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Overview: Difference between revisions

From EVE University Wiki
Marius Labo (talk | contribs)
Marius Labo (talk | contribs)
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In '''Filters > Types > Celestial''', check '''Agents in Space'''. This is mainly used during COSMOS missions.
In '''Filters > Types > Celestial''', check '''Agents in Space'''. This is mainly used during COSMOS missions.


Check '''Celestial > Large Collidable Object '''and''' Entity > Large Collidable Structure'''. Mission objectives will often show up as one of these.
Check '''Celestial > Large Collidable Object '''and''' Entity > Large Collidable Structure'''. Mission objectives will often show up as one of these.  You may want to create a second mission preset without this if you find they clutter your overview.


Check all three '''Entity > Asteroid Mordus Legion Commander [class]'''. These new NPCs were added in the Kronos expansion.
Check all three '''Entity > Asteroid Mordus Legion Commander [class]'''. These new NPCs were added in the Kronos expansion.  Check the '''Roaming Sleepers Cruiser'''.  This new NPC was added in the Rhea expansion.


Check '''Entity > Scatter Container'''. Data and Relic sites show these as a diamond shape, even though the cans themselves no longer scatter their loot.
Check '''Entity > Scatter Container'''. Data and Relic sites show these as a diamond shape, even though the cans themselves no longer scatter their loot.  Be sure that '''Mission Container''' and '''Spawn Container''' are also checked otherwise you may have difficulty in locating some mission objectives or other sources of loot.


Right click the '''Charge''' folder and select all. This will help you see probes on d-scan.  
Right click the '''Charge''' folder and select all. This will help you see probes on d-scan.  
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Open the '''Celestial''' folder, and check '''Wreck'''. Some people like to have wrecks on their mission presets, the choice is yours. Having wrecks on overview can clutter it up, and make it more difficult to see pilots warping in to your mission area such as ninja salvagers or ninja looters. You can also remove '''Cargo Container''' if you like, although there don't tend to be many of these cluttering the overview during missions, and the mission completion items are picked up from cans so it can be handy to see them without switching tabs. Check '''Sun''' if you want an easily identifiable celestial to align to. This can be handy if you are not sure you can fully tank the rats; just align to the sun, and if your tank is in danger of breaking, call back your drones and warp to the sun. Make sure there are no collidable objects on the align path.  
Open the '''Celestial''' folder, and check '''Wreck'''. Some people like to have wrecks on their mission presets, the choice is yours. Having wrecks on overview can clutter it up, and make it more difficult to see pilots warping in to your mission area such as ninja salvagers or ninja looters. You can also remove '''Cargo Container''' if you like, although there don't tend to be many of these cluttering the overview during missions, and the mission completion items are picked up from cans so it can be handy to see them without switching tabs. Check '''Sun''' if you want an easily identifiable celestial to align to. This can be handy if you are not sure you can fully tank the rats; just align to the sun, and if your tank is in danger of breaking, call back your drones and warp to the sun. Make sure there are no collidable objects on the align path.  


Open the '''Drone''' folder and check '''Combat Drone'''. This will let you see your own drones on the overview, which helps many pilots to remember to pull them into the drone bay after a mission instead of leaving them behind. If you mission in fleets you may want to uncheck combat drones.  
Open the '''Drone''' folder and check '''Combat Drone''' and '''Salvage Drone'''. This will let you see your own drones on the overview, which helps many pilots to remember to pull them into the drone bay after a mission instead of leaving them behind. If you mission in fleets you may want to uncheck drones.  


You can uncheck '''Station''' from the folder of the same name so that these don't clutter your overview.  
You can uncheck '''Station''' from the folder of the same name so that these don't clutter your overview.  


Go to '''Filter &gt; States''' and check '''Pilot is in your fleet''' to "<font color="brown">Filter out</font>", unless you mission in remote repping fleets and want to see your fleetmates on the overview.  
Go to '''Tab Presets &gt; States''' and check '''Pilot is in your fleet''' to "<font color="brown">Filter out</font>", unless you mission in remote repping fleets and want to see your fleetmates on the overview.  Check '''Pilot is at war with your corporation/alliance''' and '''Pilot is at war with your militia''' to "<font color="green">Always show</font>".


Once you’re done creating a missions preset, save it as '''3 - Missions'''. If you never run missions, you obviously don’t need this preset. If you don’t run missions, but like to go mining, you could create one called '''3 - Mining''' with just asteroids, belt rats, player ships and anything else you need. It’s up to you.  
Once you’re done creating a missions preset, save it as '''3 - Missions'''. If you never run missions, you obviously don’t need this preset. If you don’t run missions, but like to go mining, you could create one called '''3 - Mining''' with just asteroids, belt rats, player ships and anything else you need. It’s up to you.  The Uni standard overview provides a mining preset that is essentially the missions preset but with all asteroids, Asteroid Belt, Harvestable Cloud, and Mining Drones added.


In some missions the objectives have strange types, so you may want to load the '''Default > All''' preset. This can also help with cloaky ships who don't want to get within ~2000m of any objects.
In some missions the objectives have strange types, so you may want to load the '''Default > All''' preset. This can also help with cloaky ships who don't want to get within ~2000m of any objects.