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Blood Refuge: Difference between revisions

From EVE University Wiki
Hirmuolio Pine (talk | contribs)
Undo revision 123411 by Hirmuolio pine (talk)
Hirmuolio Pine (talk | contribs)
Took out of full template
Line 1: Line 1:
{{CMBSite | Blood Refuge
{{Complex|Blood Refuge}}
| Variation=
'''Blood Refuge''' is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in high and low security space in Amarr regions with [[Blood Raider]] presence.  
| OverviewSectionY/N= Y
 
    | OverviewSectionText= The Blood Refuge is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Blood Raider Covenant|Blood Raiders]] infested regions.
==Walkthrough==
    | OverviewRecShips =
The site is an open Deadspace pocket, one may warp to preferred distance.  
    | OverviewEstPayout=
 
    | Diff&ShipRecSectionY/N= Y
{{NPCTableHead|Initial defenders}}
        | Diff&ShipRecSectionText=
{{NPCTableRow|Frigate|2- 3|Corpii Follower/ Worshiper}}
    | TotalExpEnemiesSectionY/N= Y
{{NPCTableRow|Sentry|1|Tower Sentry Blood I}}
        | TotalExpEnemiesSectionText = With the initial defending fleet and 3 triggered spawns, a total of 14- 15 ships.
{{NPCTableRow|Sentry|1|Blood Heavy Missile Battery}}
        | TotalExpFrigates      = 10- 11
|}
        | TotalExpDestroyers    = 4
 
        | TotalExpCruisers        =  
{{NPCTableHead|Wave 1}}
        | TotalExpBattlecruisers =  
{{NPCTableRow|Frigate|2|Seeker/Collector}}
        | TotalExpBattleships  =  
|}
        | TotalExpCapitals      =
 
        | TotalExpSentries      = 2
{{NPCTableHead|Wave 2}}
| WalkthroughSectionY/N= Y
{{NPCTableRow|Frigate|3|}}
    | WarpToSitePopupText=
{{NPCTableRow|Destroyer|2|}}
    | WalkthroughSectionText=
|}
    | Room1= Single Pocket
 
        | Room1WarpToPopupText=
{{NPCTableHead|Wave 3}}
        | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance.
{{NPCTableRow|Frigate|3|}}
        | Room1Image                =
{{NPCTableRow|Destroyer|2|Visionary/Templar}}
        | Room1ImageCaption          =
|}
        | Room1Group1              = Initial Defending Fleet
 
            | Room1Group1Text    =
            | Room1Group1InLocal =
            | Room1Group1Table  =
{{NPCTable
|{{NPCTableRow|Frigate|2- 3|Corpii Follower/ Worshiper}}
|{{NPCTableRow|Sentry|1|Tower Sentry Blood I}}
|{{NPCTableRow|Sentry|1|Blood Heavy Missile Battery}}
}}
        | Room1Group2                = 1st Reinforcement Spawn
            | Room1Group2Text        =
            | Room1Group2InLocal    =
            | Room1Group2Table      =
{{NPCTable
|{{NPCTableRow|Frigate|2|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
}}
        | Room1Group3                = 2nd Reinforcement Spawn
            | Room1Group3Text        =
            | Room1Group3InLocal    =
            | Room1Group3Table      =
{{NPCTable
|{{NPCTableRow|Frigate|3|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
|{{NPCTableRow|Destroyer|2|Corpior Cleric/ Converter/ Friar/ Visionary}}
}}
        | Room1Group4                = 3rd Reinforcement Spawn
            | Room1Group4Text        =
            | Room1Group4InLocal    =
            | Room1Group4Table      =
{{NPCTable
|{{NPCTableRow|Frigate|3|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
|{{NPCTableRow|Destroyer|2|Corpior Cleric/ Converter/ Friar/ Visionary}}  
<!--
|{{NPCTableSeparator|Possible Rare Spawn}}
|{{NPCTableRow|Commander Destroyer|1|Dark Blood Visionary|cargo=Possible Faction charges, modules or tags}} <-- I placed this as a possible rare spawn example instead of "Faction Spawn", it needs confirmation-->
}}
  | EscalationSectionY/N =
    | Escalation=
    | EscalationSectionText=
    | EscalationChance =
| RewardsSectionY/N =
    | RewardsSectionText=
    | TotalBountyValue =  mil
    | TotalGeneralLootValue=  mil
    | TotalSalvageValue =  mil
    | AverageRareLootValue=
    | ValuableLootTable =
    | ExplorationLogTable =
    | FactionDropLootVaryY/N =
}}
[[Category:Combat Anomalies]]
[[Category:Combat Anomalies]]

Revision as of 16:54, 13 June 2017

Site Details
Site name ?

Blood Refuge is a combat anomaly found in high and low security space in Amarr regions with Blood Raider presence.

Walkthrough

The site is an open Deadspace pocket, one may warp to preferred distance.


Initial defenders
WD EWAR L


Frigate 2- 3 x Frigate Corpii Follower/ Worshiper
Sentry 1 x Sentry Tower Sentry Blood I
Sentry 1 x Sentry Blood Heavy Missile Battery


Wave 1
WD EWAR L


Frigate 2 x Frigate Seeker/Collector


Wave 2
WD EWAR L


Frigate 3 x Frigate
Destroyer 2 x Destroyer


Wave 3
WD EWAR L


Frigate 3 x Frigate
Destroyer 2 x Destroyer Visionary/Templar