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Recon (1 of 3) (Sansha's Nation) (Level 2): Difference between revisions

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Djavin novienta (talk | contribs)
Created page with "name=Recon, Level 2 __NOTOC__{{survival copy}} ====Part 1 of 3==== Faction: Sansha's Nation<br> Mission Type: Encounter<br> Space type: Deadspace 2e pocket warpdisrupting cl..."
 
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====Part 1 of 3====
====Part 1 of 3====
<div style="margin:0; background-color:#333322; border:1px solid #888888; font-style:normal; text-align:left; padding:1em 1em 1em 1em; overflow:hidden; color:#ffffff;  margin-right:100px; margin-left:100px">Please do final edit and remove Survival Headers tag</div>


Faction: Sansha's Nation<br>
{{Template:Missiondetails
Mission Type: Encounter<br>
|Level= 3
Space type: Deadspace 2e pocket warpdisrupting cloud (dont use slow ships with turrets!!)<br>
|Type= Encounter
Incoming Damage: 60% EM / 40% TH<br>
|Objective=
10+ tracking disruptors in 2e pocket
|FactionSansha's Nation
Recommended Damage Output: EM/TH<br>
|DamageToDeal= {{Damagetype|th|em}}
Recommended ships:Hurricane, command ship, Drake<br>
|DamageToResist= {{Damagetype|th|em}}
|WebPoint=
|EWAR= TD
|ShipSizeLimit=
|ShipSuggestion=
|Rewards=
|Extra=
}}
{{NPCTableCSS}}


===Pocket 1===
===Pocket 1===
*Four groups of three ships which spawn at short intervals (20 seconds)
*Take out the smaller ship (Destroyer) first in each group then work on the Cruisers then Elite (Loyal) Cruisers
**each spawn = one Destroyer and two Cruiser size ships
*Cruiser size; 25% chance of BC, 25% chance of T1 Cruiser, 50% chance of Elite [Loyal] Cruiser
**expect approx. 450dps from full-aggro in both pockets
**new spawns WILL target your drones, so pull them back in quickly after killing Destroyer with them.
*The Centum Loyal Slaughterers are the hardest to kill and use tracking disruptors. Plan accordingly.


- Four groups of three ships which spawn at short intervals (20 seconds)<br>
{{NPCTableHead| Possible Spawns}}
- Take out the smaller ship (Destroyer) first in each group then work on the Cruisers then Elite (Loyal) Cruisers<br>
{{NPCTableRow| Destroyer |1|Centior Abomination, Devourer }}
- each spawn = one Destroyer and two Cruiser size ships<br>
{{NPCTableRow| Cruiser |1|Centior Horror, Hellhound }}
- Cruiser size; 25% chance of BC, 25% chance of T1 Cruiser, 50% chance of Elite [Loyal] Cruiser<br>
{{NPCTableRow| Battlecrusier |1|Centatis Behemoth or Daemon }}
- expect approx. 450dps from full-aggro in both pockets<br>
{{NPCTableRow| Cruiser |1-2|Centum Loyal Execrator, Hellhound, Slaughterer|ewar=TD }}
- new spawns WILL target your drones, so pull them back in quickly after killing Destroyer with them.<br>
|}
- The Centum Loyal Slaughterers are the hardest to kill and use tracking disruptors. Plan accordingly.<br>
 
examples of possible spawns:<br>
1x Centior Abomination, Devourer [Destroyer]<br>
1x Centior Horror, Hellhound [T1 Cruiser]<br>
1x Centatis Behemoth or Daemon [BC]<br>
1x or 2x Centum Loyal Execrator, Hellhound, Slaughterer<br>


===Pocket 2 ===
===Pocket 2 ===
+- 20 ships
{{NPCTableHead|Timed Spawns}}
Full-aggro List:<br>
3x Centii Loyal Savage<br>
3x Centii Loyal Slavehunter<br>
8x Centum Loyal Fiend/Hellhound<br>


Full-aggro List:
{{NPCTableRow| Frigate |3|Centii Loyal Savage }}
{{NPCTableRow| Frigate |3|Centii Loyal Slavehunter }}
{{NPCTableRow| Cruiser |8|Centum Loyal Fiend/Hellhound }}
|}
10+ will perma tracking distrupt you
10+ will perma tracking distrupt you
=====incomplete ship list====
'''Blitz:'''<br><br>
Use a frigate with AfterBurner ( => 1km/s ) and hurry to get to the acceleration gate. After You activated the gate and are in Pocket 2 wait some seconds until the journal is blinking. This indicates that the mission goal is accomplished and You can move to the agent.
====Part 2 and 3====


This part is common for all races: [[Recon2 Link]]<br>
===Notes===
*To Blitz - use a frigate with AfterBurner ( => 1km/s ) and hurry to get to the acceleration gate. After You activated the gate and are in Pocket 2 wait some seconds until the journal is blinking. This indicates that the mission goal is accomplished and You can move to the agent.
*Parts [[Recon_(2-3_of_3)_(level_2)|2 and 3]] of this mission are common to all factions.


[[Category:Mission reports]]
[[Category:Mission reports]]