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Careers: Difference between revisions

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==Manufacturing==
==Manufacturing==
{{main|Manufacturing}}
{{main|Manufacturing}}
Almost everything in New Eden - ships, modules, ammo, etc. - is created by players, for their own use, or more frequently, for sale to other players.  Building items and charging for the value-add can be a very lucrative way to generate ISK.  Unfortunately, this career option is one of the hardest to generate large amounts of ISK from, as it is extremely competitive. In addition, many miner/manufacturers undercharge because they do not include the value of the minerals they collected - they tend to think of ore they mined as "free" - so, many common items have very low profit margins, if any at all. However, for those who develop a high degree of manufacturing skills, and who can amass sufficient capital to purchase blueprint originals (BPOs) for high-demand items, this can be a lucrative second career.
 
Almost everything in New Eden is created by players. Blueprints can be used to produce items from minerals, which can either be refined or bought from the market. Manufacturers may create items for personal use, or to sell on the market for a profit. Although the basic skills required to manufacture items can be trained quickly, increased skills will greatly improve efficiency. Players need a base to start manufacturing, which could be an NPC station or a player owned structure such as a [[Engineering Complexes|Engineering Complex]]. Manufacturing can yield a good income, but some items cost more to manufacture than they are worth so it is possible to make a loss also. It can also be highly competitive, driving down profits in high traffic areas.


{{Color box|color=black|border=#888888| [[File:Wallet.png|32px]]'''Average Income:'''
{{Color box|color=black|border=#888888| [[File:Wallet.png|32px]]'''Average Income:'''