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Lelira cirim (talk | contribs) m →Security Status and Traveling Restrictions: added nomenclature |
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Note that faction police forces do not react instantly and can be avoided. Outlaws can pass through highsec fairly easily in small fast ships, if they make sure that they never stay in one place for too long. | Note that faction police forces do not react instantly and can be avoided. Outlaws can pass through highsec fairly easily in small fast ships, if they make sure that they never stay in one place for too long. | ||
Once your security status reaches -2 you are flagged as having a low security status to all pilots. | Once your security status reaches -2 you are flagged as having a low security status to all pilots. (Often called a "banana" for the default yellow indicator.) | ||
Once your security status reaches -5 you are considered an outlaw and can be attacked by players anywhere without [[CONCORD]] intervention or security status penalties. | Once your security status reaches -5 you are considered an outlaw and can be attacked by players anywhere without [[CONCORD]] intervention or security status penalties. (Often called a "permaflashy".) | ||
Players with negative ratings can fly through all systems in a [[capsule]], as NPCs will not attack pods, but if your rating is -5.0, anyone can target and destroy your [[pod]] without repercussion. | Players with negative ratings can fly through all systems in a [[capsule]], as NPCs will not attack pods, but if your rating is -5.0, anyone can target and destroy your [[pod]] without repercussion. | ||