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O'b Haru Sen (talk | contribs) added shopping list, stages in complex list |
O'b Haru Sen (talk | contribs) fixed old fittings, extended intro, internal links |
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The Amarr COSMOS missions are centered around the Araz constellation in the Kador region. There are however also some Amarr agents in lowsec, Anmatar/Khanid (datacenter) and even a few in Minmatar space. | The Amarr COSMOS missions are centered around the Araz constellation in the Kador region. There are however also some Amarr agents in lowsec, Anmatar/Khanid (datacenter) and even a few in Minmatar space. | ||
If your plan is to run most or all COSMOS missions, it is advisable to check the [[Amarr COSMOS#Shopping List|shopping list]] and first farm the various complexes, sites and belts listed below for items various agents will ask you for later anyway. | If your plan is to run most or all COSMOS missions, it is advisable to check the [[Amarr COSMOS#Shopping List|shopping list]] and first farm the various [[Amarr COSMOS#Complexes and Sites|complexes, sites and belts]] listed below for items various agents will ask you for later anyway. | ||
Most missions that give BPC rewards seem to give out randomized BPCs, thus the rewards listed here are intended only as examples. | Most missions that give BPC rewards seem to give out randomized BPCs, thus the rewards listed here are intended only as examples. | ||
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===Complexes=== | ===Complexes and Sites=== | ||
These are sites that can be entered at any time and thus are often farmed. In some cases it is advisable to get items here before talking to an agent that requires them. NPCs will respawn in partial waves, so often the numbers in site are smaller than indicated here because of previous players | These are sites that can be entered at any time and thus are often farmed. In some cases it is advisable to get items here before talking to an agent that requires them. NPCs will respawn in partial waves, so often the numbers in site are smaller than indicated here because of previous players killing ships. | ||
Restricted gates do not allow battleships or T2 battlecruisers to enter. | Restricted gates do not allow battleships or T2 battlecruisers to enter. | ||
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====Labyrinth (Aphi) DED unrated==== | ====Labyrinth (Aphi) DED unrated==== | ||
Unmarked in overview, warp to the sun to find | Unmarked in overview, warp to the sun to find the entrance.<br> | ||
At the warp-in point there is one acceleration gate: "Labyrinth" (not restricted in ship size), needs "Key to the Labyrinth" (not consumed), needs "Archaeology" skill at I | At the warp-in point there is one acceleration gate: "Labyrinth" (not restricted in ship size), needs "Key to the Labyrinth" (not consumed), needs "Archaeology" skill at I | ||
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===Ship Fitting=== | ===Ship Fitting=== | ||
[Drake, COSMOS combat] | This Drake was used for the L3 combat missions, and didn't have any trouble. If you don't have the skills to use it, then downgrading modules to T1 and/or swapping shield extenders for rechargers (for easier fitting) should definitely be viable. | ||
[Drake, COSMOS L3 combat] | |||
Shield Power Relay II | Shield Power Relay II | ||
Ballistic Control System II | Ballistic Control System II | ||
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Ballistic Control System II | Ballistic Control System II | ||
Thermal Dissipation Field II | |||
EM Ward Field II | EM Ward Field II | ||
Large Shield Extender II | Large Shield Extender II | ||
Large Shield Extender II | Large Shield Extender II | ||
Large Shield Extender II | Large Shield Extender II | ||
Parallel | Parallel Enduring Target Painter | ||
Advanced 'Limos' Heavy Missile Bay I, Scourge Heavy Missile | Advanced 'Limos' Heavy Missile Bay I, Scourge Heavy Missile | ||
Advanced 'Limos' Heavy Missile Bay I, Scourge Heavy Missile | Advanced 'Limos' Heavy Missile Bay I, Scourge Heavy Missile | ||
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Hobgoblin II x5 | Hobgoblin II x5 | ||
This | This Magnate was used for hauling, as well as the scanning and initial archaeology missions. For the rest of the archaology missions, though, there will be plenty of enemies attacking, so use the Drake (or other battlecruiser) and swap the target painter for an analyzer. The Magnate isn't really necessary, but it makes the hauling a bit faster than using the Drake or an industrial. | ||
[Magnate, COSMOS hauling] | [Magnate, COSMOS hauling] | ||
Expanded Cargohold II | Expanded Cargohold II | ||
Expanded Cargohold II | Expanded Cargohold II | ||
Expanded Cargohold II | Expanded Cargohold II | ||
[Empty Low slot] | |||
Analyzer I | Relic Analyzer I | ||
Data Analyzer I | |||
[Empty Med slot] | |||
Core Probe Launcher I, Core Scanner Probe I | Core Probe Launcher I, Core Scanner Probe I | ||
[ | [Empty High slot] | ||
[Empty High slot] | |||
[ | [Empty Rig slot] | ||
[ | [Empty Rig slot] | ||
[ | [Empty Rig slot] | ||
This | This is a pretty standard L4 Apocalypse, which was used for the L4 combat. | ||
[Apocalypse, PvE] | [Apocalypse, PvE] | ||
Large Armor Repairer II | Large Armor Repairer II | ||
Heat Sink II | Heat Sink II | ||
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Heat Sink II | Heat Sink II | ||
Armor EM Hardener II | Armor EM Hardener II | ||
Armor | Armor Thermal Hardener II | ||
Armor | Armor Thermal Hardener II | ||
Cap Recharger II | Cap Recharger II | ||
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Large Capacitor Control Circuit I | Large Capacitor Control Circuit I | ||
Large Capacitor Control Circuit I | Large Capacitor Control Circuit I | ||
[[Category:Guides]][[Category:PvE]][[Category:Missioning]] | [[Category:Guides]][[Category:PvE]][[Category:Missioning]] | ||