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Template:Missiondetails: Difference between revisions

Template page
Hirmuolio Pine (talk | contribs)
Removed damagetype template
Hirmuolio Pine (talk | contribs)
Icons for damage back. New way to show faction profiles
Line 3: Line 3:
|<tr><td style="width:125px;background:#191616;padding:0px 1em">Type</td><td style="padding:2px 0 2px 5px;">{{{Type}}}</td></tr> |}}{{#if:{{{Objective|}}}
|<tr><td style="width:125px;background:#191616;padding:0px 1em">Type</td><td style="padding:2px 0 2px 5px;">{{{Type}}}</td></tr> |}}{{#if:{{{Objective|}}}
|<tr><td style="width:125px;background:#191616;padding:0px 1em">Objective</td><td style="padding:2px 0 2px 5px;">{{{Objective}}}</td></tr>|}}{{#if:{{{Faction|}}}
|<tr><td style="width:125px;background:#191616;padding:0px 1em">Objective</td><td style="padding:2px 0 2px 5px;">{{{Objective}}}</td></tr>|}}{{#if:{{{Faction|}}}
|<tr><td style="width:125px;background:#191616;padding:0px 1em">Faction</td><td style="padding:2px 0 2px 5px;">{{{Faction}}}</td></tr>|{{#if: {{{Faction1|}}} | <tr><td style="background:#191616;padding:0px 1em">{{#if:{{{Faction2|}}}| Factions | Faction }}</td><td style="padding:2px 0 2px 5px;">{{{Faction1}}}{{#if: {{{Faction2|}}} |, {{{Faction2}}} |}}{{#if: {{{Faction3|}}} |, {{{Faction3}}} |}}{{#if: {{{Faction4|}}} |, {{{Faction4}}} |}} </td></tr> |}} }}{{#if:{{{DamageToDeal|}}}
|<tr><td style="width:125px;background:#191616;padding:0px 1em">Faction</td><td style="padding:2px 0 2px 5px;">{{{Faction}}}</td></tr>|{{#if: {{{Faction1|}}}  
|<tr><td style="width:125px;background:#191616;padding:0px 1em">Best damage to deal</td><td style="padding:2px 0 2px 5px;">{{{DamageToDeal}}}</td></tr> |{{#if: {{{Faction1|}}} | <tr><td style="background:#191616;padding:0px 1em">Best damage to deal</td><td style="padding:2px 0 2px 5px;">{{#switch: {{{Faction1}}}
|<tr><td style="background:#191616;padding:0px 1em">{{#if:{{{Faction2|}}}| Factions | Faction }}</td><td style="padding:2px 0 2px 5px;"><span style="width:140px;display:inline-block">{{{Faction1}}}</span>{{#if: {{{Faction2|}}} |<span style="width:140px;display:inline-block">{{{Faction2}}}</span>|}}{{#if: {{{Faction3|}}} |<span style="width:140px;display:inline-block">{{{Faction3}}}</span>|}}{{#if: {{{Faction4|}}} |<span style="width:140px;display:inline-block">{{{Faction4}}}</span>|}} </td></tr> |}} }}{{#if:{{{DamageToDeal|}}}
  | Serpentis = Kin/Th
|<tr><td style="width:125px;background:#191616;padding:0px 1em">Best damage to deal</td><td style="padding:2px 0 2px 5px;">{{{DamageToDeal}}}</td></tr> |{{#if: {{{Faction1|}}} | <tr><td style="background:#191616;padding:0px 1em">Best damage to deal</td><td style="padding:2px 0 2px 5px;"><span style="width:140px;display:inline-block">{{#switch: {{{Faction1}}}
  | Serpentis = {{Damagetype|Kin|Th}}
