More actions
Moved fittings from the ship page to fittings page |
Removed Name/Hull/Role information. Redundant, located prominently in left sidebar. |
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| dronebay=400 m³ | | dronebay=400 m³ | ||
| bandwidth=125 Mbit/sec | | bandwidth=125 Mbit/sec | ||
| info= | | info=Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a short-range jump drive and a portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.<br><br>Developer: CreoDron<br><br>As the largest drone developer and manufacturer in space, CreoDron has a vested interest in drone carriers. While sacrificing relatively little in the way of defensive capability, the Sin can chew its way through surprisingly strong opponents - provided, of course, that the pilot uses top-of-the-line CreoDron drones.<br> | ||
| bonuses=<b>Gallente Battleship bonuses (per skill level):</b><br>5% bonus to Large Hybrid Turret damage<br>10% bonus to Drone hitpoints and damage<br><b>Black Ops bonuses (per skill level):</b><br>5% bonus to ship inertia modifier<br>125% bonus to ship max velocity when using Cloaking Devices<br><b>Role Bonus:</b><br>• Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator<br>• No targeting delay after Cloaking Device deactivation<br>• Cloak reactivation delay reduced to 5 seconds<br>50% reduction to effective distance traveled for jump fatigue<br> | | bonuses=<b>Gallente Battleship bonuses (per skill level):</b><br>5% bonus to Large Hybrid Turret damage<br>10% bonus to Drone hitpoints and damage<br><b>Black Ops bonuses (per skill level):</b><br>5% bonus to ship inertia modifier<br>125% bonus to ship max velocity when using Cloaking Devices<br><b>Role Bonus:</b><br>• Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator<br>• No targeting delay after Cloaking Device deactivation<br>• Cloak reactivation delay reduced to 5 seconds<br>50% reduction to effective distance traveled for jump fatigue<br> | ||
| structurehp=5,312 HP | | structurehp=5,312 HP | ||