Difference between revisions of "Blood Haven"
From EVE University Wiki
Jean inkura (talk | contribs) (Updated template - using info provided) |
(NPCTable -> NPCTableHead) |
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Line 28: | Line 28: | ||
| Room1Group1InLocal = | | Room1Group1InLocal = | ||
| Room1Group1Table = | | Room1Group1Table = | ||
− | {{ | + | {{NPCTableHead}} |
− | + | {{NPCTableRow|Battlecruiser|3|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}} | |
− | + | {{NPCTableRow|Battleship|4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}} | |
− | + | |} | |
| Room1Group2 = 1st Reinforcement Spawn | | Room1Group2 = 1st Reinforcement Spawn | ||
| Room1Group2Text = | | Room1Group2Text = | ||
| Room1Group2InLocal = | | Room1Group2InLocal = | ||
| Room1Group2Table = | | Room1Group2Table = | ||
− | {{ | + | {{NPCTableHead}} |
− | + | {{NPCTableRow|Elite Frigate|3|Elder Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}} | |
− | + | {{NPCTableRow|Battleship|4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}} | |
− | + | |} | |
| Room1Group3 = 2nd Reinforcement Spawn | | Room1Group3 = 2nd Reinforcement Spawn | ||
| Room1Group3Text = | | Room1Group3Text = | ||
| Room1Group3InLocal = | | Room1Group3InLocal = | ||
| Room1Group3Table = | | Room1Group3Table = | ||
− | {{ | + | {{NPCTableHead}} |
− | + | {{NPCTableRow|Elite Frigate|3|Elder Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}} | |
− | + | {{NPCTableRow|Battleship|4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}} | |
− | + | |} | |
| Room1Group4 = 3rd Reinforcement Spawn | | Room1Group4 = 3rd Reinforcement Spawn | ||
| Room1Group4Text = | | Room1Group4Text = | ||
| Room1Group4InLocal = | | Room1Group4InLocal = | ||
| Room1Group4Table = | | Room1Group4Table = | ||
− | {{ | + | {{NPCTableHead}} |
− | + | {{NPCTableRow|Elite Frigate|3|Elder Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper|ewar=TD}} | |
− | + | {{NPCTableRow|Battleship|4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}} | |
− | + | |} | |
| Room1Group5 = 4th Reinforcement Spawn | | Room1Group5 = 4th Reinforcement Spawn | ||
| Room1Group5Text = | | Room1Group5Text = | ||
| Room1Group5InLocal = | | Room1Group5InLocal = | ||
| Room1Group5Table = | | Room1Group5Table = | ||
− | {{ | + | {{NPCTableHead}} |
− | + | {{NPCTableRow|Elite Cruiser|3|Elder Corpum Engraver/ Exorcist/ Phantom/ Reaver/ Revenant/ Sage|ewar=TD|ewar2=Neut}} | |
− | + | {{NPCTableRow|Battleship|3|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}} | |
− | + | |} | |
| Room1Group6 = 5th Reinforcement Spawn | | Room1Group6 = 5th Reinforcement Spawn | ||
| Room1Group6Text = | | Room1Group6Text = | ||
| Room1Group6InLocal = | | Room1Group6InLocal = | ||
| Room1Group6Table = | | Room1Group6Table = | ||
− | {{ | + | {{NPCTableHead}} |
− | + | {{NPCTableRow|Battlecruiser|3|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}} | |
− | + | {{NPCTableRow|Battleship|4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}} | |
− | + | {{NPCTableSeparator|Possible Rare Spawn}} | |
− | + | {{NPCTableRow|Commander Battleship|1|Dark Blood Commander|cargo=Possible Faction charges, modules or tags}} | |
− | + | |} | |
| EscalationSectionY/N = Y | | EscalationSectionY/N = Y |
Revision as of 16:02, 11 June 2017
Blood Haven
| |
Type | Combat Anomaly |
Rating | Class 9 |
Found in | Null |
Max ship size | Not Gated |
Pirate faction | Blood Raider |
Damage to deal | EM Th |
Damage to Resist |
50% EM 48% Th |
Sig. Strength | 100% Anomaly |