Difference between revisions of "Safe Return"

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|Type= Courier (encounter)
 
|Type= Courier (encounter)
 
|Objective= deliver the kid to Gallente
 
|Objective= deliver the kid to Gallente
|Faction= The Syndicate
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|Faction1= The Syndicate
|DamageToDeal= Kin/Th
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|DamageToDeal=  
|DamageToResist= Kin/Th
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|DamageToResist=  
 
|WebPoint= Elite Frigates
 
|WebPoint= Elite Frigates
 
|EWAR= Neuts, Damps
 
|EWAR= Neuts, Damps

Revision as of 10:46, 19 October 2017

Gallente epic arc - Syndication
Chapter 3 - Inertia
Previous mission: Where's the Line?


Type Courier (encounter)
Objective deliver the kid to Gallente
Faction The Syndicate
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Warp disruption Elite Frigates
EWAR Neuts, Damps
Ship suggestion Fast ship
Rewards 1x Black Eagle Drone Link Augmentor and +10% Gallente Faction Standing increase (+12.5% with Social 5)



Warp to Site, a group of friendly ships are waiting. Once you place the kid in the container a group of hostile syndicate ships arrive. There is no need to engage them and you can return to the agent right away.

Bliz: Place the kid in container and return to agent.


Syndicate ships
WD EWAR L


Elite Frigate 2 x Elite Frigate Syndicate Elite Frigate Stasis Webifier
Elite Cruiser 2 x Elite Cruiser Syndicate Elite Cruiser Energy Neutralizer Remote Sensor Dampener
Battleship 7 x Battleship Syndicate Battleship