More actions
No edit summary |
updated alot of attributes, mutli, and prices |
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| Line 44: | Line 44: | ||
<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price=10,000,000 | |price=10,000,000 | ||
|pre=none | |pre=none | ||
| Line 55: | Line 55: | ||
|skill=Archaeology | |skill=Archaeology | ||
|desc=Proficiency at identifying and analyzing ancient artifacts. Required skill for the use of Analyzer modules. 5% increase in chance of archaeological find per level. | |desc=Proficiency at identifying and analyzing ancient artifacts. Required skill for the use of Analyzer modules. 5% increase in chance of archaeological find per level. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=3x | ||
|price=900,000 | |price=900,000 | ||
|pre=none | |pre=none | ||
| Line 66: | Line 66: | ||
|skill=Astrogeology | |skill=Astrogeology | ||
|desc=Skill at analyzing the content of celestial objects with the intent of mining them. 5% bonus to mining turret yield per skill level. | |desc=Skill at analyzing the content of celestial objects with the intent of mining them. 5% bonus to mining turret yield per skill level. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=3x | ||
|price=405,000 | |price=405,000 | ||
|pre=none | |pre=none | ||
| Line 77: | Line 77: | ||
|skill=Astrometric Acquisition | |skill=Astrometric Acquisition | ||
|desc=Skill at the advanced operation of long range scanners. 10% reduction in scan probe scan time per level. | |desc=Skill at the advanced operation of long range scanners. 10% reduction in scan probe scan time per level. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price=405,000 | |price=405,000 | ||
|pre=none | |pre=none | ||
| Line 88: | Line 88: | ||
|skill=Astrometric Pinpointing | |skill=Astrometric Pinpointing | ||
|desc=Greater accuracy in hunting down targets found through scanning. Reduces maximum scan deviation by 10% per level. | |desc=Greater accuracy in hunting down targets found through scanning. Reduces maximum scan deviation by 10% per level. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price=405,000 | |price=405,000 | ||
|pre=none | |pre=none | ||
| Line 99: | Line 99: | ||
|skill=Astrometric Rangefinding | |skill=Astrometric Rangefinding | ||
|desc=Skill for the advanced operation of long range scanners. 10% increase to scan probe strength per level. | |desc=Skill for the advanced operation of long range scanners. 10% increase to scan probe strength per level. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=8x | ||
|price=405,000 | |price=405,000 | ||
|pre=none | |pre=none | ||
| Line 110: | Line 110: | ||
|skill=Astrometrics | |skill=Astrometrics | ||
|desc=Skill at operating long range scanners. Allows one additional probe in space per level. | |desc=Skill at operating long range scanners. Allows one additional probe in space per level. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=3x | ||
|price=405,000 | |price=405,000 | ||
|pre=none | |pre=none | ||
| Line 121: | Line 121: | ||
|skill=Astronautic Engineering | |skill=Astronautic Engineering | ||
|desc=Skill and knowledge of Astronautics and its use in the development of advanced technology. Allows Astronautic Engineering research to be performed with the help of a research agent. It is also needed for all research and manufacturing operations on related blueprints. Can not be trained on Trial Accounts. | |desc=Skill and knowledge of Astronautics and its use in the development of advanced technology. Allows Astronautic Engineering research to be performed with the help of a research agent. It is also needed for all research and manufacturing operations on related blueprints. Can not be trained on Trial Accounts. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price= | |price= | ||
|pre=none | |pre=none | ||
| Line 132: | Line 132: | ||
|skill=Biology | |skill=Biology | ||
|desc=The science of life and of living organisms, and how chemicals affect them. 20% Bonus to attribute booster duration per skill level. | |desc=The science of life and of living organisms, and how chemicals affect them. 20% Bonus to attribute booster duration per skill level. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=1x | ||
|price=22,500 | |price=22,500 | ||
|pre=none | |pre=none | ||
| Line 143: | Line 143: | ||
|skill=Caldari Encryption Methods | |skill=Caldari Encryption Methods | ||
|desc=Understanding of the data encryption methods used by the Caldari State and its allies. | |desc=Understanding of the data encryption methods used by the Caldari State and its allies. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price= | |price= | ||
|pre=none | |pre=none | ||
| Line 156: | Line 156: | ||
<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price=10,000,000 | |price=10,000,000 | ||
|pre=none | |pre=none | ||
| Line 167: | Line 167: | ||
