Difference between revisions of "Serpentis Hub"
From EVE University Wiki
(Info from one run. Completely different from evelopedia info) |
(Formatting and title attribute for NPCTable) |
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− | {{CMBSite|Serpentis Hub}} | + | {{stub}}{{CMBSite|Serpentis Hub}} |
− | + | == Walkthrough == | |
− | ==Walkthrough== | ||
Single ungated pocket. New wave spawns once ships from previous spawn are dead. | Single ungated pocket. New wave spawns once ships from previous spawn are dead. | ||
− | + | {{NPCTable | |
− | + | |{{NPCTableRow|Elite Cruiser|3|Corelum Chief Sentinel/Infantry}} | |
− | {{NPCTable| | + | |{{NPCTableRow|Battleship|3|Core Admiral}} |
− | {{NPCTableRow|Elite Cruiser|3|Corelum Chief Sentinel/Infantry}} | + | |{{NPCTableRow|Sentry|6|Cruise/heavy/sentry}} |
− | {{NPCTableRow|Battleship|3|Core Admiral}} | ||
− | {{NPCTableRow|Sentry|6|Cruise/heavy/sentry}} | ||
}} | }} | ||
− | + | {{NPCTable | |
− | + | |title=Wave #2 | |
− | Wave 2 | + | |{{NPCTableRow|Destroyer|2|Corelior Sentinel}} |
− | + | |{{NPCTableRow|Battleship|3|Core Lord/Grand Admiral}} | |
− | {{NPCTableRow|Destroyer|2|Corelior Sentinel}} | ||
− | {{NPCTableRow|Battleship|3|Core Lord/Grand Admiral}} | ||
}} | }} | ||
− | + | {{NPCTable | |
− | + | |title=Wave #3 | |
− | Wave 3 | + | |{{NPCTableRow|Frigate|3|Coreli Guard/Defender}} |
− | + | |{{NPCTableRow|Battleship|2|Core High Admiral}} | |
− | {{NPCTableRow|Frigate|3|Coreli Guard/Defender}} | ||
− | {{NPCTableRow|Battleship|2|Core High Admiral}} | ||
}} | }} | ||
− | + | {{NPCTable | |
− | + | |title=Wave #4 | |
− | Wave 4 | + | |{{NPCTableRow|Battlecruiser|4|Corelatis High Captain/Captain Sentinel}} |
− | + | |{{NPCTableRow|Battleship|3|Core Port/Rear Admiral}} | |
− | {{NPCTableRow|Battlecruiser|4|Corelatis High Captain/Captain Sentinel}} | ||
− | {{NPCTableRow|Battleship|3|Core Port/Rear Admiral}} | ||
}} | }} |
Revision as of 22:09, 11 May 2016
This article is a stub. You can help the UniWiki by expanding it.
Serpentis Hub | |
Type | Combat Anomaly |
Rating | Class 8 Level 1 |
Found in | Low/ Null |
Max ship size | Not Gated |
Pirate faction | Serpentis |
Damage to deal | Kin Th |
Damage to Resist |
55% Kin 45% Th |
Sig. Strength | 100% Anomaly |
Walkthrough
Single ungated pocket. New wave spawns once ships from previous spawn are dead. Template:NPCTable Template:NPCTable Template:NPCTable Template:NPCTable