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The 2nd stage of the Musem requires you to kill 2 battleships, 10 cruisers and 2 frigates that spawn every few minutes while also hacking the respawning cans distributed over the area. Since there is only a limited chance to find the desired items per can, it might take some time to get them all. A battleship for killing the spawns plus a well tanked fast hacking ship (Stratios, T2 or T3 cruiser) works well. There is a high chance to encounter other players here. | The 2nd stage of the Musem requires you to kill 2 battleships, 10 cruisers and 2 frigates that spawn every few minutes while also hacking the respawning cans distributed over the area. Since there is only a limited chance to find the desired items per can, it might take some time to get them all. A battleship for killing the spawns plus a well tanked fast hacking ship (Stratios, T2 or T3 cruiser) works well. There is a high chance to encounter other players here. | ||
====Thumal Ebotiz, Contested Amarr Bastion of Blood, Koona==== | ====Thumal Ebotiz, Contested Amarr Bastion of Blood (The Ravelin), Koona==== | ||
"Clear Head"<br> | "Clear Head"<br> | ||
Prerequisite: Blood Reel (received from Hetras Dakumon)<br> | |||
5 missions: one ratting, one courier and three L3 combat.<br> | 5 missions: one ratting, one courier and three L3 combat.<br> | ||
The final mission gives 3. | # provide a Dynasty Ring (dropped by belt rats in Araz) | ||
# transport Edict of Ancestry (0.1m^3) | |||
# combat: 8 cruisers, loot Aradim Arachnan for Aradim Arachnan's Head | |||
# combat: 4 cruisers, 1 (respawning?) frigate (web, point), loot Ancestral Armor from Outer Keep | |||
# combat: 4 cruisers, 3 frigates (web, point), 5 sentries, 5 stasis towers, loot Perpetual Chamber Warden from Manor House (lots of HP) | |||
The final mission gives 3.3% Amarr Empire standings (Social V). | |||
''The next agents have a tightly linked storyline, so you'll need to do these in order.'' | ''The next agents have a tightly linked storyline, so you'll need to do these in order.'' | ||