  | Angel
  | Angel
  | Angel Cartel = Ex/Kin
  | Angel Cartel = {{Damagetype|Ex|Kin}}
  | Guristas pirates
  | Guristas pirates
  | Guristas = Kin/Th
  | Guristas = {{Damagetype|Kin|Th}}
  | Sansha Nation = Em/Th
  | Sansha Nation = {{Damagetype|Em|Th}}
  | Blood Raiders = Em/Th
  | Blood Raiders = {{Damagetype|Em|Th}}
  | Mordu's Legion = Kin/Em
  | Mordu's Legion = {{Damagetype|Kin|Em}}
  | Equilibrium of Mankind = Kin
  | Equilibrium of Mankind = Kin
  | CONCORD = Kin/Th
  | CONCORD = {{Damagetype|Kin|Th}}
  | Amarr Empire
  | Amarr Empire
  | Amarr = Em/Th
  | Amarr = {{Damagetype|Em|Th}}
  | Minmatar Republic
  | Minmatar Republic
  | Minmatar = Ex/Kin
  | Minmatar = {{Damagetype|Ex|Kin}}
  | Gallente Federation
  | Gallente Federation
  | Gallente = Kin/Th
  | Gallente = {{Damagetype|Kin|Th}}
  | Caldari State
  | Caldari State
  | Caldari = Kin/Th
  | Caldari = {{Damagetype|Kin|Th}}
  | Khanid Kingrom
  | Khanid Kingrom
  | Khanid = Em/Th
  | Khanid = {{Damagetype|Em|Th}}
  | Mercenaries = Kin/Th
  | Mercenaries = {{Damagetype|Kin|Th}}
  | Rogue Drones = Em/Th
  | Rogue Drones = {{Damagetype|Em|Th}}
  | Damage to deal not defined for faction 1
  | Damage to deal not defined for faction 1
  }}{{#if: {{{Faction2|}}} | &nbsp;({{{Faction1}}}), {{#switch: {{{Faction2}}}
  }}</span>{{#if: {{{Faction2|}}} | <span style="width:140px;display:inline-block">{{#switch: {{{Faction2}}}
  | Serpentis = Kin/Th
  | Serpentis = {{Damagetype|Kin|Th}}
  | Angel
  | Angel
  | Angel Cartel = Ex/Kin
  | Angel Cartel = {{Damagetype|Ex|Kin}}
  | Guristas = Kin/Th
  | Guristas = {{Damagetype|Kin|Th}}
  | Sansha Nation = Em/Th
  | Sansha Nation = {{Damagetype|Em|Th}}
  | Blood Raiders = Em/Th
  | Blood Raiders = {{Damagetype|Em|Th}}
  | Mordu's Legion = Kin/Em
  | Mordu's Legion = {{Damagetype|Kin|Em}}
  | Equilibrium of Mankind = Kin
  | Equilibrium of Mankind = Kin
  | CONCORD = Kin/Th
  | CONCORD = {{Damagetype|Kin|Th}}
  | Amarr Empire
  | Amarr Empire
  | Amarr = Em/Th
  | Amarr = {{Damagetype|Em|Th}}
  | Minmatar Republic
  | Minmatar Republic
  | Minmatar = Ex/Kin
  | Minmatar = {{Damagetype|Ex|Kin}}
  | Gallente Federation
  | Gallente Federation
  | Gallente = Kin/Th
  | Gallente = {{Damagetype|Kin|Th}}
  | Caldari State
  | Caldari State
  | Caldari = Kin/Th
  | Caldari = {{Damagetype|Kin|Th}}
  | Khanid Kingrom
  | Khanid Kingrom
  | Khanid = Em/Th
  | Khanid = {{Damagetype|Em|Th}}
  | Mercenaries = Kin/Th
  | Mercenaries = {{Damagetype|Kin|Th}}
  | Rogue Drones = Em/Th
  | Rogue Drones = {{Damagetype|Em|Th}}
  | Damage to deal not defined for faction 2
  | Damage to deal not defined for faction 2
  }}&nbsp;({{{Faction2}}}) |}}{{#if: {{{Faction3|}}} | , {{#switch: {{{Faction3}}}
  }}</span>|}}{{#if: {{{Faction3|}}} |<span style="width:140px;display:inline-block">{{#switch: {{{Faction3}}}
