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<code>{{t|Complex|Name of the complex}}<br> | <code>{{t|Complex|Name of the complex}}<br> | ||
{{t|NPCTableHead}}<br> | {{t|NPCTableHead}}<br> | ||
{{t|NPCTableRow|Ship size|Ship count|Ship names|4=point=yes|5=ewar=EWar|6=cargo=Loot}}<br> | {{t|NPCTableRow|Ship size|Ship count|Ship names|4=point=yes|5=ewar=EWar|6=cargo=Loot|7=trigger=Trigger}}<br> | ||
|}</code> | |}</code> | ||
=== Parameters === | === Parameters === | ||
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:If the NPC drops notable loot (e.g. faction modules, tech 2 salvage), note it here. Example: | :If the NPC drops notable loot (e.g. faction modules, tech 2 salvage), note it here. Example: | ||
:<code><nowiki>{{icon|shiny cargo|24|Drops Gist faction modules}}</nowiki></code> {{icon|shiny cargo|24|Drops Gist faction modules}} | :<code><nowiki>{{icon|shiny cargo|24|Drops Gist faction modules}}</nowiki></code> {{icon|shiny cargo|24|Drops Gist faction modules}} | ||
;trigger | |||
:If destroying the NPC causes something to happen (unlock acceleration gate, trigger a new wave of enemies, etc), then use this parameter. | |||
== Sample output == | == Sample output == | ||
<code><nowiki>{{Complex|Serpentis Lookout}}</nowiki><br> | <code><nowiki>{{Complex|Serpentis Lookout}}</nowiki><br> | ||
<nowiki>{{NPCTableHead}}</nowiki><br> | <nowiki>{{NPCTableHead}}</nowiki><br> | ||
<nowiki>{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes|ewar={{icon|damp|24|Sensor dampening}}{{icon|web|24|Stasis webifier}}}}</nowiki><br> | <nowiki>{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes|ewar={{icon|damp|24|Sensor dampening}}{{icon|web|24|Stasis webifier}}}}</nowiki><br> | ||
<nowiki>{{NPCTableRow|Elite Frigate|3-5|Coreli Agent|cargo={{icon|shiny cargo|24|Drops Gist A- or B- type modules}}}}</nowiki><br> | <nowiki>{{NPCTableRow|Elite Frigate|3-5|Coreli Agent|cargo={{icon|shiny cargo|24|Drops Gist A- or B- type modules|trigger=Destroying this will unlock the acceleration gate}}}}</nowiki><br> | ||
<nowiki>|}</nowiki></code> | <nowiki>|}</nowiki></code> | ||
:gives... | :gives... | ||
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{{NPCTableHead}} | {{NPCTableHead}} | ||
{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes|ewar={{icon|damp|24|Sensor dampening}}{{icon|web|24|Stasis webifier}}}} | {{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes|ewar={{icon|damp|24|Sensor dampening}}{{icon|web|24|Stasis webifier}}}} | ||
{{NPCTableRow|Elite Frigate|3-5|Coreli Agent|cargo={{icon|shiny cargo|24|Drops Gist A- or B- type modules}}}} | {{NPCTableRow|Elite Frigate|3-5|Coreli Agent|cargo={{icon|shiny cargo|24|Drops Gist A- or B- type modules}}|trigger=Destroying this will unlock the acceleration gate}} | ||
|} | |} | ||
<includeonly>[[Category:Template|{{PAGENAME}}]]<!-- Any categories for the template itself --></includeonly> | <includeonly>[[Category:Template|{{PAGENAME}}]]<!-- Any categories for the template itself --></includeonly> | ||
<noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> | <noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> | ||