|skill=Cloning Facility Operation | |skill=Cloning Facility Operation | ||
|desc=Special: Increases a Clone Vat Bay's maximum clone capacity by 15% per skill level. | |desc=Special: Increases a Clone Vat Bay's maximum clone capacity by 15% per skill level. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=10x | ||
|price=112,500,000 | |price=112,500,000 | ||
|pre=none | |pre=none | ||
| Line 178: | Line 178: | ||
|skill=Cybernetics | |skill=Cybernetics | ||
|desc=The science of interfacing biological and machine components. Allows the use of cybernetic implants. | |desc=The science of interfacing biological and machine components. Allows the use of cybernetic implants. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=3x | ||
|price=67,500 | |price=67,500 | ||
|pre=none | |pre=none | ||
| Line 189: | Line 189: | ||
|skill=Defensive Subsystem Technology | |skill=Defensive Subsystem Technology | ||
|desc=Understanding of the technology used to create advanced defensive subsystems. | |desc=Understanding of the technology used to create advanced defensive subsystems. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price=10,000,000 | |price=10,000,000 | ||
|pre=none | |pre=none | ||
| Line 200: | Line 200: | ||
|skill=Doomsday Operation | |skill=Doomsday Operation | ||
|desc=Skill at operating titan doomsday weapons. 10% increased damage per level. | |desc=Skill at operating titan doomsday weapons. 10% increased damage per level. | ||
|1= | |1=Willpower | ||
|2= | |2=Intelligence | ||
|mult= | |mult=14x | ||
|price=225,000,000 | |price=225,000,000 | ||
|pre=none | |pre=none | ||
| Line 213: | Line 213: | ||
<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price=10,000,000 | |price=10,000,000 | ||
|pre=none | |pre=none | ||
| Line 226: | Line 226: | ||
<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price=10,000,000 | |price=10,000,000 | ||
|pre=none | |pre=none | ||
| Line 237: | Line 237: | ||
|skill=Electronic Subsystem Technology | |skill=Electronic Subsystem Technology | ||
|desc=Understanding of the technology used to create advanced electronic subsystems. | |desc=Understanding of the technology used to create advanced electronic subsystems. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price=10,000,000 | |price=10,000,000 | ||
|pre=none | |pre=none | ||
| Line 248: | Line 248: | ||
|skill=Engineering Subsystem Technology | |skill=Engineering Subsystem Technology | ||
|desc=Understanding of the technology used to create advanced engineering subsystems. | |desc=Understanding of the technology used to create advanced engineering subsystems. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price=10,000,000 | |price=10,000,000 | ||
|pre=none | |pre=none | ||
| Line 259: | Line 259: | ||
|skill=Gallente Encryption Methods | |skill=Gallente Encryption Methods | ||
|desc=Understanding of the data encryption methods used by the Gallente Federation and its allies. | |desc=Understanding of the data encryption methods used by the Gallente Federation and its allies. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price= | |price= | ||
|pre=none | |pre=none | ||
| Line 272: | Line 272: | ||
<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price=10,000,000 | |price=10,000,000 | ||
|pre=none | |pre=none | ||
| Line 285: | Line 285: | ||
<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price=10,000,000 | |price=10,000,000 | ||
|pre=none | |pre=none | ||
| Line 296: | Line 296: | ||
|skill=Hacking | |skill=Hacking | ||
|desc=Proficiency at breaking into guarded computer systems. Required skill for the use of codebreaker modules. 5% increase in chance of data retrieval per level. | |desc=Proficiency at breaking into guarded computer systems. Required skill for the use of codebreaker modules. 5% increase in chance of data retrieval per level. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=3x | ||
|price=900,000 | |price=900,000 | ||
|pre=none | |pre=none | ||
| Line 309: | Line 309: | ||
<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price= | |price=10,000,000 | ||
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
| Line 322: | Line 322: | ||
<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price= | |price=10,000,000 | ||
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
| Line 337: | Line 337: | ||
<br> | <br> | ||
Note: Clones can only be installed in stations with medical facilities or in ships with clone vat bays. Installed clones are listed in the character sheet. | Note: Clones can only be installed in stations with medical facilities or in ships with clone vat bays. Installed clones are listed in the character sheet. | ||
|1= | |1=Charisma | ||
|2= | |2=Willpower | ||
|mult= | |mult=1x | ||
|price= | |price=900,000 | ||
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
| Line 348: | Line 348: | ||
