Difference between revisions of "Blood Yard"
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Jean inkura (talk | contribs) m |
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| Diff&ShipRecSectionText= Easily done with sniper Battleship T2 fit. | | Diff&ShipRecSectionText= Easily done with sniper Battleship T2 fit. | ||
| TotalExpEnemiesSectionY/N= Y | | TotalExpEnemiesSectionY/N= Y | ||
− | | TotalExpEnemiesSectionText = With the initial | + | | TotalExpEnemiesSectionText = With the initial defending fleet and 4 triggered spawns, a total of 23 ships. |
| TotalExpFrigates = 2 | | TotalExpFrigates = 2 | ||
| TotalExpDestroyers = 6 | | TotalExpDestroyers = 6 | ||
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| Room1WarpToPopupText= | | Room1WarpToPopupText= | ||
| Room1Text=The site is an open Deadspace pocket, one may warp to preferred distance. | | Room1Text=The site is an open Deadspace pocket, one may warp to preferred distance. | ||
− | | Room1Group1 = Initial | + | | Room1Group1 = Initial Defending Fleet (Dark Shipyard) |
| Room1Group1Text = | | Room1Group1Text = | ||
| Room1Group1InLocal = | | Room1Group1InLocal = | ||
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| RewardsSectionText= | | RewardsSectionText= | ||
| TotalBountyValue = 1 mil | | TotalBountyValue = 1 mil | ||
− | | TotalGeneralLootValue= | + | | TotalGeneralLootValue= |
− | | TotalSalvageValue = | + | | TotalSalvageValue = |
| AverageRareLootValue= | | AverageRareLootValue= | ||
| ValuableLootTable = | | ValuableLootTable = |
Revision as of 18:45, 9 June 2017
This page should be updated due to game changes.
Reason: Ship list and payout doesn't seem right.
Reason: Ship list and payout doesn't seem right.
Blood Yard
| |
Type | Combat Anomaly |
Rating | Class 5 |
Found in | Low/ Null |
Max ship size | Not Gated |
Pirate faction | Blood Raider |
Damage to deal | EM Th |
Damage to Resist |
50% EM 48% Th |
Sig. Strength | 100% Anomaly |