Difference between revisions of "Break Their Will (Sansha's Nation) (Level 3)"
m (Hirmuolio pine moved page Break Their Will (Sansha Nation) (level 3) to Break Their Will (Sansha's Nation) (level 3): 's) |
m (Djavin novienta moved page Break Their Will (Sansha's Nation) (level 3) to Break Their Will (Sansha's Nation) (Level 3) without leaving a redirect) |
Revision as of 20:17, 9 November 2017
name= Break Their Will, level 3 Template:Survival copy
Faction: Sansha's Nation / Mercenary
Mission type: Encounter
Damage dealt: Thermal 53% / EM 32% / Kinetic 15%
Recommended damage: EM/Thermal
- Note: Mission objective requires you to destroy a Repair Station**
- Tip: Destroy the Repair Station to disable its function to repair the rats**
- Note: Mission objective requires you to destroy a Repair Station**
At warp-in there are only structures, when they are attacked, the following wave will spawn
First Wave:
(will appear when repairstation is attacked at approx 60km)
1x Stasis Tower
3x Repair Station's Missile Battery
6-8x Destroyer (Centior Abomination/Horror/Misshape/Cannibal)
4-5x Cruiser (Centum Beast/Execrator/Ravisher)
- approx. 300-350dps (55% EM, 45% TH)**
Reinforments will show up when you shoot any one ship in the first wave
Second Wave:
(will appear when repairstation is destroyed in two groups, one at 40km and the other at 80km)
1x Frigate (Mercenary Fighter)
4x Cruiser(Mercenary Commander/Corporal/Lieutenant)
- approx. 200dps (11% EM, 40% KN, 49% TH)
Mission Total DPS = 500-550dps
Blitz: Destroy repair station, mission complete, warp out**
Asteroids:
21 scordite
30 veldspar