Difference between revisions of "Blood Hideaway"

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(Created page with "{{CMBSite|Blood Hideaway}} ==Walkthrough== The last ship destroyed in each wave spawns the next wave. ===Single Pocket=== {{NPCTableHead|Initial Group}} {{NPCTableRow|Frigat...")
 
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{{NPCTableHead|Wave 4}}
 
{{NPCTableHead|Wave 4}}
{{NPCTableRow|Elite Frigate|1|Dark Blood Seeker|cargo=Faction tags/ammo}}
+
{{NPCTableRow|Commander Frigate|1|Dark Blood Seeker|cargo=Faction tags/ammo}}
 
{{NPCTableFoot}}
 
{{NPCTableFoot}}
 
Wave 4 will not always spawn.
 
Wave 4 will not always spawn.

Revision as of 04:36, 28 November 2016

Site Details
Blood Hideaway
Type Combat Anomaly
Rating Class 1 Level 1
Found in High
Max ship size Not Gated
Pirate faction Blood Raider
Damage to deal Electromagnetic damage EM
Thermal damage Th
Damage to
Resist
50% Electromagnetic damage EM
48% Thermal damage Th
Sig. Strength 100% Anomaly

Walkthrough

The last ship destroyed in each wave spawns the next wave.

Single Pocket

Initial Group
Template:NPCTableFoot
Wave 1
WD EWAR L


Frigate 1 x Frigate Corpii Worshipper
Template:NPCTableFoot
Wave 2
WD EWAR L


Frigate 1 x Frigate Corpii Herald/Upholder
Template:NPCTableFoot
Wave 3
WD EWAR L


Frigate 3 x Frigate Corpii Worshipper/Follower
Template:NPCTableFoot
Wave 4
WD EWAR L


Frigate 2-3 x Frigate Corpii Herald/Upholder
Template:NPCTableFoot Wave 4 will not always spawn.
WD EWAR L


Commander Frigate 1 x Commander Frigate Dark Blood Seeker Faction tags/ammo