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The best choice for Class 3 and above seems to be a gang of battleships equipped with remote repair and energy transfer capabilities. However, be aware of the wormhole connection's maximum mass limit when planning to enter a system as one too many battleships going through may end up getting someone stranded on your way in or out. Class 3 Sleeper sites can be run efficiently with a few T2 fitted battlecruisers with logi support or with dual active tank (just be ready to warp out should you be primaried by the entire Sleeper wave if you don't have logi support). | The best choice for Class 3 and above seems to be a gang of battleships equipped with remote repair and energy transfer capabilities. However, be aware of the wormhole connection's maximum mass limit when planning to enter a system as one too many battleships going through may end up getting someone stranded on your way in or out. Class 3 Sleeper sites can be run efficiently with a few T2 fitted battlecruisers with logi support or with dual active tank (just be ready to warp out should you be primaried by the entire Sleeper wave if you don't have logi support). | ||
If a capital ship warps into sight of a sleeper spawn, the sleepers will immediately call for reinforcments and several battleships for each capital will spawn. This can theoretically used to increase the outcome of a spawn if you and your fleet can survive the onslaught. | If a capital ship warps into sight of a sleeper spawn, the sleepers will immediately call for reinforcments and several battleships for each capital will spawn. This can theoretically be used to increase the outcome of a spawn if you and your fleet can survive the onslaught. | ||
==Sleeper Loot== | ==Sleeper Loot== | ||