Difference between revisions of "Recon (1 of 3) (Sansha's Nation) (Level 2)"
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m (Hirmuolio pine moved page Recon (1 of 3) (Sansha Nation) (level 2) to Recon (1 of 3) (Sansha's Nation) (level 2)) |
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Revision as of 18:16, 6 November 2017
name=Recon, Level 2 Template:Survival copy
Part 1 of 3
Level | 3 |
Type | Encounter |
Faction | Sansha's Nation |
Best damage to deal | Th EM |
Damage to resist | Th EM |
EWAR | TD |
Pocket 1
- Four groups of three ships which spawn at short intervals (20 seconds)
- Take out the smaller ship (Destroyer) first in each group then work on the Cruisers then Elite (Loyal) Cruisers
- each spawn = one Destroyer and two Cruiser size ships
- Cruiser size; 25% chance of BC, 25% chance of T1 Cruiser, 50% chance of Elite [Loyal] Cruiser
- expect approx. 450dps from full-aggro in both pockets
- new spawns WILL target your drones, so pull them back in quickly after killing Destroyer with them.
- The Centum Loyal Slaughterers are the hardest to kill and use tracking disruptors. Plan accordingly.
Possible Spawns
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Destroyer Centior Abomination, Devourer | ||||
1 x Cruiser Centior Horror, Hellhound | ||||
1 x Battlecrusier Centatis Behemoth or Daemon | ||||
1-2 x Cruiser Centum Loyal Execrator, Hellhound, Slaughterer |
Pocket 2
Timed Spawns
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Centii Loyal Savage | ||||
3 x Frigate Centii Loyal Slavehunter | ||||
8 x Cruiser Centum Loyal Fiend/Hellhound |
10+ will perma tracking distrupt you
Notes
- To Blitz - use a frigate with AfterBurner ( => 1km/s ) and hurry to get to the acceleration gate. After You activated the gate and are in Pocket 2 wait some seconds until the journal is blinking. This indicates that the mission goal is accomplished and You can move to the agent.
- Parts 2 and 3 of this mission are common to all factions.