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Nomad: Difference between revisions

From EVE University Wiki
Moved fittings from the ship page to fittings page
mNo edit summary
Line 31: Line 31:
  | cargohold=132,000 m³
  | cargohold=132,000 m³
  | extrahold=10,000 m³
  | extrahold=10,000 m³
  | extraholdtype=Fuel
  | extraholdtype=Fuel Bay
  | dronebay=0 m³
  | dronebay=
  | bandwidth=0 Mbit/sec
  | bandwidth=
  | info=Name: Nomad<br>Hull: Fenrir<br>Role: Jump Freighter<br><br>There is continuing speculation as to how exactly the Thukkers manage to move their vast caravans throughout space relatively undetected, but their expertise with jump drive technology became glaringly apparent when they created the Nomad.  Now seeing widespread service with roving Thukker outrider detachments, the Nomad is rapidly becoming an essential part of Thukker life away from the great caravans.<br><br>Developer : Thukker Mix<br><br>Thukkers spend their entire lives forever wandering the infinite in their vast caravans.  As such their technology is based as much upon necessity as their ingenious ability to tinker.  Their ship designs therefore tend to based upon the standard empire templates but extensively modified for the Thukkers unique needs.  <br>
  | info=Name: Nomad<br>Hull: Fenrir<br>Role: Jump Freighter<br><br>There is continuing speculation as to how exactly the Thukkers manage to move their vast caravans throughout space relatively undetected, but their expertise with jump drive technology became glaringly apparent when they created the Nomad.  Now seeing widespread service with roving Thukker outrider detachments, the Nomad is rapidly becoming an essential part of Thukker life away from the great caravans.<br><br>Developer : Thukker Mix<br><br>Thukkers spend their entire lives forever wandering the infinite in their vast caravans.  As such their technology is based as much upon necessity as their ingenious ability to tinker.  Their ship designs therefore tend to based upon the standard empire templates but extensively modified for the Thukkers unique needs.  <br>
  | bonuses=<b>Minmatar Freighter bonuses (per skill level):</b><br>5% bonus to ship cargo capacity<br>5% bonus to ship inertia modifier<br><b>Jump Freighters bonuses (per skill level):</b><br>10% bonus to ship shield and hull hitpoints<br>10% reduction in jump fuel requirement<br><b>Role Bonus:</b><br>100% reduction in Reinforced Bulkhead CPU requirements<br>90% reduction to effective distance traveled for jump fatigue<br>
  | bonuses=<b>Minmatar Freighter bonuses (per skill level):</b><br>5% bonus to ship cargo capacity<br>5% bonus to ship inertia modifier<br><b>Jump Freighters bonuses (per skill level):</b><br>10% bonus to ship shield and hull hitpoints<br>10% reduction in jump fuel requirement<br><b>Role Bonus:</b><br>100% reduction in Reinforced Bulkhead CPU requirements<br>90% reduction to effective distance traveled for jump fatigue<br>