|skill=Jump Portal Generation | |skill=Jump Portal Generation | ||
|desc=Skill for the generation of jump portals to distant solar systems. 10% reduced material cost for jump portal activation per level. | |desc=Skill for the generation of jump portals to distant solar systems. 10% reduced material cost for jump portal activation per level. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=14x | ||
|price= | |price=45,000,000 | ||
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
| Line 361: | Line 361: | ||
<br> | <br> | ||
Note: cannot be trained on trial accounts.<br> | Note: cannot be trained on trial accounts.<br> | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=1x | ||
|price= | |price=270,000 | ||
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
| Line 374: | Line 374: | ||
<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price= | |price=10,000,000 | ||
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
| Line 387: | Line 387: | ||
<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price= | |price=10,000,000 | ||
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
| Line 398: | Line 398: | ||
|skill=Metallurgy | |skill=Metallurgy | ||
|desc=Advanced knowledge of mineral composition. 5% Bonus to material efficiency research speed per skill level. | |desc=Advanced knowledge of mineral composition. 5% Bonus to material efficiency research speed per skill level. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=3x | ||
|price= | |price=315,000 | ||
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
| Line 409: | Line 409: | ||
|skill=Minmatar Encryption Methods | |skill=Minmatar Encryption Methods | ||
|desc=Understanding of the data encryption methods used by the Minmatar Republic and its allies. | |desc=Understanding of the data encryption methods used by the Minmatar Republic and its allies. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price= | |price= | ||
|pre=none | |pre=none | ||
| Line 422: | Line 422: | ||
<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price= | |price=10,000,000 | ||
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
| Line 435: | Line 435: | ||
<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price= | |price=10,000,000 | ||
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
| Line 446: | Line 446: | ||
|skill=Nanite Control | |skill=Nanite Control | ||
|desc=Proficiency at reducing the severity of the side effects experienced upon injection of combat boosters. | |desc=Proficiency at reducing the severity of the side effects experienced upon injection of combat boosters. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=2x | ||
|price= | |price= | ||
|pre=none | |pre=none | ||
| Line 459: | Line 459: | ||
<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price= | |price=10,000,000 | ||
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
| Line 470: | Line 470: | ||
|skill=Neurotoxin Recovery | |skill=Neurotoxin Recovery | ||
|desc=Proficiency at biofeedback techniques intended to negate the side effects typically experienced upon injection of combat boosters. | |desc=Proficiency at biofeedback techniques intended to negate the side effects typically experienced upon injection of combat boosters. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price= | |price= | ||
|pre=none | |pre=none | ||
| Line 483: | Line 483: | ||
<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price= | |price=10,000,000 | ||
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
| Line 494: | Line 494: | ||
|skill=Offensive Subsystem Technology | |skill=Offensive Subsystem Technology | ||
|desc=Understanding of the technology used to create advanced offensive subsystems. | |desc=Understanding of the technology used to create advanced offensive subsystems. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price= | |price=10,000,000 | ||
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
| Line 520: | Line 520: | ||
<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price= | |price=10,000,000 | ||
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
| Line 531: | Line 531: | ||
|skill=Propulsion Subsystem Technology | |skill=Propulsion Subsystem Technology | ||
|desc=Understanding of the technology used to create advanced propulsion subsystems. | |desc=Understanding of the technology used to create advanced propulsion subsystems. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price= | |price=10,000,000 | ||
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
| Line 544: | Line 544: | ||
<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price= | |price=10,000,000 | ||
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
| Line 573: | Line 573: | ||
|skill=Research | |skill=Research | ||
