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Allen noban (talk | contribs) →Supercarriers ("Motherships", MS): Changed titles to Supercarriers ("Supers") to reflect the new colloquial term. Edited Suppercarriers -> Supercarriers and some miscellaneous cleanup. |
Allen noban (talk | contribs) →Carriers: Removed RR information. Need more info about current capabilities and NSA information. |
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=== Carriers === | === Carriers === | ||
These are giant | These are giant [[fighters|fighter]] DPS platforms. They have the ability to store 1.000.000 m3 of ''assembled'' ships in their ship maintenance bay so that people that lose their ship can quickly pick up a new one, and other ships from their corp (or fleet if the carrier's configured for that) can use them to refit in space. | ||
In addition to that, all carriers get an additional 5%/level bonus to the following: | In addition to that, all carriers get an additional 5%/level bonus to the following: Carriers can use fighters, and for every level of the racial carrier skill all carriers can control one extra drone or fighter in addition to the normal five. They can't fit any guns or launchers at all, so the high slots are usually used for neuts, smartbombs (drone/small ship defense). | ||
Just like dreadnoughts' siege modules, carriers also get a special module that only they can fit: the | Just like dreadnoughts' siege modules, carriers also get a special module that only they can fit: the networked sensor array. [[Capital_Ship#Carriers|(More Details)]] | ||
=== Supercarriers ("Supers") === | === Supercarriers ("Supers") === | ||