  | Serpentis = Kin/Th
  | Serpentis = {{Damagetype|Kin|Th}}
  | Angel Cartel = Ex/Kin
  | Angel Cartel = {{Damagetype|Ex|Kin}}
  | Guristas = Kin/Th
  | Guristas = {{Damagetype|Kin|Th}}
  | Sansha Nation = Em/Th
  | Sansha Nation = {{Damagetype|Em|Th}}
  | Blood Raiders = Em/Th
  | Blood Raiders = {{Damagetype|Em|Th}}
  | Mordu's Legion = Kin/Em
  | Mordu's Legion = {{Damagetype|Kin|Em}}
  | Equilibrium of Mankind = Kin
  | Equilibrium of Mankind = Kin
  | CONCORD = Kin/Th
  | CONCORD = {{Damagetype|Kin|Th}}
  | Amarr = Em/Th
  | Amarr = {{Damagetype|Em|Th}}
  | Minmatar = Ex/Kin
  | Minmatar = {{Damagetype|Ex|Kin}}
  | Gallente = Kin/Th
  | Gallente = {{Damagetype|Kin|Th}}
  | Caldari = Kin/Th
  | Caldari = {{Damagetype|Kin|Th}}
  | Khanid = Em/Th
  | Khanid = {{Damagetype|Em|Th}}
  | Mercenaries = Kin/Th
  | Mercenaries = {{Damagetype|Kin|Th}}
  | Rogue Drones = Em/Th
  | Rogue Drones = {{Damagetype|Em|Th}}
  | Damage to deal not defined for faction 3
  | Damage to deal not defined for faction 3
  }}&nbsp;({{{Faction3}}}) |}}{{#if: {{{Faction4|}}} | , {{#switch: {{{Faction4}}}
  }}</span>|}}{{#if: {{{Faction4|}}} |<span style="width:140px;display:inline-block">{{#switch: {{{Faction4}}}
  | Serpentis = Kin/Th
  | Serpentis = {{Damagetype|Kin|Th}}
  | Angel Cartel = Ex/Kin
  | Angel Cartel = {{Damagetype|Ex|Kin}}
  | Guristas = Kin/Th
  | Guristas = {{Damagetype|Kin|Th}}
  | Sansha Nation = Em/Th
  | Sansha Nation = {{Damagetype|Em|Th}}
  | Blood Raiders = Em/Th
  | Blood Raiders = {{Damagetype|Em|Th}}
  | Mordu's Legion = Kin/Em
  | Mordu's Legion = {{Damagetype|Kin|Em}}
  | Equilibrium of Mankind = Kin
  | Equilibrium of Mankind = Kin
  | CONCORD = Kin/Th
  | CONCORD = {{Damagetype|Kin|Th}}
  | Amarr = Em/Th
  | Amarr = {{Damagetype|Em|Th}}
  | Minmatar = Ex/Kin
  | Minmatar = {{Damagetype|Ex|Kin}}
  | Gallente = Kin/Th
  | Gallente = {{Damagetype|Kin|Th}}
  | Caldari = Kin/Th
  | Caldari = {{Damagetype|Kin|Th}}
  | Khanid = Em/Th
  | Khanid = {{Damagetype|Em|Th}}
  | Mercenaries = Kin/Th
  | Mercenaries = {{Damagetype|Kin|Th}}
  | Rogue Drones = Em/Th
  | Rogue Drones = {{Damagetype|Em|Th}}
  | Damage to deal not defined for faction 4
  | Damage to deal not defined for faction 4
}}&nbsp;({{{Faction4}}}) |}}{{#if:{{{Faction1|}}}| </td></tr> |}} |}} }}{{#if:{{{DamageToResist|}}}
}}</span>|}}{{#if:{{{Faction1|}}}| </td></tr> |}} |}} }}{{#if:{{{DamageToResist|}}}
| <tr><td style="background:#191616;padding:0px 1em">Damage to resist</td><td style="padding:2px 0 2px 5px;">{{{DamageToResist}}}</td></tr> |{{#if: {{{Faction1|}}} | <tr><td style="background:#191616;padding:0px 1em">Damage to resist</td><td style="padding:2px 0 2px 5px;">{{#switch: {{{Faction1}}}
