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m Typo "be" --> "the" |
Merged Grandfathered terms, added entries. |
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{{lex|Bait| To expose a seemingly easy target in order to lure an enemy into committing to an engagement (see [[Baiting Guide]])}} | {{lex|Bait| To expose a seemingly easy target in order to lure an enemy into committing to an engagement (see [[Baiting Guide]])}} | ||
{{lex|BB|[[Blackbird]]}} | {{lex|BB|[[Blackbird]]}} | ||
{{lex|BC|[[Battlecruiser]]}} | {{lex|BC|[[Battlecruiser]]}} | ||
{{lex|BCS|Ballistic Control System (previously known as ''Ballistic Control Unit''; see [[Missile damage#Increasing missile damage|Missile damage]])}} | |||
{{lex|BCU|Ballistic Control Unit (now called ''[[#BCS|Ballistic Control System]]''; see [[Missile damage#Increasing missile damage|Missile damage]])}} | |||
{{lex|Bearing| See [[#Carebear|Carebear]]}} | {{lex|Bearing| See [[#Carebear|Carebear]]}} | ||
{{lex|Biomass|To permanently delete a character (see [[Biomassing a Pilot]])}} | {{lex|Biomass|To permanently delete a character (see [[Biomassing a Pilot]])}} | ||
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2. Money and infrastructure necessary for beginning and maintaining a business venture.}} | 2. Money and infrastructure necessary for beginning and maintaining a business venture.}} | ||
{{lex|CCC| Capacitor Control Circuit (see [[Rigs]])}} | {{lex|CCC| Capacitor Control Circuit (see [[Rigs]])}} | ||
{{lex|CNR|[[Raven Navy Issue]] (derived from | {{lex|CNR|[[Raven Navy Issue]] (derived from previous name: ''Caldari Navy Raven'')}} | ||
{{lex|CNS|[[Scorpion Navy Issue]] (derived from previous name: ''Caldari Navy Scorpion'')}} | |||
{{lex|Concorded| Destroyed by [[CONCORD]]}} | {{lex|Concorded| Destroyed by [[CONCORD]]}} | ||
{{lex|Concordokken| The destruction of a ship by [[CONCORD]]}} | {{lex|Concordokken| The destruction of a ship by [[CONCORD]]}} | ||
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{{lex|Damage dealer| A ship whose primary role in a fleet is to deal damage.}} | {{lex|Damage dealer| A ship whose primary role in a fleet is to deal damage.}} | ||
{{lex|Damp|[[EWar 101 Guide#Remote Sensor Dampening .28damps.2C RSD.29|Sensor dampening]]}} | {{lex|Damp|[[EWar 101 Guide#Remote Sensor Dampening .28damps.2C RSD.29|Sensor dampening]]}} | ||
{{lex|DC|1. Damage Control (previously known as | {{lex|DC|1. Damage Control (previously known as ''Damage Control Unit''; see [[Tanking]]) | ||
2. [[DC|Disconnect]]}} | 2. [[DC|Disconnect]]}} | ||
{{lex|DCU| Drone Control Unit, a now-defunct module that allowed [[carriers]] and [[supercarriers]] to control one additional drone. Removed in Citadel patch.}} | {{lex|DCU|1. Drone Control Unit, a now-defunct module that allowed [[carriers]] and [[supercarriers]] to control one additional drone. Removed in Citadel patch. | ||
2. Damage Control Unit (now called ''[[#DC|Damage Control]]''; see [[Tanking]])}} | |||
{{lex|DD|1. [[#Damage dealer|Damage dealer]] | {{lex|DD|1. [[#Damage dealer|Damage dealer]] | ||
2. [[Daredevil]]}} | 2. [[Daredevil]]}} | ||
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{{lex|EFT|[https://forums.eveonline.com/default.aspx?g=posts&t=24359 EVE Fitting Tool]}} | {{lex|EFT|[https://forums.eveonline.com/default.aspx?g=posts&t=24359 EVE Fitting Tool]}} | ||
{{lex|EHP|Effective Hit Points (see [[Tanking]])}} | {{lex|EHP|Effective Hit Points (see [[Tanking]])}} | ||
{{lex|EP| Escape point (see [[UniBombers]])}} | {{lex|EP|Escape point (see [[UniBombers]])}} | ||
{{lex|ET|Energy Transfer (now called ''Remote Capacitor Transmitter''; see [[Logistics]])}} | |||
{{lex|ETA|Estimated time of arrival.}} | {{lex|ETA|Estimated time of arrival.}} | ||
{{lex|EVE|[[EVE Online]]}} | {{lex|EVE|[[EVE Online]]}} | ||
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2. Bounty payouts per 20 minutes}} | 2. Bounty payouts per 20 minutes}} | ||
{{lex|TiDi|[[Time Dilation]]}} | {{lex|TiDi|[[Time Dilation]]}} | ||
{{lex| Tiericide|An ongoing rebalancing of ships in EVE according to roles rather than performance}} | {{lex|Tiericide|An ongoing rebalancing of ships in EVE according to roles rather than performance}} | ||
{{lex| TLF |Tribal Liberation Force, the Minmatar [[Factional_Warfare#Joining_as_a_solo_player|Factional Warfare]] NPC corporation.}} | {{lex|TL|Tracking Link (now called ''Remote Tracking Computer''; see [[Electronic warfare]])}} | ||
{{lex|TLF|Tribal Liberation Force, the Minmatar [[Factional_Warfare#Joining_as_a_solo_player|Factional Warfare]] NPC corporation.}} | |||
{{lex|TP|Target Painter (see [[Electronic warfare]])}} | {{lex|TP|Target Painter (see [[Electronic warfare]])}} | ||
{{lex|TQ|[[Tranquility]]}} | {{lex|TQ|[[Tranquility]]}} | ||
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== X == | == X == | ||
|- | |- | ||
{{lex|X up|'X'ing up' is the act of indicating your availability for a fleet by placing the letter "x" in the chat window. (See [[The Rookie's Guide To Fleet Ops#Joining a Fleet|Joining a Fleet]] | {{lex|X up|'X'ing up' is the act of indicating your availability for a fleet by placing the letter "x" in the chat window. (See [[The Rookie's Guide To Fleet Ops#Joining a Fleet|Joining a Fleet]])}} | ||
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== Y == | == Y == | ||
|- | |- | ||
{{lex|Yellow Box| Being targeted by someone, or to target someone, without also being the subject of hostile action.}} | {{lex|Yellow Box|Being targeted by someone, or to target someone, without also being the subject of hostile action.}} | ||
{{lex|Yulai Convention|The Yulai Convention is an [[Roleplay|RP]] term for a number of game mechanics and systems within EVE.}} | {{lex|Yulai Convention|The Yulai Convention is an [[Roleplay|RP]] term for a number of game mechanics and systems within EVE.}} | ||
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== Z == | == Z == | ||
|- | |- | ||
{{lex|Zero Zero|Null security space (see [[System security]])}} | |||
|} | |} | ||
[[Category:Getting Started]] | [[Category:Getting Started]] | ||