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Rattlesnake: Difference between revisions

From EVE University Wiki
m Fitting: final corrections
Line 172: Line 172:
| skills=
| skills=
| showSKILLS=N
| showSKILLS=N
| notes=From http://nevillesmit.com/blog/2014/6/8/revisiting-the-rattlesnake-lmjd-pve
| notes=From http://nevillesmit.com/blog/2014/6/8/revisiting-the-rattlesnake-lmjd-pve</li><li>Use the LMJD to move 100 km away from enemies. Deploy Warden sentries and pop enemy ships up to 120 km away. Use Bouncers and Gardes at medium and shorter ranges, respectively.</li><li>Use missiles to draw aggro from more distant groups. Change missile type based on optimum damage type desired.
| showNOTES=N
| showNOTES=N
| difficulty=1
| difficulty=1
Line 248: Line 248:
| charge5name=open
| charge5name=open
| drone5name=open
| drone5name=open
| skills=
| showSKILLS=N
| showSKILLS=N
| notes=From http://nevillesmit.com/blog/2014/6/8/revisiting-the-rattlesnake-lmjd-pve
| notes=From http://nevillesmit.com/blog/2014/6/8/revisiting-the-rattlesnake-lmjd-pve. </li><li>Use the LMJD to move 100 km away from enemies. Deploy Warden sentries and pop enemy ships up to 120 km away. Use Bouncers and Gardes at medium and shorter ranges, respectively.</li><li>Use missiles to draw aggro from more distant groups. Change missile type based on optimum damage type desired.
| showNOTES=N
| showNOTES=N
| difficulty=1
| difficulty=1
Line 257: Line 256:
| version=KRON 1.0
| version=KRON 1.0
| showTOC=Y
| showTOC=Y
| shipDNA=17918:2048;1:4405;3:15681;2:2281;2:1952;1:29009;1:4383;1:19814;1:24438;2:28999;1:16519;4:203;1:24427;2:25920;1:25912;1:25908;1:2446;2:2456;5:28209;2:23705;5::
| skills=Caldari Battleship IV</li><li>Gallente Battleship IV</li><li>Weapon Upgrades V</li><li>Advanced Weapon Upgrades IV</li><li>Drones V</li><li>Combat Drone Operation V</li><li>Drone Interfacing IV</li><li>Drone Sharpshooting IV</li><li>Sentry Drone Interfacing IV</li><li>Gallente Drone Specialization IV</li><li>Minmatar Drone Specialization IV</li><li>Caldari Drone Specialization IV</li><li>Shield Operation IV</li><li>Shield Management IV</li><li>Tactical Shield Manipulation IV </li><li>Shield Upgrades IV</li><li>EM Shield Compensation IV</li><li>Thermic Shield Compensation IV</li><li>Kinetic Shield Compensation IV</li><li>Explosive Shield Compensation IV</li><li>Hull Upgrades IV|
shipDNA=17918:2048;1:4405;3:15681;2:2281;2:1952;1:29009;1:4383;1:19814;1:24438;2:28999;1:16519;4:203;1:24427;2:25920;1:25912;1:25908;1:2446;2:2456;5:28209;2:23705;5::
}}
}}


