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Angel Forsaken Rally Point: Difference between revisions

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{{Complex|Angel Hub}}
{{CMBSite | Angel Forsaken Rally Point
| Variation= 3
| OverviewSectionY/N= Y
    | OverviewSectionText= The Angel Forsaken Rally Point is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. It is a level 3 variant of the [[Angel Rally Point]].
    | OverviewRecShips = Battleship.
    | OverviewEstPayout= 31 mil.
    | Diff&ShipRecSectionY/N= Y
        | Diff&ShipRecSectionText= Easily done with sniper Battleship T2 fit.
    | TotalExpEnemiesSectionY/N= Y
        | TotalExpEnemiesSectionText = With the initial group and 6 triggered spawns, a total of 35 ships.
        | TotalExpFrigates      = 5
        | TotalExpDestroyers    =
        | TotalExpCruisers        = 8
        | TotalExpBattlecruisers = 3
        | TotalExpBattleships  = 19
        | TotalExpCapitals      =
        | TotalExpSentries      =
| WalkthroughSectionY/N= Y
    | WarpToSitePopupText=
    | WalkthroughSectionText= Warping to beacon for close range would require a very good tank to handle the Hostiles' incoming damage. Using a propulsion module or a Micro Jump Drive is recommended.
    | Room1= Single Pocket
        | Room1WarpToPopupText=
        | Room1Text=The site is an open Deadspace pocket, one may warp to preferred distance.
        | Room1Group1              = Initial Defenders (5- 12km)
            | Room1Group1Text    =
            | Room1Group1InLocal =
            | Room1Group1Table  =
{{NPCTable
|{{NPCTableRow|Elite Cruiser|2|Arch Gistum Centurion/ Marauder}}
|{{NPCTableRow|Battleship|1|Gist Nephilim|ewar=TP}}
}}
        | Room1Group2                = 1st Reinforcement Spawn
            | Room1Group2Text        =
            | Room1Group2InLocal    =
            | Room1Group2Table      =
{{NPCTable
|{{NPCTableRow|Elite Frigate|2|Arch Gistii Hunter/ Raider}}
|{{NPCTableRow|Battleship|3|Gist Nephilim/ Saint|ewar=TP}}
}}
        | Room1Group3                = 2nd Reinforcement Spawn
            | Room1Group3Text        =
            | Room1Group3InLocal    =
            | Room1Group3Table      =
{{NPCTable
|{{NPCTableRow|Cruiser|3|Gistum Centurion/ Liquidator}}
|{{NPCTableRow|Battleship|3|Gist Malakim/ Throne}}
}}
        | Room1Group4                = 3rd Reinforcement Spawn
            | Room1Group4Text        =
            | Room1Group4InLocal    =
            | Room1Group4Table      =
{{NPCTable
|{{NPCTableRow|Elite Frigate|3|Arch Gistii Hijacker/ Rogue}}
|{{NPCTableRow|Battleship|3|Gist Cherubim/ Seraphim}}
}}
        | Room1Group5                = 4th Reinforcement Spawn
            | Room1Group5Text        =
            | Room1Group5InLocal    =
            | Room1Group5Table      =
{{NPCTable
|{{NPCTableRow|Battlecruiser|3|Gistatis Legionnaire/ Tribunus}}
|{{NPCTableRow|Battleship|4|Gist Cherubim}}
}}
        | Room1Group6                =  5th Reinforcement Spawn
            | Room1Group6Text        =
            | Room1Group6InLocal    =
            | Room1Group6Table      =
{{NPCTable
|{{NPCTableRow|Elite Cruiser|3|Arch Gistum Centurion/ Liquidator/ Marauder}}
|{{NPCTableRow|Battleship|3|Gist Cherubim/ Seraphim}}
}}
        | Room1Group7                = 6th Reinforcement Spawn
            | Room1Group7Text        =
            | Room1Group1InLocal    =
            | Room1Group7Table      =
{{NPCTable
|{{NPCTableRow|Battleship|3|Gist Throne}}
}}


The site is an open deadspace pocket that can be warped to at any range.<br />
  | EscalationSectionY/N =
New waves spawn when the last rat of a wave is destroyed.<br />
    | Escalation=  
 
    | EscalationSectionText=
{{NPCTableHead|Initial defenders}}
    | EscalationChance =
{{NPCTableRow|Cruiser|1-2|Arch Gistum Centurion/Liquidator/Phalanx}}
| RewardsSectionY/N = Y
{{NPCTableRow|Battleship|1|Gist Saint/Nephilim|ewar={{icon|tp|24}}}}
    | RewardsSectionText=
|}
    | TotalBountyValue = 21 mil
 
    | TotalGeneralLootValue= 7.6 mil
{{NPCTableHead|First reinforcement}}
    | TotalSalvageValue = 2.3 mil
{{NPCTableRow|Frigate|2|Arch Gistii Impaler/Raider}}
    | AverageRareLootValue=
{{NPCTableRow|Battleship|2|Gist Nephilim/Saint}}
    | ValuableLootTable =
|}
    | ExplorationLogTable =
 
    | FactionDropLootVaryY/N =
{{NPCTableHead|Second reinforcement}}
}}
{{NPCTableRow|Cruiser|2-3|Gistum Centurion/Marauder/Phalanx}}
{{NPCTableRow|Battleship|2-3|Gist Malakhim/Throne}}
|}
 
{{NPCTableHead|Third reinforcement}}
{{NPCTableRow|Frigate|2-3|Arch Gistii Hijacker/Outlaw/Rogue/Thug|point=yes|}}
{{NPCTableRow|Battleship|2-3|Gist Cherubim/Seraphim}}
 
{{NPCTableHead|Fourth reinforcement}}
{{NPCTableRow|Battlecruiser|3-4|Gistatis Legatus/Legionnaire/Praefectus/Primus/Tribuni/Tribunus}}
{{NPCTableRow|Battleship|3-4|Gist Cherubim/Seraphim}}
 
{{NPCTableHead|Fifth reinforcement}}
{{NPCTableRow|Cruiser|3-4|Arch Gistum Liquidator/Marauder/Phalanx}}
{{NPCTableRow|Battleship|3-4|Gist Cherubim/Seraphim}}
 
{{NPCTableHead|Sixth reinforcement}}
{{NPCTableRow|Battleship|3-4|Gist Malakhim/Throne}}
 
|}
 
 
 
== Rewards ==
{|
|-
| Bounty || : || About 20 M ISK
|-
| Loot || : || About 5 M ISK
|-
| Salvage || : || About 4 M ISK
|}
 
 
== Escalation ==
This anomaly can escalate to [[Cartel Prisoner Retention]]
 
{{Complex|Cartel Prisoner Retention}}
{{MessageBox|Escalation message
|Your scanner has picked up a transmission originating from a nearby system.  It would be wise to investigate this mysterious signal further.}}


[[Category:Cosmic Anomalies]]
[[Category:Cosmic Anomalies]]

Revision as of 08:54, 12 May 2017

Site Details
Angel Forsaken Rally Point

Type Combat Anomaly
Rating Class 6 Level 3
Found in Null
Max ship size Not Gated
Pirate faction Angel
Damage to deal Explosive damage Ex
Kinetic damage Kin
Damage to
Resist
62% Explosive damage Ex
22% Kinetic damage Kin
Sig. Strength 100% Anomaly