "contested", any damage you have done to the i-Hub is reset). Medium-sized corporations will usually swarm it with stealth bombers, while larger corporations can afford to send in a fleet of battleships (supported by smaller vessels, as battleships on their own are very vulnerable). Some corporations will attack i-Hubs with [[dreadnought]]s - while this is the quickest way to destroy them (a deadnought in siege mode can do about 5000 dps), it requires a large supporting fleet to protect the valuable capital ships (not to mention the resources to even field multiple dreadnoughts!). | |||
Therefore, as destroying i-Hubs requires a non-trivial amount of resources and organisations, star systems will often be left "vulnerable" until a large force can be mustered, which will then usually destroy a number of i-Hubs in the course of a few hours. | |||
== Making money == | == Making money == | ||