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Directional scanning: Difference between revisions

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The '''directional scanner''' is a built-in device that comes with all ships and can detect most objects in space at long range. This article describes the configuration and use of the d-scan.
The '''directional scanner''' is a built-in device that comes with all ships and can detect most objects in space at long range. This article describes the configuration and use of the d-scan.


==Features==
The directional-scanner ("d-scanner") is an extremely powerful searching tool, especially for PvP, in all sectors of space. A d-scan can cover an area with a range of up to about 14 AU (appx. 2 x10<sup>9</sup> km), and at an angle from 5° to 360°.  
The directional-scanner ("d-scanner") is an extremely powerful searching tool, especially for PvP, in all sectors of space. A d-scan can cover an area with a range of up to about 14 AU (appx. 2 x10<sup>9</sup> km), and at an angle from 5° to 360°.  


In solo PVP the d-scanner can be used to locate opponents. In fleets it is common for intel reports to be made by pasting the scanner results into an [[#Scouting|online parser]]. These can give a Fleet Commander intelligence on enemy fleet compositions to help decide whether an engagement is worth pursuing. Directional scanning is also widely used in mining and exploring to give early warning of hostile ships and/or combat probes. Good scanning can provide the vital seconds needed to escape an incoming attack.
In solo PVP the d-scanner can be used to locate opponents. In fleets it is common for intel reports to be made by pasting the scanner results into an [[#Scouting|online parser]]. These can give a Fleet Commander intelligence on enemy fleet compositions to help decide whether an engagement is worth pursuing. Directional scanning is also widely used in mining and exploring to give early warning of hostile ships and/or combat probes. Good scanning can provide the vital seconds needed to escape an incoming attack.


The directional scanner can find celestial objects such as:
The directional scanner can find objects such as:
* most ships (some are immune to scanning),
* most ships (some are immune to scanning),
* asteroid belts,
* Celestial objects such as mons, asteroid belts and planets
* [[Cosmic Anomaly|cosmic anomalies]],
* Structures such as [[POS|player starbases]], citadels, POCOs and stargates
* moons,
* [[POS|player starbases]].


The scanner has a number of limitations:  
The scanner has a number of limitations:  
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==Basic Layout==
==Basic Layout==
[[image:Qs Dscan14-360.jpg|440px|thumb|Directional scanner window with labels.]]


The directional scanner can be only be accessed in space. You open it by pressing Alt+D. Or, you can open it by clicking the "radar" button, above the autopilot button but below the cargohold button on the left-hand side of your HUD, and when the window with the three scanners opens, choose the directional scanner.
The directional scanner can be only be accessed in space. You open it by pressing Alt+D. Or, you can open it by clicking the "radar" button, above the autopilot button but below the cargohold button on the left-hand side of your HUD, and when the window with the three scanners opens, choose the directional scanner.
[[File:Qs openDscan.jpg|thumb|left|Open the directional scanner from the scanners pop-up.]]
[[File:Qs openDscan.jpg|thumb|left|Open the directional scanner from the scanners pop-up.]]
The scanner has three main controls: a filter selecter, a range slider, and an angle slider. A Map button is at the top right, a large SCAN button initiates and refreshes the scan, and a display section lists the items that the scanner has found. These are briefly described here and covered in detail in the following sections.
The scanner has three main controls: a filter selecter, a range slider, and an angle slider. A Map button is at the top right, a large SCAN button initiates and refreshes the scan, and a display section lists the items that the scanner has found. These are briefly described here and covered in detail in the following sections.
[[File:Qs Dscan14-360.jpg|right]]


*Filter selecter: a drop down menu that chooses a filter for the scanner results. The scanner finds everything that it can, but only displays the items indicated by the filter.
*Filter selecter: a drop down menu that chooses a filter for the scanner results. The scanner finds everything that it can, but only displays the items indicated by the filter.
*Range slider and range input box: sets the distance that the scanner can see. The slider offers a set of widely used values: from .1 to 14.3 [https://en.wikipedia.org/wiki/Astronomical_unit AU], with 14.3 being the farthest available distance.
*Range slider and range input box: sets the distance that the scanner can see. The slider offers a set of widely used values: from .1 to 14.3 [https://en.wikipedia.org/wiki/Astronomical_unit AU], with 14.3 being the farthest available distance.
*Angle slider: at its maximum, 360°, the scanner finds everything in a sphere centered on your ship. By reducing the angle you can narrow the search to a cone that points out from the nose of your ship.
*Angle slider: at its maximum, 360°, the scanner finds everything in a sphere centered on your ship. By reducing the angle you can narrow the search to a cone that points out from the nose of your ship.
*Map: a window that shows the local solar system with your ship's d-scan area presented in red.
*Map: a window that shows the local solar system with your ship's d-scan area presented in green.
* Scan results: a list of items found by the scanner. Choosing different filters from the drop-down menu will change what is shown in this list.
* Scan results: a list of items found by the scanner. Choosing different filters from the drop-down menu will change what is shown in this list.


