Difference between revisions of "Talk:Rigs"

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Latest revision as of 02:40, 23 January 2017

Table for rig lists

I copied a table from some of the other ones on the wiki, but I'm not sure if it's a good fit for this page. Anyone have any thoughts on whether it works? Or what could improve it?

Name Effect Downside Skill
Anti-EM Armor Pump Increase armor resistance to EM damage Decreases ship's maximum velocity Armor Rigging
Anti-Explosive Armor Pump Increase armor resistance to explosive damage Decreases ship's maximum velocity Armor Rigging
Anti-Kinetic Armor Pump Increase armor resistance to kinetic damage Decreases ship's maximum velocity Armor Rigging
Anti-Thermal Armor Pump Increase armor resistance to thermal damage Decreases ship's maximum velocity Armor Rigging
Auxillary Nano Pump Increase amount a local armor repair module repairs per cycle Increases armor repairer powergrid requirements Armor Rigging
Nanobot Accelerator Decrease local armor repair module cycle time Increases armor repairer powergrid requirements Armor Rigging
Remote Repair Augmentor Reduces capacitor used by remote armor repair modules Decreases ship's maximum velocity Armor Rigging
Transverse Bulkhead Increases hull hit points by a percentage Decreases ship's cargo capacity Armor Rigging
Trimark Armor Pump Increases armor hit points by a percentage Decreases ship's maximum velocity Armor Rigging

--Al hubbard (talk) 00:47, 29 November 2016 (CST)

I was thinking of something similar yesterday, and I think it's a good idea. I would perhaps remove the skill column and mention it in the introductory text above each table, as it's the same for each group of rigs. I would also left-align the text, as it makes it easier to read.
Additionally, I was thinking of a "note" column - but it would be empty about 80% of the time, perhaps notes as text below each table would be better? Noemie Belacqua 02:55, 29 November 2016 (CST)
Yeah, makes sense to drop the skill column. I think the only case of a rig using a different skill than its group is the odd case of the Salvage Tackle, which can be easily explained with a note at the bottom.
Updated table:
Name Effect Downside
Anti-EM Armor Pump[1] Increase armor resistance to EM damage Decreases ship's maximum velocity
Trimark Armor Pump Increase armor resistance to explosive damage Decreases ship's maximum velocity
  1. ^ Wubba dubba do doo
  2. Do you think it would be appropriate to use multi row spanning cells, like at smartbombs, for the Downside column? --Al hubbard (talk) 13:55, 29 November 2016 (CST)
    Very nice! Yes, I think using multi-row cells would be OK. I just tested it and it even works well with column sorting (which shouldn't be needed here), and IMO it makes the information easier to skim. Noemie Belacqua 14:46, 29 November 2016 (CST)