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= Ship progression = | = Ship progression = | ||
Progression varies a little between the roles of [[Roles in Incursions#Logistics|logistics]] and [[Roles in Incursions#Damage dealers|damage dealers]], but is somewhat straight forward with easily identified high-end ships to aim for. | |||
== | == Logistics == | ||
While there's little in terms of progression for logistics, it's worth mentioning that it can be highly advantageous to train into both the '''Scimitar''' and the '''Basilisk'''. Progression is mostly based on skills once you can fly these two ships, most notably {{sk|Logistics|V}} that opens up for a lot of options. | |||
==== | ==== Scimitar ==== | ||
{| style="padding:0px;" | |||
| nowrap style="padding:0px; border:1px solid #525252;" valign="top" | <div style="border:0px; position:relative;"><div style="border:0px; position:absolute; top:0px; left:0px">[[image:Icon_tech2.png|24px|link=]]</div><div style="border:0px; position:absolute; top:80px; left:80px;">{{icon|minmatar|48}}</div>[[image:Scimitar.jpg|128px|link=]]</div> | |||
| valign="top" style="padding:4px;" | The {{ship|scimitar|tooltip}} ... | |||
|} | |||
==== Basilisk ==== | |||
{| style="padding:0px;" | {| style="padding:0px;" | ||
| nowrap style="padding:0px; border:1px solid #525252;" valign="top" | <div style="border:0px; position:relative;"><div style="border:0px; position:absolute; top:0px; left:0px">[[image: | | nowrap style="padding:0px; border:1px solid #525252;" valign="top" | <div style="border:0px; position:relative;"><div style="border:0px; position:absolute; top:0px; left:0px">[[image:Icon_tech2.png|24px|link=]]</div><div style="border:0px; position:absolute; top:80px; left:80px;">{{icon|caldari|48}}</div>[[image:Basilisk.jpg|128px|link=]]</div> | ||
| valign="top" style="padding:4px;" | The | | valign="top" style="padding:4px;" | The {{ship|Basilisk|tooltip}} ... | ||
|} | |} | ||
== Pirate faction battleships == | |||
The '''Machariel''', '''Nightmare''' and '''Vindicator''' hulls are preferred for incursions due to a combination of higher base stats, better bonuses and better slot layouts. | |||
==== Nightmare ==== | ==== Nightmare ==== | ||
{| style="padding:0px;" | {| style="padding:0px;" | ||
| nowrap style="padding:0px; border:1px solid #525252;" valign="top" | <div style="border:0px; position:relative;"><div style="border:0px; position:absolute; top:0px; left:0px">[[image:Icon_faction.png|24px|link=]]</div><div style="border:0px; position:absolute; top:80px; left:80px;">{{icon|sansha's nation|48}}</div>[[image:Nightmare.jpg|128px|link=]]</div> | | nowrap style="padding:0px; border:1px solid #525252;" valign="top" | <div style="border:0px; position:relative;"><div style="border:0px; position:absolute; top:0px; left:0px">[[image:Icon_faction.png|24px|link=]]</div><div style="border:0px; position:absolute; top:80px; left:80px;">{{icon|sansha's nation|48}}</div>[[image:Nightmare.jpg|128px|link=]]</div> | ||
| valign="top" style="padding:4px;" | The | | valign="top" style="padding:4px;" | The {{ship|Nightmare|tooltip}} has very good damage at any range due to fast-swapping crystals and compensates for the innate low tracking of lasers with the ship's tracking bonus. It also has plenty of utility midslots available. Has some cap issues. | ||
|} | |} | ||
==== Machariel ==== | ==== Machariel ==== | ||
{| style="padding:0px;" | {| style="padding:0px;" | ||
| nowrap style="padding:0px; border:1px solid #525252;" valign="top" | <div style="border:0px; position:relative;"><div style="border:0px; position:absolute; top:0px; left:0px">[[image:Icon_faction.png|24px|link=]]</div><div style="border:0px; position:absolute; top:80px; left:80px;">{{icon|angel cartel|48}}</div>[[image:Machariel.jpg|128px|link=]]</div> | | nowrap style="padding:0px; border:1px solid #525252;" valign="top" | <div style="border:0px; position:relative;"><div style="border:0px; position:absolute; top:0px; left:0px">[[image:Icon_faction.png|24px|link=]]</div><div style="border:0px; position:absolute; top:80px; left:80px;">{{icon|angel cartel|48}}</div>[[image:Machariel.jpg|128px|link=]]</div> | ||
| valign="top" style="padding:4px;" | The [[ | | valign="top" style="padding:4px;" | The {{ship|Machariel|tooltip}} combines a flexible engagement range for autocannons with a high rate of fire. Fit for long range the impressive alpha is unmatched. It also has enough midslots to fit for any occasion. | ||
|} | |||
==== Vindicator ==== | |||
{| style="padding:0px;" | |||
| nowrap style="padding:0px; border:1px solid #525252;" valign="top" | <div style="border:0px; position:relative;"><div style="border:0px; position:absolute; top:0px; left:0px">[[image:Icon_faction.png|24px|link=]]</div><div style="border:0px; position:absolute; top:80px; left:80px;">{{icon|serpentis|48}}</div>[[image:Vindicator.jpg|128px|link=]]</div> | |||
| valign="top" style="padding:4px;" | The {{ship|Vindicator|tooltip}} is a brawler without match, both in terms of damage and incredibly strong webs. Despite appearances, it is also a very potent sniper when fitted with railguns, and tech two ammo makes it possible to use blasters at medium range. | |||
|} | |} | ||
== Command Ships and Strategic Cruisers == | == Command Ships and Strategic Cruisers == | ||