| <tr><td style="background:#191616;padding:0px 1em">Damage to resist</td><td style="padding:2px 0 2px 5px;">{{{DamageToResist}}}</td></tr> |{{#if: {{{Faction1|}}} | <tr><td style="background:#191616;padding:0px 1em">Damage to resist</td><td style="padding:2px 0 2px 5px;"><span style="width:140px;display:inline-block">{{#switch: {{{Faction1}}}
  | Serpentis = Th/Kin
  | Serpentis = {{Damagetype|Th|Kin}}
  | Angel Cartel = Ex/Kin
  | Angel Cartel = {{Damagetype|Ex|Kin}}
  | Guristas = Kin/Th
  | Guristas = {{Damagetype|Kin|Th}}
  | Sansha Nation = Em/Th
  | Sansha Nation = {{Damagetype|Em|Th}}
  | Blood Raiders = Em/Th
  | Blood Raiders = {{Damagetype|Em|Th}}
  | Mordu's Legion = Kin/Th
  | Mordu's Legion = {{Damagetype|Kin|Th}}
  | Equilibrium of Mankind = Kin/Th
  | Equilibrium of Mankind = {{Damagetype|Kin|Th}}
  | CONCORD = Omni
  | CONCORD = Omni
  | Amarr = Em/Th
  | Amarr = {{Damagetype|Em|Th}}
  | Minmatar = Ex/Kin
  | Minmatar = {{Damagetype|Ex|Kin}}
  | Gallente = Kin/Th
  | Gallente = {{Damagetype|Kin|Th}}
  | Caldari = Kin/Th
  | Caldari = {{Damagetype|Kin|Th}}
  | Khanid = Th/Em
  | Khanid = {{Damagetype|Th|Em}}
  | Mercenaries = Kin/Th
  | Mercenaries = {{Damagetype|Kin|Th}}
  | Rogue Drones = Ex/Kin/Th
  | Rogue Drones = {{Damagetype|Ex|Kin|Th}}
  | Damage to resist not defined for faction 1
  | Damage to resist not defined for faction 1
  }}{{#if: {{{Faction2|}}} | &nbsp;({{{Faction1}}}), {{#switch: {{{Faction2}}}
  }}</span>{{#if: {{{Faction2|}}} |<span style="width:140px;display:inline-block">{{#switch: {{{Faction2}}}
  | Serpentis = Th/Kin
  | Serpentis = {{Damagetype|Th|Kin}}
  | Angel Cartel = Ex/Kin
  | Angel Cartel = {{Damagetype|Ex|Kin}}
  | Guristas = Kin/Th
  | Guristas = {{Damagetype|Kin|Th}}
  | Sansha Nation = Em/Th
  | Sansha Nation = {{Damagetype|Em|Th}}
  | Blood Raiders = Em/Th
  | Blood Raiders = {{Damagetype|Em|Th}}
  | Mordu's Legion = Kin/Th
  | Mordu's Legion = {{Damagetype|Kin|Th}}
  | Equilibrium of Mankind = Kin/Th
  | Equilibrium of Mankind = {{Damagetype|Kin|Th}}
  | CONCORD = Omni
  | CONCORD = Omni
  | Amarr = Em/Th
  | Amarr = {{Damagetype|Em|Th}}
  | Minmatar = Ex/Kin
  | Minmatar = {{Damagetype|Ex|Kin}}
  | Gallente = Kin/Th
  | Gallente = {{Damagetype|Kin|Th}}
  | Caldari = Kin/Th
  | Caldari = {{Damagetype|Kin|Th}}
  | Khanid = Th/Em
  | Khanid = {{Damagetype|Th|Em}}
  | Mercenaries = Kin/Th
  | Mercenaries = {{Damagetype|Kin|Th}}
  | Rogue Drones = Ex/Kin/Th
  | Rogue Drones = {{Damagetype|Ex|Kin|Th}}
  | Damage to resist not defined for faction 2
  | Damage to resist not defined for faction 2
  }}&nbsp;({{{Faction2}}}) |}}{{#if: {{{Faction3|}}} | , {{#switch: {{{Faction3}}}
  }}</span>|}}{{#if: {{{Faction3|}}} |<span style="width:140px;display:inline-block">{{#switch: {{{Faction3}}}
  | Serpentis = Th/Kin
  | Serpentis = {{Damagetype|Th|Kin}}
  | Angel Cartel = Ex/Kin
  | Angel Cartel = {{Damagetype|Ex|Kin}}
  | Guristas = Kin/Th
  | Guristas = {{Damagetype|Kin|Th}}