Pressing the big, square SCAN button will initiate a scan. In addition, because frequent re-scanning is necessary in certain situations, EVE includes a "d-scan spamming" hot key. This hotkey has no default setting, but it is named "Refresh Directional Scan", and you can find it in the "Combat" section under the "Shortcuts" tab in the game preferences window. (''Press ESC to open this window''.) The Refresh Directional Scan key will open the d-scan window if it is not already open, and refreshes the scan if it is.  
Pressing the big, square SCAN button will initiate a scan. In addition, because frequent re-scanning is necessary in certain situations, EVE includes a "d-scan spamming" hot key. This hotkey has no default setting, but it is named "Refresh Directional Scan", and you can find it in the "Combat" section under the "Shortcuts" tab in the game preferences window. The Refresh Directional Scan key will open the d-scan window if it is not already open, and refreshes the scan if it is.  


Once you have performed a scan, changing the scanner's filter will immediately update the results list to match the new filter. However, this uses the data from the previous scan, and so may be inaccurate, and to update the list, just press SCAN again. Changing either the range or angle will cause a fresh scan to be run automatically, using the new settings.
Once you have performed a scan, changing the scanner's filter will immediately update the results list to match the new filter. However, this uses the data from the previous scan, and so may be inaccurate, and to update the list, just press SCAN again. Changing either the range or angle will cause a fresh scan to be run automatically, using the new settings.


===Map===
===Map===
Pressing the circular button at the top right of the directional scanner window opens a map of the local solar system. Your ship will be accompanied by a green area showing the extent of the d-scan at its current settings. The d-scan map window can be resized and moved, and the same map window is used by the probe scanner.
Dragging inside the map with the mouse will rotate your view of the system, but this will not change where the scanner is pointing unless "align with camera in system map" is enabled.
[[File:Qs Dscan14-360map.jpg|left|thumb|Map with d-scanner set to maximum range and angle.]]
[[File:Qs Dscan14-360map.jpg|left|thumb|Map with d-scanner set to maximum range and angle.]]
Pressing the circular button at the top right of the directional scanner window opens a map of the local solar system. Your ship will be accompanied by a red area showing the extent of the d-scan at its current settings. The d-scan map window can be resized and moved, and the same map window is used by the probe scanner.
Dragging inside the map with the mouse will rotate your view of the system, but this will not change where the scanner is pointing.
[[File:Qs 04dscanprac.jpg|right|thumb|Use the radial menu inside the Map to aim the scanner.]]
[[File:Qs 04dscanprac.jpg|right|thumb|Use the radial menu inside the Map to aim the scanner.]]
You can easily aim the directional scanner by left-clicking on an object in the Map. This will bring up the Radial Menu, and when you select the "scanner" icon at the bottom of that menu, the scanner will move to point at the object. Doing this will not affect the orientation or movement of your ship; just the scanner will move. (''You can change the way dragging and aiming works: see [[#Angle and Camera|Angle and Camera]] for details.'')
 
You can easily aim the directional scanner by holding left mouse button on an object in the Map. This will bring up the Radial Menu, and when you select the "scanner" icon at the bottom of that menu, the scanner will move to point at the object. Doing this will not affect the orientation or movement of your ship; just the scanner will move.  


At the top left of the map are a set of icons that access various preference settings.[[File:Qs DscanMapIcons.jpg|left|thumb|D-scan map icons]]
At the top left of the map are a set of icons that access various preference settings.[[File:Qs DscanMapIcons.jpg|left|thumb|D-scan map icons]]
* The object filter icon opens a list of boxes that can be checked/unchecked to show or hide various objects in the solar system. This can be useful if you are, for example, only interested in asteroid belts.
* The object filter icon opens a list of boxes that can be checked/unchecked to show or hide various objects in the solar system. This can be useful if you are, for example, only interested in asteroid belts.
* The focus ship icon doesn't seem to do anything at the moment.
* The focus ship centers the camera on your ship.
* The camera icon turns the red scan area display on and off. It also lets you lock the map to the orientation of your ship. (See [[#Angle and Camera|Angle and Camera]] for details.)


