Difference between revisions of "Serpentis Hideout"
From EVE University Wiki
(Recategorized.) |
(NPCTable -> NPCTableHead) |
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Line 53: | Line 53: | ||
| Room2Group1InLocal = | | Room2Group1InLocal = | ||
| Room2Group1Table = | | Room2Group1Table = | ||
− | {{ | + | {{NPCTableHead}} |
− | + | {{NPCTableRow|Frigate|2|Coreli Agent/Spy|trigger=Destroying either of these ships will spawn another wave.|}} | |
− | + | |} | |
| Room2Group2 = Spawn Wave 1 & 2 | | Room2Group2 = Spawn Wave 1 & 2 | ||
| Room2Group2Text = These waves spawn when when the ships in the initial defender group are destroyed. | | Room2Group2Text = These waves spawn when when the ships in the initial defender group are destroyed. | ||
| Room2Group2InLocal = | | Room2Group2InLocal = | ||
| Room2Group2Table = | | Room2Group2Table = | ||
− | {{ | + | {{NPCTableHead}} |
− | + | {{NPCTableWave|Spawn Wave 1}} | |
− | + | {{NPCTableRow|Frigate|2|Coreli Initiate/Scout|}} | |
− | + | {{NPCTableWave|Spawn Wave 2}} | |
− | + | {{NPCTableRow|Frigate|1 - 2|Coreli Initiate/Scout|}} | |
− | + | |} | |
| Room3 = Main Room 2 | | Room3 = Main Room 2 | ||
| Room3WarpToPopupText = Heuristic analysis of this location indicates that destroying the Serpentis Armory would greatly improve your odds of uncovering further illicit activity. | | Room3WarpToPopupText = Heuristic analysis of this location indicates that destroying the Serpentis Armory would greatly improve your odds of uncovering further illicit activity. | ||
Line 88: | Line 88: | ||
| Room3Group1InLocal = | | Room3Group1InLocal = | ||
| Room3Group1Table = | | Room3Group1Table = | ||
− | {{ | + | {{NPCTableHead}} |
− | + | {{NPCTableRow|Frigate|2|Coreli Patroller|trigger=Destroying both of these frigates may cause a Shadow Serpentis Frigate to spawn.|}} | |
− | + | |} | |
| Room3Group2 = Timed Wave 1 & 2 | | Room3Group2 = Timed Wave 1 & 2 | ||
| Room3Group2Text = These waves spawn after some time has passed. | | Room3Group2Text = These waves spawn after some time has passed. | ||
| Room3Group2InLocal = | | Room3Group2InLocal = | ||
| Room3Group2Table = | | Room3Group2Table = | ||
− | {{ | + | {{NPCTableHead}} |
− | + | {{NPCTableWave|Timed Wave 1}} | |
− | + | {{NPCTableRow|Frigate|2 - 3|Coreli Initiate/Scout|}} | |
− | + | {{NPCTableWave|Timed Wave 2}} | |
− | + | {{NPCTableRow|Elite Frigate|2| Coreli Guardian Agent/Defender/Guard/Protector|ewar=Damp|}} | |
− | + | {{NPCTableRow|Cruiser|2|Corelum Chief Scout/Spy|}} | |
− | + | |} | |
| Room3Group4 = Armory Spawn | | Room3Group4 = Armory Spawn | ||
| Room3Group4Text = This wave spawns after the Serpentis Armory has been destroyed. | | Room3Group4Text = This wave spawns after the Serpentis Armory has been destroyed. | ||
| Room3Group1InLocal = | | Room3Group1InLocal = | ||
| Room3Group4Table = | | Room3Group4Table = | ||
− | {{ | + | {{NPCTableHead}} |
− | + | {{NPCTableRow|Frigate|2|Coreli Agent/Spy|}} | |
− | + | |} | |
| Room3Group5 = Faction Spawn | | Room3Group5 = Faction Spawn | ||
| Room3Group5Text = This Shadow Serpentis Faction Frigate has a chance to spawn when the Initial Defender wave is destroyed. | | Room3Group5Text = This Shadow Serpentis Faction Frigate has a chance to spawn when the Initial Defender wave is destroyed. | ||
| Room3Group1InLocal = | | Room3Group1InLocal = | ||
| Room3Group5Table = | | Room3Group5Table = | ||
− | {{ | + | {{NPCTableHead}} |
− | + | {{NPCTableRow|Commander Frigate|0 - 1|Shadow Serpentis Initiate|trigger=Destroying this ship has a chance to give an escalation to the Mindflood expedition. |cargo=Drops faction loot.|}} | |
− | + | |} | |
| EscalationSectionY/N = Y | | EscalationSectionY/N = Y | ||
| Escalation = Mindflood | | Escalation = Mindflood |
Revision as of 16:05, 11 June 2017
Serpentis Hideout
| |
Type | Unrated Complex |
Rating | Unrated |
Found in | High |
Max ship size | T2 Destroyer |
Pirate faction | Serpentis |
Damage to deal | Kin Th |
Damage to Resist |
55% Kin 45% Th |
Sig. Strength | 20% in High Sec |