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Archive:AMC Search & Rescue Operations: Difference between revisions

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Djavin novienta (talk | contribs)
Djavin novienta (talk | contribs)
Using ECM for self defence: Removed unnecessary sub-introduction section.
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The AMC discourages engaging war targets in open combat, as doing so often encourages more frequent enemy visits to the AMC area. The AMC officers instead recommend that all members of the AMC be capable of defending themselves and, if they wish to do so, their corpmates, using [[Electronic Countermeasures]] (ECM).
The AMC discourages engaging war targets in open combat, as doing so often encourages more frequent enemy visits to the AMC area. The AMC officers instead recommend that all members of the AMC be capable of defending themselves and, if they wish to do so, their corpmates, using [[Electronic Countermeasures]] (ECM).
==Using ECM for self defence==
If we are discouraged from engaging War Targets or Gankers in open combat, what can we do to prevent them getting an easy killmail? Fortunately EVE has within it a set of Items and Skills whose primary purpose is to disrupt the tracking and targeting capabilities of enemy ships. Further to this there are also ships that provide specific bonuses to the use of these modules. More about those later in the guide. These modules are referred to as ECM (Electronic Counter Measures).


===What is ECM?===
===What is ECM?===
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===How does ECM help me escape?===
===How does ECM help me escape?===


Generally speaking, the successful destruction of another players ship relies on your ability to keep it within range of your offensive weapons. To do this, the first thing most enemy players or gankers will do when attacking another vessel is disable that ships warp drive. To do this they will use a Warp Disruptor or Warp Scramble module. However the use of [[Warp_disruption | Warp Scramblers & Disruptors]] and other movement impairing ship modules requires that the enemy target has a stable target lock on the ship being scrambled. By breaking that lock, any movement impairing effects that were applied to your ship will be removed, leaving you free to warp to a place of safety.  
Generally speaking, the successful destruction of another players ship relies on your ability to keep it within range of your offensive weapons. To do this, the first thing most enemy players or gankers will do when attacking another vessel is disable that ships warp drive. To do this they will use a Warp Disruptor or Warp Scramble module. However the use of [[Warp_disruption | Warp Scramblers & Disruptors]] and other movement impairing ship modules requires that the enemy target has a stable target lock on the ship being scrambled. By breaking that lock, any movement impairing effects that were applied to your ship will be removed, leaving you free to warp to a place of safety.


==ECM drones==
==ECM drones==