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{{ | {{CMBSite | Angel Forsaken Rally Point | ||
| Variation= 3 | |||
| OverviewSectionY/N= Y | |||
| OverviewSectionText= The Angel Forsaken Rally Point is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. It is a level 3 variant of the [[Angel Rally Point]]. | |||
| OverviewRecShips = Battleship. | |||
| OverviewEstPayout= 31 mil. | |||
| Diff&ShipRecSectionY/N= Y | |||
| Diff&ShipRecSectionText= Easily done with sniper Battleship T2 fit. | |||
| TotalExpEnemiesSectionY/N= Y | |||
| TotalExpEnemiesSectionText = With the initial group and 6 triggered spawns, a total of 35 ships. | |||
| TotalExpFrigates = 5 | |||
| TotalExpDestroyers = | |||
| TotalExpCruisers = 8 | |||
| TotalExpBattlecruisers = 3 | |||
| TotalExpBattleships = 19 | |||
| TotalExpCapitals = | |||
| TotalExpSentries = | |||
| WalkthroughSectionY/N= Y | |||
| WarpToSitePopupText= | |||
| WalkthroughSectionText= Warping to beacon for close range would require a very good tank to handle the Hostiles' incoming damage. Using a propulsion module or a Micro Jump Drive is recommended. | |||
| Room1= Single Pocket | |||
| Room1WarpToPopupText= | |||
| Room1Text=The site is an open Deadspace pocket, one may warp to preferred distance. | |||
| Room1Group1 = Initial Defenders (5- 12km) | |||
| Room1Group1Text = | |||
| Room1Group1InLocal = | |||
| Room1Group1Table = | |||
{{NPCTable | |||
|{{NPCTableRow|Elite Cruiser|2|Arch Gistum Centurion/ Marauder}} | |||
|{{NPCTableRow|Battleship|1|Gist Nephilim|ewar=TP}} | |||
}} | |||
| Room1Group2 = 1st Reinforcement Spawn | |||
| Room1Group2Text = | |||
| Room1Group2InLocal = | |||
| Room1Group2Table = | |||
{{NPCTable | |||
|{{NPCTableRow|Elite Frigate|2|Arch Gistii Hunter/ Raider}} | |||
|{{NPCTableRow|Battleship|3|Gist Nephilim/ Saint|ewar=TP}} | |||
}} | |||
| Room1Group3 = 2nd Reinforcement Spawn | |||
| Room1Group3Text = | |||
| Room1Group3InLocal = | |||
| Room1Group3Table = | |||
{{NPCTable | |||
|{{NPCTableRow|Cruiser|3|Gistum Centurion/ Liquidator}} | |||
|{{NPCTableRow|Battleship|3|Gist Malakim/ Throne}} | |||
}} | |||
| Room1Group4 = 3rd Reinforcement Spawn | |||
| Room1Group4Text = | |||
| Room1Group4InLocal = | |||
| Room1Group4Table = | |||
{{NPCTable | |||
|{{NPCTableRow|Elite Frigate|3|Arch Gistii Hijacker/ Rogue}} | |||
|{{NPCTableRow|Battleship|3|Gist Cherubim/ Seraphim}} | |||
}} | |||
| Room1Group5 = 4th Reinforcement Spawn | |||
| Room1Group5Text = | |||
| Room1Group5InLocal = | |||
| Room1Group5Table = | |||
{{NPCTable | |||
|{{NPCTableRow|Battlecruiser|3|Gistatis Legionnaire/ Tribunus}} | |||
|{{NPCTableRow|Battleship|4|Gist Cherubim}} | |||
}} | |||
| Room1Group6 = 5th Reinforcement Spawn | |||
| Room1Group6Text = | |||
| Room1Group6InLocal = | |||
| Room1Group6Table = | |||
{{NPCTable | |||
|{{NPCTableRow|Elite Cruiser|3|Arch Gistum Centurion/ Liquidator/ Marauder}} | |||
|{{NPCTableRow|Battleship|3|Gist Cherubim/ Seraphim}} | |||
}} | |||
| Room1Group7 = 6th Reinforcement Spawn | |||
| Room1Group7Text = | |||
| Room1Group1InLocal = | |||
| Room1Group7Table = | |||
{{NPCTable | |||
|{{NPCTableRow|Battleship|3|Gist Throne}} | |||
}} | |||
| EscalationSectionY/N = | |||
| Escalation= | |||
| EscalationSectionText= | |||
| EscalationChance = | |||
| RewardsSectionY/N = Y | |||
| RewardsSectionText= | |||
| | | TotalBountyValue = 21 mil | ||
| TotalGeneralLootValue= 7.6 mil | |||
| TotalSalvageValue = 2.3 mil | |||
| AverageRareLootValue= | |||
| ValuableLootTable = | |||
| | | ExplorationLogTable = | ||
| FactionDropLootVaryY/N = | |||
}} | |||
| | |||
[[Category:Cosmic Anomalies]] | [[Category:Cosmic Anomalies]] | ||
Revision as of 08:54, 12 May 2017
| Angel Forsaken Rally Point
| |
| Type | Combat Anomaly |
| Rating | Class 6 Level 3 |
| Found in | Null |
| Max ship size | Not Gated |
| Pirate faction | Angel |
| Damage to deal | |
| Damage to Resist |
62% 22% |
| Sig. Strength | 100% Anomaly |