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Pocket 1, 2 and 3 can comfortably be run by a well tanked drake or tengu. In pocket 4, however, a well tanked drake or tengu with inadequate fit/skills dies quickly because of web/scram and massive incoming damage. | Pocket 1, 2 and 3 can comfortably be run by a well tanked drake or tengu. In pocket 4, however, a well tanked drake or tengu with inadequate fit/skills dies quickly because of web/scram and massive incoming damage. | ||
[[Category:Exploration]] | |||
[[Category:Cosmic Signatures]] | |||
[[Category:DED Complexes]] | |||
[[Category:PvE]] | |||