More actions
NPCTable -> NPCTableHead |
Undo revision 123420 by Hirmuolio pine (talk) |
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| Line 28: | Line 28: | ||
| Room1Group1InLocal = | | Room1Group1InLocal = | ||
| Room1Group1Table = | | Room1Group1Table = | ||
{{ | {{NPCTable | ||
{{NPCTableRow|Battlecruiser|3|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}} | |{{NPCTableRow|Battlecruiser|3|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}} | ||
{{NPCTableRow|Battleship|4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}} | |{{NPCTableRow|Battleship|4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}} | ||
}} | |||
| Room1Group2 = 1st Reinforcement Spawn | | Room1Group2 = 1st Reinforcement Spawn | ||
| Room1Group2Text = | | Room1Group2Text = | ||
| Room1Group2InLocal = | | Room1Group2InLocal = | ||
| Room1Group2Table = | | Room1Group2Table = | ||
{{ | {{NPCTable | ||
{{NPCTableRow|Elite Frigate|3|Elder Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}} | |{{NPCTableRow|Elite Frigate|3|Elder Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}} | ||
{{NPCTableRow|Battleship|4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}} | |{{NPCTableRow|Battleship|4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}} | ||
}} | |||
| Room1Group3 = 2nd Reinforcement Spawn | | Room1Group3 = 2nd Reinforcement Spawn | ||
| Room1Group3Text = | | Room1Group3Text = | ||
| Room1Group3InLocal = | | Room1Group3InLocal = | ||
| Room1Group3Table = | | Room1Group3Table = | ||
{{ | {{NPCTable | ||
{{NPCTableRow|Elite Frigate|3|Elder Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}} | |{{NPCTableRow|Elite Frigate|3|Elder Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}} | ||
{{NPCTableRow|Battleship|4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}} | |{{NPCTableRow|Battleship|4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}} | ||
}} | |||
| Room1Group4 = 3rd Reinforcement Spawn | | Room1Group4 = 3rd Reinforcement Spawn | ||
| Room1Group4Text = | | Room1Group4Text = | ||
| Room1Group4InLocal = | | Room1Group4InLocal = | ||
| Room1Group4Table = | | Room1Group4Table = | ||
{{ | {{NPCTable | ||
{{NPCTableRow|Elite Frigate|3|Elder Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper|ewar=TD}} | |{{NPCTableRow|Elite Frigate|3|Elder Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper|ewar=TD}} | ||
{{NPCTableRow|Battleship|4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}} | |{{NPCTableRow|Battleship|4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}} | ||
}} | |||
| Room1Group5 = 4th Reinforcement Spawn | | Room1Group5 = 4th Reinforcement Spawn | ||
| Room1Group5Text = | | Room1Group5Text = | ||
| Room1Group5InLocal = | | Room1Group5InLocal = | ||
| Room1Group5Table = | | Room1Group5Table = | ||
{{ | {{NPCTable | ||
{{NPCTableRow|Elite Cruiser|3|Elder Corpum Engraver/ Exorcist/ Phantom/ Reaver/ Revenant/ Sage|ewar=TD|ewar2=Neut}} | |{{NPCTableRow|Elite Cruiser|3|Elder Corpum Engraver/ Exorcist/ Phantom/ Reaver/ Revenant/ Sage|ewar=TD|ewar2=Neut}} | ||
{{NPCTableRow|Battleship|3|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}} | |{{NPCTableRow|Battleship|3|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}} | ||
}} | |||
| Room1Group6 = 5th Reinforcement Spawn | | Room1Group6 = 5th Reinforcement Spawn | ||
| Room1Group6Text = | | Room1Group6Text = | ||
| Room1Group6InLocal = | | Room1Group6InLocal = | ||
| Room1Group6Table = | | Room1Group6Table = | ||
{{ | {{NPCTable | ||
{{NPCTableRow|Battlecruiser|3|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}} | |{{NPCTableRow|Battlecruiser|3|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}} | ||
{{NPCTableRow|Battleship|4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}} | |{{NPCTableRow|Battleship|4|Corpus Apostle/ Bishop/ Cardinal/ Monsignor/ Oracle}} | ||
{{NPCTableSeparator|Possible Rare Spawn}} | |{{NPCTableSeparator|Possible Rare Spawn}} | ||
{{NPCTableRow|Commander Battleship|1|Dark Blood Commander|cargo=Possible Faction charges, modules or tags}} | |{{NPCTableRow|Commander Battleship|1|Dark Blood Commander|cargo=Possible Faction charges, modules or tags}} | ||
}} | |||
| EscalationSectionY/N = Y | | EscalationSectionY/N = Y | ||
Revision as of 16:15, 11 June 2017
| Blood Haven
| |
| Type | Combat Anomaly |
| Rating | Class 9 |
| Found in | Null |
| Max ship size | Not Gated |
| Pirate faction | Blood Raider |
| Damage to deal | |
| Damage to Resist |
50% 48% |
| Sig. Strength | 100% Anomaly |