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==Summary== | ==Summary== | ||
The Ibis is the Caldari | The Ibis is the Caldari Corvette. This ship is given free of charge to Caldari players who, whilst in in their capsule, dock at a station in which they have no ships. It has no blueprint and can not be manufactured or reprocessed. | ||
As with all Rookie Ships, the Ibis is a cheap and disposable hull, but is outclassed in every regard by almost any other player-piloted ship. Caldari pilots wishing to advance into different hulls may want to upgrade to one of the following depending on their preferred piloting style: | As with all Rookie Ships, the Ibis is a cheap and disposable hull, but is outclassed in every regard by almost any other player-piloted ship. Caldari pilots wishing to advance into different hulls may want to upgrade to one of the following depending on their preferred piloting style: | ||
* Pilots focusing primarily on | * Pilots focusing primarily on missiles weapon systems may find the {{sh|Kestrel}} to be an effective replacement. | ||
* For pilots more interested in | * For pilots more interested in hybrid turrets, the {{sh|Merlin}} is a good choice. | ||
* | * For pilots looking to work with a fleet in a [[Tackling_Guide|tackle]] role, the {{sh|Condor}} is likely your next step. | ||
* For pilots aspiring to be proficient at [[ | * For pilots aspiring to be proficient at [[exploration]], the {{sh|Heron}} exploration frigate is an excellent tool for the job. | ||
* Pilots interested in [[Guide_to_Logistics|repairing]] other ships in battle should take a look at the | * Pilots interested in [[Guide_to_Logistics|repairing]] other ships in battle should take a look at the {{sh|Bantam}}. | ||
* | * For pilots looking to support fleets by [[ECM_Guide|disrupting]] the enemy's ability to target other ships through [[Electronic Warfare]], the {{sh|Griffin}} is a useful ship. | ||
==Skills== | ==Skills== | ||