===Range===
===Range===
The range control includes a text box, a units label button and a slider. The slider is the most frequently used method of changing the range.[[File:Qs Dscan5-60.jpg|center|300px]]It has a maximum distance of approximately 14.355 AUs ([https://en.wikipedia.org/wiki/Astronomical_unit Astronomical Units]), or approximately 22 billion kilometers.  
The range control includes a text box, a units label button and a slider. The slider is the most frequently used method of changing the range. It has a maximum distance of approximately 14.355 AUs ([https://en.wikipedia.org/wiki/Astronomical_unit Astronomical Units]), or approximately 22 billion kilometers.  


It slides to ranges of 14.3, 10, 5, 1 and 0.1 AUs. These settings are often sufficient; but if you wish, you can type a specific scan range into the box for any distance up to the maxium. If you click on the AU label button, it will change to KM and adjust the value of the range accordingly.  
It slides to ranges of 14.3, 10, 5, 1 and 0 AUs. These settings are often sufficient; but if you wish, you can type a specific scan range into the box for any distance up to the maxium. If you click on the AU label button, it will change to KM and adjust the value of the range accordingly.  


Changing the range will immediately update the scan results list, and also the red representaion of the scan area on the scanner's map.
Changing the range will immediately update the scan results list, and also the red representaion of the scan area on the scanner's map.
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{{see also|Camera}}
{{see also|Camera}}
[[File:Qs Dscan5-60map.jpg|left|250px]]
[[File:Qs Dscan5-60map.jpg|left|250px]]
The angle slider sets the scan angle to one of 5, 15, 30, 60, 90, 180 or 360 degrees. Together, the angle and range define a cone shaped scan area that originates at the nose of your ship.  
The angle slider sets the scan angle to one of 5, 15, 30, 60, 90, 180 or 360 degrees. Together, the angle and range define a cone shaped scan area that originates at your ship.  


The scanner orients to your ship's '''camera view''' of the system. So, to point the scanner in a particular direction, click and drag ''in space'' (not in the scanner map). [[File:Qs 04dscanprac.jpg|right|thumb|Use the radial menu inside the Map to aim the scanner.]] If you have the scanner map open, you can see the scanner move around as you drag your mouse. (''At 360°, of course, the "cone" is a sphere, and while it may move, you won't see anything happen.'')
The scanner orients to your ship's '''camera view''' of the system. So, to point the scanner in a particular direction, click and drag ''in space'' (not in the scanner map).  
[[File:Qs 04dscanprac.jpg|right|thumb|Use the radial menu inside the Map to aim the scanner.]]
If you have the scanner map open, you can see the scanner move around as you drag your mouse. (''At 360°, of course, the "cone" is a sphere, and while it may move, you won't see anything happen.'')


The easiest way to aim the scanner is by '''left'''-clicking on an object '''in the Map''' and using the Radial Menu. When you select the "scanner" icon at the bottom of that menu, the scanner will move to point at the object.
The easiest way to aim the scanner is by '''left''' mouse button holding on an object '''in the Map''' and using the Radial Menu. When you select the "scanner" icon at the bottom of that menu, the scanner will move to point at the object.


====Locking the Map to the Camera====
====Locking the Map to the Camera====
If you check the "align with camera" box in the menu that drops down from the [[#Map|"camera" icon on the Map window]], the d-scan cone on the map will lock to your camera in space. The difference is this:
If you check the "align with camera" box in the d-scanner window, the d-scan cone on the map will lock to your camera in map. The difference is this:
[[File:Qs dscanmapwarp.jpg|right|thumb|Use the right-click menu to align or warp your ship.]]


With the option '''not checked''' (''this is the default'') moving the camera in space will point the scanner, but changing the view in the map window will not
With the option '''not checked''' (''this is the default'') moving the camera in space will point the scanner, but changing the view in the map window will not
* the Map view can be rotated to show the scan cone,
* the Map view can be rotated to show the scan cone,
* moving the camera in space will move the scan cone in the map window.
* moving the camera in space will move the scan cone in the map window.
[[File:Qs dscanmapwarp.jpg|right|thumb|Use the right-click menu to align or warp your ship.]]
With this option '''checked''' dragging with the mouse in the map window will move the camera AND point the scanner, both in the map and in space
With this option '''checked''' dragging with the mouse in the map window will move the camera AND point the scanner, both in the map and in space
* the Map will always show the view from directly behind your ship,
* the Map will always show the view from directly behind your ship,
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Because camera manipulation is involved, you may find it helpful to enable Overview brackets to help you see things in space. With brackets enabled, you can align the camera by moving the target celestial's icon toward your ship's indicator. This was a useful technique prior to the introduction of the map, and some pilots may prefer it.
Because camera manipulation is involved, you may find it helpful to enable Overview brackets to help you see things in space. With brackets enabled, you can align the camera by moving the target celestial's icon toward your ship's indicator. This was a useful technique prior to the introduction of the map, and some pilots may prefer it.


