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! width="100px" | Capacitor Peak Recharge | ! width="100px" | Capacitor Peak Recharge | ||
! width="120px" | Capacitor Duration (all modules active) | ! width="120px" | Capacitor Duration (all modules active) | ||
! width="120px" | Remote Capacitor Transfer Range | |||
|- | |- | ||
| <span style="color:yellow;">Augoror </span><span style="text-align:left;">{{Tooltip|''(mouseover for sample fit)''|{{GuideFittings | | <span style="color:yellow;">Augoror </span><span style="text-align:left;">{{Tooltip|''(mouseover for sample fit)''|{{GuideFittings | ||
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| +148.4 GJ/sec** | | +148.4 GJ/sec** | ||
| stable (100%) | | stable (100%) | ||
| 66 km | |||
|- | |- | ||
| <span style="color:yellow;">Exequror </span><span style="text-align:left;">{{Tooltip|''(mouseover for sample fit)''|{{GuideFittings | | <span style="color:yellow;">Exequror </span><span style="text-align:left;">{{Tooltip|''(mouseover for sample fit)''|{{GuideFittings | ||
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| +60.5 GJ/sec | | +60.5 GJ/sec | ||
| stable (55%) | | stable (55%) | ||
| border-bottom-style: none; border-right-style: none;" | | |||
|} | |} | ||
∗ ''Calculated using [[Basic_Skills#Advanced_recommended_skillplan|UniWiki advanced recommended skillplan]], plus Gallente/Amarr Cruiser IV, Shield Emissions Systems IV.''<br /> | ∗ ''Calculated using [[Basic_Skills#Advanced_recommended_skillplan|UniWiki advanced recommended skillplan]], plus Gallente/Amarr Cruiser IV, Shield Emissions Systems IV.''<br /> | ||
∗∗ ''Assuming Augoror is part of a cap chain, partnered with two other Augorors.''<br /><br /> | ∗∗ ''Assuming Augoror is part of a cap chain, partnered with two other Augorors.''<br /><br /> | ||
The [[Augoror]] fit used to generate the chart above has mostly active modules that consume capacitor, including active armor resist modules. Nevertheless, when cap-chained, the Augoror has more than enough capacitor to run all active modules simultaneously | The [[Augoror]] fit used to generate the chart above has mostly active modules that consume capacitor, including active armor resist modules. So the [[Augoror]] consumes a lot of capacitor. Nevertheless, when cap-chained, the Augoror has more than enough capacitor to run all these active modules simultaneously. The [[Augoror]] can even periodically break the chain in order to transfer capacitor to damage-dealing fleetmates that need the help. Pilots of all skill levels receive this benefit, because the role bonuses to remote capacitor transfer do not depend on skill level. The [[Osprey]] has the same advantages as the [[Augoror]]; it can fit more active resist modules and still retain a considerable capacitor advantage over the [[Scythe]]. | ||
But in order for cap-chain logistics cruisers to be cap-stable, they '''must''' be partnered, and this represents a vulnerability for these ships. Enemy fleets can break the cap chain, either by isolating chain members using [[EWAR Guide|electronic warfare]], or by splitting them up using command destroyers and micro jump field generators. Cap-chain logistics ships are often specially fit to counter some of these strategies. For example, the [[Augoror]] above has sensor boosters to counter EWAR, but one of these can be replaced with a warp scrambler to counter micro jump fields. In any case, cap-chain logistics pilots are dependent on their fleetmates, and keeping cap chains intact under enemy fire can make them challenging to fly. | But in order for cap-chain logistics cruisers to be cap-stable, they '''must''' be partnered, and this represents a vulnerability for these ships. Enemy fleets can break the cap chain, either by isolating chain members using [[EWAR Guide|electronic warfare]], or by splitting them up using command destroyers and micro jump field generators. Cap-chain logistics ships are often specially fit to counter some of these strategies. For example, the [[Augoror]] above has sensor boosters to counter EWAR, but one of these can be replaced with a warp scrambler to counter micro jump fields. In any case, cap-chain logistics pilots are dependent on their fleetmates, and keeping cap chains intact under enemy fire can make them challenging to fly. | ||