Line 336: Line 336:
shipDNA=17918:8117;4:394;1:2281;2:2301;1:3841;2:12066;1:1422;2:2048;1:4405;3:26084;2:26088;1:2185;5:2444;5:2456;5:2488;5:23523;1:23561;5:23709;2:23711;1:2506;1001::|
shipDNA=17918:8117;4:394;1:2281;2:2301;1:3841;2:12066;1:1422;2:2048;1:4405;3:26084;2:26088;1:2185;5:2444;5:2456;5:2488;5:23523;1:23561;5:23709;2:23711;1:2506;1001::|
skills=|
skills=|
notes=Massive passive shield tank, combined with strong dps at medium to short ranges (<30 km), but slow speed.</li><li>Free high slots can be used for drone link amplifiers to help with sniping, one energy vampire and destabilizer each for cap warfare, or with one remote shield transporter and one energy transfer array for use in gangs.</li><li>Use the AB to get into torpedo/heavy drone range or sentry drones to draw enemy ships while not worrying about incoming damage.</li><li>Upgrade to T2 launchers and drones when skills permit.}}{{ShipFitting|
notes=Massive passive shield tank, combined with strong dps at medium to short ranges (<30 km), but slow speed.</li><li>Free high slots can be used for drone link amplifiers to help with sniping, one energy vampire and destabilizer each for cap warfare, or with one remote shield transporter and one energy transfer array for use in gangs.</li><li>Use the AB to get into torpedo/heavy drone range or sentry drones to draw enemy ships while not worrying about incoming damage.</li><li>Upgrade to T2 launchers and drones when skills permit.}}
ship=Rattlesnake|
shipTypeID=17918|
fitName=PvE Sniper Tech II|
fitID=PvE-Sniper-Tech-II|
high1name='Arbalest' Cruise Launcher I|
high1typeID=16519|
high2name='Arbalest' Cruise Launcher I|
high2typeID=16519|
high3name='Arbalest' Cruise Launcher I|
high3typeID=16519|
high4name='Arbalest' Cruise Launcher I|
high4typeID=16519|
high5name=Drone Link Augmentor II|
high5typeID=24427|
high6name=Drone Link Augmentor II|
high6typeID=24427|
mid1name=Adaptive Invulnerability Field II|
mid1typeID=2281|
mid2name=Adaptive Invulnerability Field II|
mid2typeID=2281|
mid3name=Sensor Booster II|
mid3typeID=1952|
mid4name=Large Micro Jump Drive|
mid4typeID=4383|
mid5name=Phased Weapon Navigation Array Generation Extron|
mid5typeID=19814|
mid6name=Omnidirectional Tracking Link II|
mid6typeID=24438|
mid7name=Omnidirectional Tracking Link II|
mid7typeID=24438|
low1name=Damage Control II|
low1typeID=2048|
low2name=Signal Amplifier II|
low2typeID=1987|
low3name=Drone Damage Amplifier II|
low3typeID=4405|
low4name=Drone Damage Amplifier II|
low4typeID=4405|
low5name=Caldari Navy Ballistic Control System|
low5typeID=15681|
low6name=Caldari Navy Ballistic Control System|
low6typeID=15681|
drone1name=Warrior II x5|
drone1typeID=2488|
drone2name=Bouncer II x5|
drone2typeID=28215|
drone3name=Warden II x5|
drone3typeID=28209|
drone4name=Garde II x5|
drone4typeID=28211|
drone5name=open|
charge1name=Targeting Range Script x1|
charge1typeID=29009|
charge2name=Nova Cruise Missile x2000|
charge2typeID=205|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Large Sentry Damage Augmentor I|
rig1typeID=25920|
rig2name=Large Drone Scope Chip I|
rig2typeID=25912|
rig3name=Large Drone Control Range Augmentor I|
rig3typeID=25908|
difficulty=2|
warsop=N|
warsopReason=Pirate Faction Ship|
version=ODY 1.0|
shipDNA=17918:16519;4:24427;2:1952;1:2281;2:4383;1:19814;1:24438;2:1987;1:2048;1:4405;2:15681;2:25908;1:25912;1:25920;1:2488;5:28209;5:28211;5:28215;5:205;2000:29009;1::|
skills=Caldari Battleship IV</li><li>Gallente Battleship IV</li><li>Weapon Upgrades V</li><li>Advanced Weapon Upgrades IV</li><li>Drones V</li><li>Combat Drone Operation V</li><li>Drone Interfacing IV</li><li>Drone Sharpshooting IV</li><li>Sentry Drone Interfacing IV</li><li>Gallente Drone Specialization IV</li><li>Minmatar Drone Specialization IV</li><li>Caldari Drone Specialization IV</li><li>Shield Operation IV</li><li>Shield Management IV</li><li>Tactical Shield Manipulation IV </li><li>Shield Upgrades IV</li><li>EM Shield Compensation IV</li><li>Thermic Shield Compensation IV</li><li>Kinetic Shield Compensation IV</li><li>Explosive Shield Compensation IV</li><li>Hull Upgrades IV|
notes=Use the LMJD to move 100 km away from enemies. Deploy Warden sentries and pop enemy ships up to 120 km away. Use Bouncers and Gardes at medium and shorter ranges, respectively.</li><li>Use missiles to draw aggro from more distant groups. Change missile type based on optimum damage type desired.}}


==Tactics==
==Tactics==