  | Sansha Nation = Em/Th
  | Sansha Nation = {{Damagetype|Em|Th}}
  | Blood Raiders = Em/Th
  | Blood Raiders = {{Damagetype|Em|Th}}
  | Mordu's Legion = Kin/Th
  | Mordu's Legion = {{Damagetype|Kin|Th}}
  | Equilibrium of Mankind = Kin/Th
  | Equilibrium of Mankind = {{Damagetype|Kin|Th}}
  | CONCORD = Omni
  | CONCORD = Omni
  | Amarr = Em/Th
  | Amarr = {{Damagetype|Em|Th}}
  | Minmatar = Ex/Kin
  | Minmatar = {{Damagetype|Ex|Kin}}
  | Gallente = Kin/Th
  | Gallente = {{Damagetype|Kin|Th}}
  | Caldari = Kin/Th
  | Caldari = {{Damagetype|Kin|Th}}
  | Khanid = Th/Em
  | Khanid = {{Damagetype|Th|Em}}
  | Mercenaries = Kin/Th
  | Mercenaries = {{Damagetype|Kin|Th}}
  | Rogue Drones = Ex/Kin/Th
  | Rogue Drones = {{Damagetype|Ex|Kin|Th}}
  | Damage to resist not defined for faction 3
  | Damage to resist not defined for faction 3
  }}&nbsp;({{{Faction3}}}) |}}{{#if: {{{Faction4|}}} | , {{#switch: {{{Faction4}}}
  }}</span>|}}{{#if: {{{Faction4|}}} |<span style="width:140px;display:inline-block">{{#switch: {{{Faction4}}}
  | Serpentis = Th/Kin
  | Serpentis = {{Damagetype|Th|Kin}}
  | Angel Cartel = Ex/Kin
  | Angel Cartel = {{Damagetype|Ex|Kin}}
  | Guristas = Kin/Th
  | Guristas = {{Damagetype|Kin|Th}}
  | Sansha Nation = Em/Th
  | Sansha Nation = {{Damagetype|Em|Th}}
  | Blood Raiders = Em/Th
  | Blood Raiders = {{Damagetype|Em|Th}}
  | Mordu's Legion = Kin/Th
  | Mordu's Legion = {{Damagetype|Kin|Th}}
  | Equilibrium of Mankind = Kin/Th
  | Equilibrium of Mankind = {{Damagetype|Kin|Th}}
  | CONCORD = Omni
  | CONCORD = Omni
  | Amarr = Em/Th
  | Amarr = {{Damagetype|Em|Th}}
  | Minmatar = Ex/Kin
  | Minmatar = {{Damagetype|Ex|Kin}}
  | Gallente = Kin/Th
  | Gallente = {{Damagetype|Kin|Th}}
  | Caldari = Kin/Th
  | Caldari = {{Damagetype|Kin|Th}}
  | Khanid = Th/Em
  | Khanid = {{Damagetype|Th|Em}}
  | Mercenaries = Kin/Th
  | Mercenaries = {{Damagetype|Kin|Th}}
  | Rogue Drones = Ex/Kin/Th
  | Rogue Drones = {{Damagetype|Ex|Kin|Th}}
  | Damage to resist not defined for faction 4
  | Damage to resist not defined for faction 4
  }}&nbsp;({{{Faction4}}}) |}}{{#if:{{{Faction1|}}}| </td></tr> |}}  |}} }}{{#if:{{{WebPoint|}}}
  }}</span>|}}{{#if:{{{Faction1|}}}| </td></tr> |}}  |}} }}{{#if:{{{WebPoint|}}}
| <tr><td style="background:#191616;padding:0px 1em">Warp disruption</td><td style="padding:2px 0 2px 5px;">{{{WebPoint}}}</td></tr> |}}{{#if:{{{EWAR|}}}
| <tr><td style="background:#191616;padding:0px 1em">Warp disruption</td><td style="padding:2px 0 2px 5px;">{{{WebPoint}}}</td></tr> |}}{{#if:{{{EWAR|}}}
| <tr><td style="background:#191616;padding:0px 1em">EWAR</td><td style="padding:2px 0 2px 5px;">{{{EWAR}}}</td> |}}{{#if:{{{ShipSizeLimit|}}}
| <tr><td style="background:#191616;padding:0px 1em">EWAR</td><td style="padding:2px 0 2px 5px;">{{{EWAR}}}</td> |}}{{#if:{{{ShipSizeLimit|}}}