Check the [[Overview Guide#Setting Up Bracket Presets|Overview Guide]] to see how to enable brackets. You can press Alt+Z to turn all brackets on and off.
Check the [[Overview Guide#Setting Up Bracket Presets|Overview Guide]] to see how to change what bracets are visible. You can press Alt+Z to turn all brackets on and off.


===D-Scan Filter And Scan Results===
===D-Scan Filter And Scan Results===
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A widely used setting is "Active Overview Filters", the first entry on the menu. This option sets the d-scan filter to match the currently active tab in your Overview window. Be aware, though, that the d-scanner does not work exactly like the Overview does. D-scan, for example, does not use the states shown in the Overview tab. This means that the scanner cannot tell the difference between friendly ships and enemies. Nor will the scanner give you the range to any ships that it finds. Thus, you can know the type of a ship, but not its affiliation, and to pin down a ship you need to narrow your scan angle and scan in different directions until you find it.
A widely used setting is "Active Overview Filters", the first entry on the menu. This option sets the d-scan filter to match the currently active tab in your Overview window. Be aware, though, that the d-scanner does not work exactly like the Overview does. D-scan, for example, does not use the states shown in the Overview tab. This means that the scanner cannot tell the difference between friendly ships and enemies. Nor will the scanner give you the range to any ships that it finds. Thus, you can know the type of a ship, but not its affiliation, and to pin down a ship you need to narrow your scan angle and scan in different directions until you find it.


It is highly recommended that you have your overview set up to the E-UNI standard shown in the [[Overview Guide]]. So if you have not set up your overview, you should do that ASAP. (''You MUST do this if you are an E-UNI member.'')
It is highly recommended that you have your overview set up to the E-UNI standard shown in the [[Overview Guide]]. So if you have not set up your overview, you should do that ASAP.  


You can also use Overview Settings to create special filters for use in the d-scan. For example, a miner or explorer may want to set up a filter that looks only for combat ships and probes.  
You can also use Overview Settings to create special filters for use in the d-scan. For example, a miner or explorer may want to set up a filter that looks only for combat ships and probes.  
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(This is but one example. There are a variety of offensive d-scan techniques, covering different tactical situations. [[D-Scan 102]] provides an in-depth look at many of these.)
(This is but one example. There are a variety of offensive d-scan techniques, covering different tactical situations. [[D-Scan 102]] provides an in-depth look at many of these.)


[[File:Qs 01dscanprac.jpg|left|400px]]
[[image:Qs 01dscanprac.jpg|400px|thumb|left|Celestials in directional scanner.]]
So ... imagine that a hunter is looking for mining targets. The first thing that he or she does is to enter a system and look at the Overview to find a moon or planet with a number of nearby asteroid belts. In this case Amygnon VIII has three belts within d-scan range. So the hunter warps to the moon. The plan is to scan each of the asteroid belts looking for mining ships. Although the scanner will not give the range to a ship, it WiLL give the range to the asteroid belt, enabling the hunter to warp in farily close to the target.
So ... imagine that a hunter is looking for mining targets. The first thing that he or she does is to enter a system and look at the Overview to find a moon or planet with a number of nearby asteroid belts. In this case Amygnon VIII has three belts within d-scan range. So the hunter warps to the moon. The plan is to scan each of the asteroid belts looking for mining ships. Although the scanner will not give the range to a ship, it WiLL give the range to the asteroid belt, enabling the hunter to warp in farily close to the target.
[[File:Qs 03dscanprac.jpg|right|300px]]
[[image:Qs 03dscanprac.jpg|300px|thumb|right|Wiev of the planet, its moons and asteroid belts on the map.]]
Notice that the icon for asteroid belt on the Overview is a pyramid of three dots. This same icon will be used in the d-scan map to show belts.
Notice that the icon for asteroid belt on the Overview is a pyramid of three dots. This same icon will be used in the d-scan map to show belts.