|desc=Skill at researching more efficient production methods. 5% bonus to blueprint manufacturing time research per skill level. | |desc=Skill at researching more efficient production methods. 5% bonus to blueprint manufacturing time research per skill level. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=1x | ||
|price= | |price=270,000 | ||
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
| Line 584: | Line 584: | ||
|skill=Research Project Management | |skill=Research Project Management | ||
|desc=Skill at overseeing agent research and development projects. Allows the simultaneous use of 1 additional Research and Development agent per skill level. | |desc=Skill at overseeing agent research and development projects. Allows the simultaneous use of 1 additional Research and Development agent per skill level. | ||
|1= | |1=Memory | ||
|2= | |2=Charisma | ||
|mult= | |mult=8x | ||
|price= | |price=40,000,000 | ||
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
| Line 595: | Line 595: | ||
|skill=Reverse Engineering | |skill=Reverse Engineering | ||
|desc=Understanding of the techniques and methods to reverse engineer ancient technology. | |desc=Understanding of the techniques and methods to reverse engineer ancient technology. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=4x | ||
|price= | |price=15,000,000 | ||
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
| Line 608: | Line 608: | ||
<br> | <br> | ||
Can not be trained on Trial Accounts. | Can not be trained on Trial Accounts. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price= | |price=10,000,000 | ||
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
| Line 619: | Line 619: | ||
|skill=Science | |skill=Science | ||
|desc=Basic understanding of scientific principles. 5% Bonus to blueprint copying speed per level. | |desc=Basic understanding of scientific principles. 5% Bonus to blueprint copying speed per level. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=1x | ||
|price= | |price=18,000 | ||
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
| Line 630: | Line 630: | ||
|skill=Scientific Networking | |skill=Scientific Networking | ||
|desc=Skill at running research operations remotely. Each level increases the distance at which research projects can be started. Level 1 allows for range within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for full regional range. | |desc=Skill at running research operations remotely. Each level increases the distance at which research projects can be started. Level 1 allows for range within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for full regional range. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=3x | ||
|price= | |price=6,750,000 | ||
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
| Line 645: | Line 645: | ||
<br> | <br> | ||
Allows the rudimentary use of Sleeper components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | Allows the rudimentary use of Sleeper components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price= | |price= | ||
|pre=none | |pre=none | ||
| Line 660: | Line 660: | ||
<br> | <br> | ||
Allows the rudimentary use of Takmahl components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | Allows the rudimentary use of Takmahl components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price= | |price= | ||
|pre=none | |pre=none | ||
| Line 675: | Line 675: | ||
<br> | <br> | ||
Allows the rudimentary use of Talocan components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | Allows the rudimentary use of Talocan components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price= | |price= | ||
|pre=none | |pre=none | ||
| Line 686: | Line 686: | ||
|skill=Thermodynamics | |skill=Thermodynamics | ||
|desc=Advanced understanding of the laws of thermodynamics. Allows you to deliberately overheat a ship's modules in order to push them beyond their intended limit. Also gives you the ability to frown in annoyance whenever you hear someone mention a perpetual motion unit. Reduces heat damage by 5% per level. | |desc=Advanced understanding of the laws of thermodynamics. Allows you to deliberately overheat a ship's modules in order to push them beyond their intended limit. Also gives you the ability to frown in annoyance whenever you hear someone mention a perpetual motion unit. Reduces heat damage by 5% per level. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=3x | ||
|price= | |price=4,050,000 | ||
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
| Line 701: | Line 701: | ||
<br> | <br> | ||
Allows the rudimentary use of Yan Jung components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | Allows the rudimentary use of Yan Jung components in the creation of advanced technology, even though the scientific theories behind them remain a mystery. | ||
|1= | |1=Intelligence | ||
|2= | |2=Memory | ||
|mult= | |mult=5x | ||
|price= | |price= | ||
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
}} | }} | ||